Player Matchup

Ares
Ares
Godlyfather
Ares
Level 18
God Stats
6W - 7L
1,720 SR
Queue Stats
95W - 122L
1,477 Elo+
Solo
Neith
Neith
Jayve9
Neith
Level 9
God Stats
1W - 1L
1,695 SR
Queue Stats
13W - 11L
1,355 Elo+
Party 1
Da Ji
Da Ji
o五条悟o
Da Ji
Level 9
God Stats
1W - 5L
1,271 SR
Queue Stats
20W - 22L
1,322 Elo+
Party 1
King Arthur
King Arthur
あつやGG
King Arthur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,299 Elo+
Party 1
Agni
Agni
狂徒zhang
Agni
Level 24
God Stats
0W - 4L
1,163 SR
Queue Stats
71W - 74L
1,411 Elo+
Solo
Team Averages
Level 14
1,470 SR
1,373 Elo+

VS

Team Averages
Level 22
1,425 SR
1,471 Elo+
Thanatos
Thanatos
DeadBeats
Thanatos
Level 28
God Stats
5W - 10L
1,120 SR
Queue Stats
219W - 224L
1,513 Elo+
Solo
Odin
Odin
EvenMoreNutz
Odin
Level 29
God Stats
21W - 7L
1,744 SR
Queue Stats
417W - 367L
1,562 Elo+
Solo
Sobek
Sobek
Ris747
Sobek
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 10L
1,486 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Synthetism
Ah Muzen Cab
Level 29
God Stats
10W - 3L
1,271 SR
Queue Stats
136W - 167L
1,403 Elo+
Solo
Eset
Eset
苹果吃西瓜
Eset
Level 6
God Stats
7W - 9L
1,491 SR
Queue Stats
17W - 19L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,999
467
3,019
11,682
6,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Jayve9
Neith
11
4 / 5 / 2
7,286
486
8,364
8,497
2,568
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 4 / 2
6,884
459
3,343
11,152
3,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
あつやGG
King Arthur
11
0 / 4 / 1
6,320
421
2,483
11,537
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 5 / 0
7,739
516
6,937
9,215
2,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeadBeats
Thanatos
15
4 / 2 / 5
9,271
618
8,344
9,122
3,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
6 / 0 / 4
8,741
583
5,421
8,284
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sobek
Ris747
Sobek
11
1 / 3 / 13
7,534
502
4,055
10,272
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Synthetism
Ah Muzen Cab
12
6 / 2 / 6
7,643
510
7,602
7,952
2,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 4 / 7
8,583
572
4,203
6,640
2,347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
23
23
Deaths
11
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thanatos
DeadBeats
Thanatos
4
2
5
3.25
W
6
0
4
8
L
1
5
4
0.6
L
Neith
Jayve9
Neith
4
5
2
1
W
Sobek
Ris747
Sobek
1
3
13
2.5
W
Ah Muzen Cab
Synthetism
Ah Muzen Cab
6
2
6
4.5
L
1
4
2
0.5
L
King Arthur
あつやGG
King Arthur
0
4
1
0.13
L
5
5
0
1
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,146
Damage
29,625
52,083
Taken
42,270
22,999
Mitigated
18,572
9,570
Healing
19,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
DeadBeats
Thanatos
8,344
1,997
0
7,410
9,122
3,592
0
1,061
7,712
0
53,083
W
5,421
1,723
0
4,215
8,284
3,207
0
2,119
5,969
0
44,512
L
3,019
293
138
1,434
11,682
6,613
88
2,061
9,621
27,279
0
L
Neith
Jayve9
Neith
8,364
3,366
0
1,363
8,497
2,568
1,056
2,026
6,471
0
35,911
W
Sobek
Ris747
Sobek
4,055
585
0
4,428
10,272
7,101
81
1,980
8,288
15,918
0
W
Ah Muzen Cab
Synthetism
Ah Muzen Cab
7,602
3,828
0
2,529
7,952
2,325
851
923
7,025
0
27,484
L
3,343
628
0
3,593
11,152
3,669
0
939
10,213
0
38,684
L
King Arthur
あつやGG
King Arthur
2,483
253
0
1,329
11,537
7,309
135
720
10,817
0
21,213
L
6,937
773
0
1,713
9,215
2,840
806
2,512
6,703
32,674
0
W
4,203
968
157
555
6,640
2,347
263
3,233
3,045
30,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
41,772
292
Minions Killed
338
0
Camps Cleared
0
1,268,220
Distance Traveled
1,508,600
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,271
618
118
8
0
320,142
3
W
Odin
8,741
583
82
5
0
330,020
3
L
Ares
6,999
467
42
3
0
220,577
3
L
Neith
7,286
486
79
5
0
266,345
1
W
Sobek
7,534
502
18
1
0
301,986
4
W
Ah Muzen Cab
7,643
510
49
3
0
266,640
0
L
Da Ji
6,884
459
72
5
0
258,418
3
L
King Arthur
6,320
421
30
2
0
275,157
2
L
Agni
7,739
516
69
5
0
247,723
4
W
Eset
8,583
572
71
5
0
289,812
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role