Player Matchup

Ullr
Ullr
Annexxx
Ullr
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,438 Elo+
Party 3
Ares
Ares
IVmythicVI
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 3
Bakasura
Bakasura
ZyggiPL
Bakasura
Level 16
God Stats
0W - 3L
1,280 SR
Queue Stats
10W - 18L
1,349 Elo+
Party 1
Raijin
Raijin
pfkCandleJack
Raijin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,277 Elo+
Party 1
Bellona
Bellona
wattcoc
Bellona
Level 48
God Stats
42W - 45L
1,504 SR
Queue Stats
114W - 153L
1,419 Elo+
Solo
Team Averages
Level 58
1,457 SR
1,374 Elo+

VS

Team Averages
Level 69
1,535 SR
1,486 Elo+
Kukulkan
Kukulkan
Bubbakush2601
Kukulkan
Level 14
God Stats
5W - 3L
1,638 SR
Queue Stats
18W - 18L
1,569 Elo+
Party 2
Bacchus
Bacchus
Raytheon2
Bacchus
Level 126
God Stats
11W - 17L
1,405 SR
Queue Stats
167W - 204L
1,507 Elo+
Solo
Chernobog
Chernobog
Vinxxs
Chernobog
Level 50
God Stats
14W - 8L
1,698 SR
Queue Stats
245W - 235L
1,473 Elo+
Party 2
Bellona
Bellona
dazai009
Bellona
Level 29
God Stats
19W - 19L
1,505 SR
Queue Stats
124W - 120L
1,470 Elo+
Party 2
Ravana
Ravana
lTormentaI
Ravana
Level 126
God Stats
13W - 15L
1,428 SR
Queue Stats
571W - 609L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Annexxx
Ullr
13
1 / 6 / 2
8,212
456
7,088
11,103
4,407
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 7 / 3
7,239
402
4,177
16,150
15,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
ZyggiPL
Bakasura
10
0 / 5 / 1
6,938
385
2,852
9,497
3,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
2 / 5 / 2
9,548
530
7,497
10,670
7,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
wattcoc
Bellona
16
4 / 7 / 0
10,055
559
8,142
16,611
14,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bubbakush2601
Kukulkan
16
3 / 2 / 5
9,982
555
5,131
7,265
3,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
Raytheon2
Bacchus
14
5 / 1 / 10
9,833
546
5,903
7,583
8,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Vinxxs
Chernobog
17
11 / 2 / 7
10,664
592
19,582
14,897
5,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
dazai009
Bellona
16
6 / 2 / 3
10,302
572
8,602
12,336
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
lTormentaI
Ravana
16
5 / 1 / 6
9,964
554
7,107
9,365
5,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
7
Kills
30
30
Deaths
8
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ullr
Annexxx
Ullr
1
6
2
0.33
W
Kukulkan
Bubbakush2601
Kukulkan
3
2
5
2.75
L
0
7
3
0.21
W
Bacchus
Raytheon2
Bacchus
5
1
10
10
W
Chernobog
Vinxxs
Chernobog
11
2
7
7.25
L
Bakasura
ZyggiPL
Bakasura
0
5
1
0.1
W
Bellona
dazai009
Bellona
6
2
3
3.75
W
Ravana
lTormentaI
Ravana
5
1
6
8
L
2
5
2
0.6
L
Bellona
wattcoc
Bellona
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,756
Damage
46,325
64,031
Taken
51,446
44,205
Mitigated
33,525
5,971
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Annexxx
Ullr
7,088
2,677
0
239
11,103
4,407
966
1,088
10,015
0
53,539
W
Kukulkan
Bubbakush2601
Kukulkan
5,131
1,190
0
943
7,265
3,039
841
1,976
5,264
63,495
0
L
4,177
389
0
1,354
16,150
15,203
232
3,441
12,684
17,780
0
W
Bacchus
Raytheon2
Bacchus
5,903
545
0
1,085
7,583
8,641
530
1,867
5,716
24,585
0
W
Chernobog
Vinxxs
Chernobog
19,582
12,235
0
8,851
14,897
5,961
1,796
4,137
10,760
0
85,239
L
Bakasura
ZyggiPL
Bakasura
2,852
1,779
0
2,946
9,497
3,259
0
1,903
7,479
0
21,970
W
Bellona
dazai009
Bellona
8,602
3,168
0
4,282
12,336
10,636
1,125
190
12,136
0
55,740
W
Ravana
lTormentaI
Ravana
7,107
1,489
0
2,256
9,365
5,248
205
3,504
5,814
0
59,433
L
7,497
719
0
0
10,670
7,285
0
3,398
7,272
39,939
0
L
Bellona
wattcoc
Bellona
8,142
3,409
0
1,432
16,611
14,051
1,384
1,204
15,057
0
62,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,992
Gold Earned
50,745
365
Minions Killed
518
0
Camps Cleared
0
1,435,360
Distance Traveled
1,808,593
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,212
456
102
6
0
281,752
4
W
Kukulkan
9,982
555
143
8
0
323,547
1
L
Ares
7,239
402
16
1
0
303,952
0
W
Bacchus
9,833
546
32
2
0
386,644
10
W
Chernobog
10,664
592
121
7
0
333,470
3
L
Bakasura
6,938
385
57
3
0
276,372
1
W
Bellona
10,302
572
114
6
0
384,911
2
W
Ravana
9,964
554
108
6
0
380,021
2
L
Raijin
9,548
530
60
3
0
288,752
3
L
Bellona
10,055
559
130
7
0
284,532
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role