Player Matchup

Terra
Terra
Rinpi
Terra
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
92W - 65L
1,631 Elo+
Party 2
Thoth
Thoth
Rinxi
Thoth
Level 160
God Stats
1W - 1L
1,791 SR
Queue Stats
101W - 61L
1,668 Elo+
Party 2
Hera
Hera
Rinzi
Hera
Level 143
God Stats
1W - 2L
1,285 SR
Queue Stats
70W - 58L
1,613 Elo+
Party 2
Sol
Sol
TheCrow
Sol
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,516 Elo+
Party 3
Erlang Shen
Erlang Shen
wookiepuncher
Erlang Shen
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,542 Elo+
Party 3
Team Averages
Level 132
1,515 SR
1,594 Elo+

VS

Team Averages
Level 148
1,583 SR
1,522 Elo+
Zeus
Zeus
DeadlyEYE
Zeus
Level 155
God Stats
5W - 2L
1,920 SR
Queue Stats
341W - 354L
1,506 Elo+
Party 4
Nike
Nike
RealKoman
Nike
Level 120
God Stats
4W - 2L
1,743 SR
Queue Stats
141W - 132L
1,498 Elo+
Solo
Ares
Ares
SaNgGoLd
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Shilona
Horus
Level 154
God Stats
4W - 11L
1,148 SR
Queue Stats
286W - 290L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Skiiru
Danzaburou
Level 149
God Stats
5W - 4L
1,605 SR
Queue Stats
175W - 180L
1,516 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Rinpi
Terra
12
0 / 4 / 4
7,152
650
1,517
13,394
11,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Rinxi
Thoth
16
5 / 3 / 1
8,851
805
17,174
8,556
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hera
Rinzi
Hera
16
3 / 3 / 4
8,462
769
9,718
8,239
3,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sol
13
1 / 3 / 4
7,390
672
9,308
7,434
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
wookiepuncher
Erlang Shen
12
0 / 6 / 6
6,794
618
5,954
10,971
9,646
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
7 / 3 / 8
9,672
879
16,902
13,601
6,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
15
4 / 1 / 13
8,904
809
8,880
9,522
7,479
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
13
4 / 4 / 8
9,013
819
6,692
13,989
13,875
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Shilona
Horus
13
0 / 3 / 15
7,887
717
3,782
11,081
11,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Skiiru
Danzaburou
16
4 / 1 / 11
9,312
847
9,274
13,482
6,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
9
Kills
19
19
Deaths
12
19
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Zeus
7
3
8
3.67
W
Nike
4
1
13
10.5
L
Terra
Rinpi
Terra
0
4
4
0.5
L
Thoth
Rinxi
Thoth
5
3
1
1.83
L
Hera
Rinzi
Hera
3
3
4
1.67
W
Ares
4
4
8
2
W
Horus
Shilona
Horus
0
3
15
2.5
W
Danzaburou
Skiiru
Danzaburou
4
1
11
9.5
L
Sol
1
3
4
1
L
Erlang Shen
wookiepuncher
Erlang Shen
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,671
Damage
45,530
48,594
Taken
61,675
29,532
Mitigated
46,016
17,565
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
16,902
939
0
2,026
13,601
6,324
789
9,801
3,750
43,574
0
W
Nike
8,880
702
1,117
2,094
9,522
7,479
436
5,047
4,349
0
15,647
L
Terra
Rinpi
Terra
1,517
181
5,983
4,847
13,394
11,078
0
6,779
6,541
1,562
0
L
Thoth
Rinxi
Thoth
17,174
181
1,159
1,665
8,556
3,122
0
4,886
3,645
30,791
0
L
Hera
Rinzi
Hera
9,718
1,702
502
549
8,239
3,176
26
3,526
4,713
31,951
0
W
Ares
6,692
25
0
1,741
13,989
13,875
955
6,904
6,960
7,546
0
W
Horus
Shilona
Horus
3,782
1,521
10,737
4,017
11,081
11,819
779
4,907
6,149
0
7,387
W
Danzaburou
Skiiru
Danzaburou
9,274
3,125
3,064
5,567
13,482
6,519
2,539
11,058
2,351
0
25,328
L
Sol
9,308
443
201
1,668
7,434
2,510
103
2,573
4,836
19,303
0
L
Erlang Shen
wookiepuncher
Erlang Shen
5,954
1,337
0
991
10,971
9,646
0
5,830
5,068
0
6,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,649
Gold Earned
44,788
97
Minions Killed
103
0
Camps Cleared
0
983,497
Distance Traveled
1,022,089
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,672
879
53
5
0
199,588
0
W
Nike
8,904
809
16
1
0
235,119
0
L
Terra
7,152
650
0
0
0
200,826
1
L
Thoth
8,851
805
28
3
0
214,625
3
L
Hera
8,462
769
43
4
0
213,769
6
W
Ares
9,013
819
3
0
0
183,785
0
W
Horus
7,887
717
4
0
0
203,320
0
W
Danzaburou
9,312
847
27
2
0
200,277
5
L
Sol
7,390
672
22
2
0
196,776
1
L
Erlang Shen
6,794
618
4
0
0
157,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role