Player Matchup

Serqet
Serqet
FouiZy7
Serqet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,445 Elo+
Solo
Horus
Horus
Valkodaw
Horus
Level 4
God Stats
1W - 6L
1,713 SR
Queue Stats
10W - 8L
1,699 Elo+
Solo
Xbalanque
Xbalanque
Vikusik6485
Xbalanque
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 30L
1,563 Elo+
Solo
Khepri
Khepri
rampula
Khepri
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 27L
1,566 Elo+
Solo
Tsukuyomi
Tsukuyomi
tsubasawokodasai
Tsukuyomi
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 28L
1,542 Elo+
Solo
Team Averages
Level 16
1,543 SR
1,563 Elo+

VS

Team Averages
Level 35
1,516 SR
1,464 Elo+
Vulcan
Vulcan
CraftyRipple
Vulcan
Level 129
God Stats
1W - 0L
1,501 SR
Queue Stats
20W - 11L
1,458 Elo+
Party 1
Bakasura
Bakasura
JustSidBoi
Bakasura
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,601 Elo+
Party 1
Terra
Terra
MagicBanana2
Terra
Level 16
God Stats
5W - 4L
1,648 SR
Queue Stats
21W - 22L
1,489 Elo+
Solo
Freya
Freya
Noityr
Freya
Level 18
God Stats
4W - 4L
1,429 SR
Queue Stats
154W - 129L
1,494 Elo+
Solo
Neith
Neith
PotatoHeed
Neith
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 8L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
FouiZy7
Serqet
19
1 / 10 / 10
12,747
911
15,942
25,254
10,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
Valkodaw
Horus
20
4 / 7 / 10
13,658
976
8,899
29,563
29,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Vikusik6485
Xbalanque
18
1 / 6 / 7
11,940
853
7,936
15,161
5,609
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
rampula
Khepri
20
3 / 6 / 14
13,489
964
17,979
32,075
37,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
20
10 / 10 / 7
15,574
1,112
26,796
25,873
12,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 1 / 17
15,338
1,096
42,927
11,808
6,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
JustSidBoi
Bakasura
20
22 / 7 / 7
17,543
1,253
40,198
21,670
11,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 0 / 29
14,725
1,052
12,977
19,817
30,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
Noityr
Freya
20
5 / 7 / 20
13,648
975
19,869
20,867
10,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
18
0 / 4 / 9
11,713
837
5,631
8,806
3,569
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
121
19
Kills
39
39
Deaths
19
48
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Vulcan
9
1
17
17.5
L
Serqet
FouiZy7
Serqet
1
10
10
0.6
W
Bakasura
JustSidBoi
Bakasura
22
7
7
3.64
W
3
0
29
17.5
W
Freya
Noityr
Freya
5
7
20
2.14
W
Neith
0
4
9
1.13
L
Horus
Valkodaw
Horus
4
7
10
1.29
L
Xbalanque
Vikusik6485
Xbalanque
1
6
7
0.75
L
Khepri
rampula
Khepri
3
6
14
1.67
L
Tsukuyomi
10
10
7
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,552
Damage
121,602
127,926
Taken
82,968
95,927
Mitigated
61,369
10,047
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
42,927
15,168
1,344
1,850
11,808
6,004
0
2,417
9,046
90,819
0
L
Serqet
FouiZy7
Serqet
15,942
3,934
0
0
25,254
10,518
0
12,835
10,756
0
27,049
W
Bakasura
JustSidBoi
Bakasura
40,198
24,071
0
3,765
21,670
11,461
0
3,336
17,676
0
53,159
W
12,977
1,530
2,443
3,192
19,817
30,206
0
6,035
13,256
24,851
0
W
Freya
Noityr
Freya
19,869
7,151
0
3,746
20,867
10,129
0
3,970
16,225
36,432
0
W
Neith
5,631
2,939
0
684
8,806
3,569
0
2,221
6,585
0
13,858
L
Horus
Valkodaw
Horus
8,899
4,867
4,696
4,728
29,563
29,737
0
18,367
9,424
0
21,138
L
Xbalanque
Vikusik6485
Xbalanque
7,936
3,485
0
524
15,161
5,609
0
9,555
5,197
0
37,869
L
Khepri
rampula
Khepri
17,979
1,337
0
0
32,075
37,301
0
21,531
9,115
37,837
0
L
Tsukuyomi
26,796
5,253
0
99
25,873
12,762
0
13,485
10,722
0
69,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,408
Gold Earned
72,967
246
Minions Killed
252
9
Camps Cleared
9
1,276,280
Distance Traveled
1,210,017
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
15,338
1,096
121
9
0
280,604
0
L
Serqet
12,747
911
30
2
6
269,951
1
W
Bakasura
17,543
1,253
45
3
8
252,029
0
W
Terra
14,725
1,052
23
2
1
262,403
3
W
Freya
13,648
975
49
4
0
206,127
0
W
Neith
11,713
837
14
1
0
208,854
0
L
Horus
13,658
976
30
2
2
258,087
0
L
Xbalanque
11,940
853
60
4
0
191,210
1
L
Khepri
13,489
964
30
2
1
269,866
0
L
Tsukuyomi
15,574
1,112
96
7
0
287,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role