Player Matchup

Bellona
Bellona
Ducktorr
Bellona
Level 7
God Stats
8W - 6L
1,609 SR
Queue Stats
20W - 20L
1,374 Elo+
Party 1
Aphrodite
Aphrodite
FORGETMN
Aphrodite
Level 14
God Stats
2W - 5L
1,467 SR
Queue Stats
18W - 25L
1,391 Elo+
Solo
Odin
Odin
FirstHeretik
Odin
Level 13
God Stats
5W - 5L
1,694 SR
Queue Stats
28W - 33L
1,440 Elo+
Party 1
Merlin
Merlin
NoFearRS
Merlin
Level 8
God Stats
4W - 3L
1,706 SR
Queue Stats
18W - 20L
1,369 Elo+
Party 1
Pele
Pele
Vahnnh
Pele
Level 15
God Stats
5W - 7L
1,434 SR
Queue Stats
140W - 145L
1,481 Elo+
Solo
Team Averages
Level 11
1,582 SR
1,411 Elo+

VS

Team Averages
Level 20
1,647 SR
1,474 Elo+
Loki
Loki
BooRW
Loki
Level 25
God Stats
10W - 8L
1,554 SR
Queue Stats
24W - 21L
1,360 Elo+
Solo
Sun Wukong
Sun Wukong
HakaiSanmolits
Sun Wukong
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,434 Elo+
Solo
Merlin
Merlin
LastKingOnHeaven
Merlin
Level 18
God Stats
10W - 3L
1,851 SR
Queue Stats
50W - 51L
1,453 Elo+
Solo
Artemis
Artemis
MaurasLt
Artemis
Level 12
God Stats
4W - 4L
1,617 SR
Queue Stats
24W - 23L
1,397 Elo+
Solo
Odin
Odin
Nalkyr
Odin
Level 18
God Stats
2W - 0L
1,714 SR
Queue Stats
2W - 4L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ducktorr
Bellona
20
4 / 11 / 18
14,148
1,011
20,012
28,163
27,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Aphrodite
FORGETMN
Aphrodite
20
1 / 3 / 19
12,961
926
13,930
16,728
12,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
13 / 8 / 14
16,297
1,164
17,032
26,791
32,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
NoFearRS
Merlin
20
7 / 9 / 20
15,105
1,079
25,810
20,034
9,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Vahnnh
Pele
20
7 / 10 / 17
14,737
1,053
23,549
23,590
10,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

29

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BooRW
Loki
20
18 / 8 / 13
17,289
1,235
23,351
21,225
8,388
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sun Wukong
HakaiSanmolits
Sun Wukong
20
6 / 5 / 26
14,979
1,070
15,876
29,074
27,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 3 / 23
15,490
1,106
28,234
15,836
6,865
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
MaurasLt
Artemis
20
7 / 13 / 25
14,886
1,063
30,990
25,158
10,507
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
Nalkyr
Odin
20
3 / 4 / 28
14,051
1,004
12,073
14,513
17,195
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
156
32
Kills
41
41
Deaths
33
88
Assists
115
Player
Kills
Deaths
Assists
KDA
W
Loki
BooRW
Loki
18
8
13
3.06
L
Bellona
Ducktorr
Bellona
4
11
18
1.18
L
Aphrodite
FORGETMN
Aphrodite
1
3
19
3.5
L
13
8
14
2.5
W
Sun Wukong
HakaiSanmolits
Sun Wukong
6
5
26
3.8
W
7
3
23
6.17
W
Artemis
MaurasLt
Artemis
7
13
25
1.5
W
Odin
Nalkyr
Odin
3
4
28
4.25
L
Merlin
NoFearRS
Merlin
7
9
20
1.89
L
Pele
Vahnnh
Pele
7
10
17
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,333
Damage
110,524
115,306
Taken
105,806
91,592
Mitigated
70,446
16,923
Healing
4,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
BooRW
Loki
23,351
6,234
0
0
21,225
8,388
0
9,347
11,878
0
36,361
L
Bellona
Ducktorr
Bellona
20,012
7,262
0
2,341
28,163
27,230
0
6,464
21,699
880
33,959
L
Aphrodite
FORGETMN
Aphrodite
13,930
1,542
5,892
7,636
16,728
12,176
0
5,597
11,131
32,178
0
L
17,032
3,681
0
0
26,791
32,391
0
6,338
20,453
1,099
29,207
W
Sun Wukong
HakaiSanmolits
Sun Wukong
15,876
3,381
0
2,540
29,074
27,491
0
12,550
16,524
0
39,274
W
28,234
1,044
0
624
15,836
6,865
0
5,572
10,264
67,219
0
W
Artemis
MaurasLt
Artemis
30,990
16,636
0
1,770
25,158
10,507
0
7,919
17,239
0
56,415
W
Odin
Nalkyr
Odin
12,073
1,822
0
0
14,513
17,195
0
6,124
8,389
294
25,280
L
Merlin
NoFearRS
Merlin
25,810
1,163
0
0
20,034
9,326
0
4,249
15,785
57,936
0
L
Pele
Vahnnh
Pele
23,549
6,225
0
1,054
23,590
10,469
0
5,682
17,908
0
66,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,248
Gold Earned
76,695
268
Minions Killed
247
9
Camps Cleared
8
1,351,283
Distance Traveled
1,367,296
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
17,289
1,235
26
2
0
276,644
0
L
Bellona
14,148
1,011
33
2
3
235,246
0
L
Aphrodite
12,961
926
42
3
0
287,413
0
L
Odin
16,297
1,164
41
3
1
302,642
0
W
Sun Wukong
14,979
1,070
51
4
3
307,171
1
W
Merlin
15,490
1,106
107
8
0
259,127
0
W
Artemis
14,886
1,063
28
2
4
220,769
0
W
Odin
14,051
1,004
35
3
1
303,585
0
L
Merlin
15,105
1,079
68
5
2
245,507
1
L
Pele
14,737
1,053
84
6
3
280,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role