Player Matchup

Danzaburou
Danzaburou
aZzDing64_yt
Danzaburou
Level 25
God Stats
7W - 19L
1,425 SR
Queue Stats
9W - 25L
1,174 Elo+
Party 1
Fenrir
Fenrir
rafaalonso04
Fenrir
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 48L
1,408 Elo+
Solo
Chronos
Chronos
siZz-_77
Chronos
Level 24
God Stats
0W - 2L
1,292 SR
Queue Stats
14W - 32L
1,176 Elo+
Party 1
Team Averages
Level 38
1,406 SR
1,253 Elo+

VS

Team Averages
Level 74
1,408 SR
1,386 Elo+
Nu Wa
Nu Wa
Odab4nks
Nu Wa
Level 39
God Stats
3W - 0L
1,271 SR
Queue Stats
61W - 58L
1,367 Elo+
Party 2
Neith
Neith
reda_60100
Neith
Level 76
God Stats
4W - 0L
1,500 SR
Queue Stats
52W - 46L
1,398 Elo+
Party 2
Zeus
Zeus
whiteApe1990
Zeus
Level 106
God Stats
154W - 213L
1,453 SR
Queue Stats
185W - 283L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aZzDing64_yt
Danzaburou
14
4 / 8 / 0
10,586
706
5,456
13,480
4,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
12
0 / 6 / 3
9,325
622
4,436
12,472
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chronos
siZz-_77
Chronos
12
1 / 6 / 2
9,295
620
2,797
13,007
4,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Odab4nks
Nu Wa
14
2 / 2 / 14
10,785
719
8,604
4,294
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
10 / 2 / 7
11,810
787
9,494
8,254
4,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 1 / 8
11,482
765
13,435
7,499
2,696
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
20
20
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Odab4nks
Nu Wa
2
2
14
4.5
L
Danzaburou
aZzDing64_yt
Danzaburou
4
8
0
0.5
L
Fenrir
0
6
3
0.25
W
Neith
10
2
7
6.75
L
Chronos
siZz-_77
Chronos
1
6
2
0.33
W
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,689
Damage
31,533
38,959
Taken
20,047
13,860
Mitigated
8,276
2,123
Healing
4,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Odab4nks
Nu Wa
8,604
2,424
0
425
4,294
1,183
438
924
3,250
37,777
0
L
Danzaburou
aZzDing64_yt
Danzaburou
5,456
2,183
0
418
13,480
4,509
0
6,915
6,265
0
32,445
L
Fenrir
4,436
165
0
547
12,472
5,020
194
5,713
6,561
0
40,919
W
Neith
9,494
5,321
243
3,533
8,254
4,397
1,879
694
7,470
0
48,313
L
Chronos
siZz-_77
Chronos
2,797
192
0
1,158
13,007
4,331
0
8,741
3,938
26,999
0
W
13,435
368
0
643
7,499
2,696
0
1,319
6,062
56,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,206
Gold Earned
34,077
162
Minions Killed
190
0
Camps Cleared
0
738,302
Distance Traveled
750,404
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,785
719
51
3
0
256,163
2
L
Danzaburou
10,586
706
60
4
0
223,606
0
L
Fenrir
9,325
622
56
4
0
273,853
1
W
Neith
11,810
787
57
4
0
273,782
4
L
Chronos
9,295
620
46
3
0
240,843
0
W
Zeus
11,482
765
82
5
0
220,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role