Player Matchup

Fenrir
Fenrir
K2daC1819
Fenrir
Level 28
God Stats
3W - 6L
1,285 SR
Queue Stats
84W - 89L
1,460 Elo+
Party 3
Kukulkan
Kukulkan
WabiSabi404
Kukulkan
Level 24
God Stats
15W - 10L
1,613 SR
Queue Stats
46W - 49L
1,418 Elo+
Party 3
Arachne
Arachne
War2UMatey
Arachne
Level 22
God Stats
15W - 7L
1,620 SR
Queue Stats
72W - 70L
1,392 Elo+
Party 3
Medusa
Medusa
XylothD
Medusa
Level 28
God Stats
27W - 23L
1,498 SR
Queue Stats
94W - 94L
1,461 Elo+
Party 3
Chaac
Chaac
sparkz_unknown1
Chaac
Level 23
God Stats
10W - 9L
1,609 SR
Queue Stats
50W - 77L
1,377 Elo+
Solo
Team Averages
Level 25
1,525 SR
1,422 Elo+

VS

Team Averages
Level 16
1,602 SR
1,410 Elo+
Nox
Nox
AyyooCuh
Nox
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Backlash951
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,270 Elo+
Party 2
Chaac
Chaac
Paddi_hsv
Chaac
Level 22
God Stats
4W - 4L
1,537 SR
Queue Stats
679W - 664L
1,426 Elo+
Party 1
Nu Wa
Nu Wa
Xberger_36
Nu Wa
Level 22
God Stats
3W - 6L
1,780 SR
Queue Stats
604W - 581L
1,475 Elo+
Party 1
Ullr
Ullr
ipaDesIsAWitz
Ullr
Level 7
God Stats
1W - 1L
1,693 SR
Queue Stats
13W - 15L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
K2daC1819
Fenrir
10
3 / 1 / 1
5,672
516
1,429
5,953
1,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
WabiSabi404
Kukulkan
12
2 / 0 / 6
7,326
666
4,242
3,955
1,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
War2UMatey
Arachne
12
8 / 1 / 0
7,257
660
1,831
6,416
2,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Medusa
XylothD
Medusa
11
4 / 0 / 4
6,311
574
7,323
6,172
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 0 / 0
6,401
582
1,134
5,181
2,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 0
4,145
377
280
2,896
858
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Backlash951
Danzaburou
8
1 / 4 / 0
5,194
472
3,921
7,793
1,883
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Paddi_hsv
Chaac
7
0 / 0 / 0
4,797
436
1,456
3,332
1,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
0 / 6 / 1
5,278
480
3,235
5,294
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 3 / 1
4,564
415
1,463
4,968
1,156
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
17
Kills
1
2
Deaths
17
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Danzaburou
Backlash951
Danzaburou
1
4
0
0.25
W
Fenrir
K2daC1819
Fenrir
3
1
1
3.5
L
Chaac
Paddi_hsv
Chaac
0
0
0
0
W
Kukulkan
WabiSabi404
Kukulkan
2
0
6
5
W
Arachne
War2UMatey
Arachne
8
1
0
8
L
Nu Wa
0
6
1
0.08
W
Medusa
XylothD
Medusa
4
0
4
6
L
0
3
1
0.17
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
10,355
27,677
Taken
24,283
9,165
Mitigated
7,261
12,252
Healing
3,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
280
49
0
34
2,896
858
0
1,136
1,760
7,297
0
L
Danzaburou
Backlash951
Danzaburou
3,921
2,209
0
2,071
7,793
1,883
0
0
7,793
0
22,716
W
Fenrir
K2daC1819
Fenrir
1,429
377
202
2,421
5,953
1,515
411
113
5,824
0
11,629
L
Chaac
Paddi_hsv
Chaac
1,456
426
0
1,201
3,332
1,857
0
0
3,332
0
13,849
W
Kukulkan
WabiSabi404
Kukulkan
4,242
699
0
980
3,955
1,183
963
1,944
1,737
33,099
0
W
Arachne
War2UMatey
Arachne
1,831
1,335
0
1,953
6,416
2,583
0
512
5,846
0
47,307
L
Nu Wa
3,235
433
0
49
5,294
1,507
573
3,106
2,188
20,028
0
W
Medusa
XylothD
Medusa
7,323
3,579
270
2,941
6,172
1,795
709
325
5,805
0
31,658
L
1,463
630
0
88
4,968
1,156
0
0
4,968
0
14,886
W
1,134
314
0
3,485
5,181
2,089
2,338
189
4,775
0
26,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,967
Gold Earned
23,978
286
Minions Killed
164
0
Camps Cleared
0
1,054,525
Distance Traveled
730,535
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
4,145
377
13
1
0
117,711
0
L
Danzaburou
5,194
472
42
4
0
193,376
4
W
Fenrir
5,672
516
22
2
0
233,203
0
L
Chaac
4,797
436
32
3
0
108,340
0
W
Kukulkan
7,326
666
78
7
0
170,434
0
W
Arachne
7,257
660
81
7
0
238,207
0
L
Nu Wa
5,278
480
45
4
0
161,294
1
W
Medusa
6,311
574
49
4
0
193,619
0
L
Ullr
4,564
415
32
3
0
149,814
0
W
Chaac
6,401
582
56
5
0
219,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role