Player Matchup

Neith
Neith
GoldScrooge
Neith
Level 15
God Stats
1W - 2L
1,494 SR
Queue Stats
33W - 40L
1,423 Elo+
Party 3
Cthulhu
Cthulhu
MaxDragon98
Cthulhu
Level 3
God Stats
1W - 4L
1,540 SR
Queue Stats
5W - 11L
1,573 Elo+
Party 2
Loki
Loki
RkSem
Loki
Level 13
God Stats
2W - 8L
1,261 SR
Queue Stats
110W - 137L
1,640 Elo+
Party 3
Fenrir
Fenrir
XxNewTimexX
Fenrir
Level 16
God Stats
3W - 5L
1,724 SR
Queue Stats
5W - 13L
1,534 Elo+
Party 2
Anubis
Anubis
Zhmon
Anubis
Level 6
God Stats
2W - 3L
1,462 SR
Queue Stats
75W - 101L
1,534 Elo+
Party 3
Team Averages
Level 11
1,496 SR
1,541 Elo+

VS

Team Averages
Level 22
1,496 SR
1,413 Elo+
Loki
Loki
Envyinurface
Loki
Level 16
God Stats
29W - 15L
1,462 SR
Queue Stats
108W - 102L
1,330 Elo+
Party 4
Izanami
Izanami
Firebird1107
Izanami
Level 25
God Stats
12W - 6L
1,648 SR
Queue Stats
201W - 156L
1,469 Elo+
Party 4
Odin
Odin
Slayerze
Odin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
kenjiro69
Merlin
Level 29
God Stats
12W - 15L
1,371 SR
Queue Stats
119W - 121L
1,426 Elo+
Party 1
Ra
Ra
liyan19980530
Ra
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 20L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 6 / 6
12,687
1,153
13,221
17,099
6,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
MaxDragon98
Cthulhu
18
3 / 12 / 10
11,624
1,057
11,826
24,739
27,905
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Loki
RkSem
Loki
16
3 / 10 / 8
10,913
992
11,061
17,867
6,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
17
3 / 11 / 9
11,068
1,006
10,441
22,960
11,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Zhmon
Anubis
17
0 / 10 / 12
10,599
964
7,819
18,133
8,408
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 22
12,824
1,166
9,050
12,316
4,739
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Firebird1107
Izanami
20
24 / 3 / 12
15,810
1,437
41,615
15,794
6,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
19
3 / 4 / 25
11,501
1,046
9,218
15,396
11,432
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
kenjiro69
Merlin
20
9 / 3 / 23
13,361
1,215
20,090
8,113
2,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 2 / 19
12,116
1,101
13,926
6,417
2,508
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
149
16
Kills
48
49
Deaths
16
45
Assists
101
Player
Kills
Deaths
Assists
KDA
W
7
4
22
4.5
W
Izanami
Firebird1107
Izanami
24
3
12
10
L
7
6
6
1.67
L
Cthulhu
MaxDragon98
Cthulhu
3
12
10
0.67
L
Loki
RkSem
Loki
3
10
8
0.7
W
Odin
3
4
25
3.88
L
Fenrir
3
11
9
0.68
L
Anubis
Zhmon
Anubis
0
10
12
0.6
W
Merlin
kenjiro69
Merlin
9
3
23
6.83
W
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,368
Damage
93,899
100,798
Taken
58,036
60,657
Mitigated
28,340
4,871
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,050
2,012
0
0
12,316
4,739
0
2,928
9,388
0
19,246
W
Izanami
Firebird1107
Izanami
41,615
36,248
0
2,211
15,794
6,925
0
4,440
11,354
0
66,433
L
13,221
7,025
0
1,171
17,099
6,755
0
4,221
12,878
0
29,886
L
Cthulhu
MaxDragon98
Cthulhu
11,826
750
736
384
24,739
27,905
0
12,105
12,634
45,065
0
L
Loki
RkSem
Loki
11,061
3,017
0
0
17,867
6,107
0
3,272
14,595
0
15,386
W
Odin
9,218
2,046
0
0
15,396
11,432
0
3,803
11,593
0
11,415
L
Fenrir
10,441
3,677
0
639
22,960
11,482
0
8,680
14,280
0
18,124
L
Anubis
Zhmon
Anubis
7,819
669
0
1,941
18,133
8,408
0
5,738
12,395
42,232
0
W
Merlin
kenjiro69
Merlin
20,090
853
0
0
8,113
2,736
0
4,985
3,128
45,400
0
W
13,926
396
2,080
1,339
6,417
2,508
0
3,489
2,928
43,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,891
Gold Earned
65,612
184
Minions Killed
207
4
Camps Cleared
8
996,274
Distance Traveled
1,085,345
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,824
1,166
16
1
2
219,053
2
W
Izanami
15,810
1,437
66
6
5
212,663
0
L
Neith
12,687
1,153
35
3
1
204,501
0
L
Cthulhu
11,624
1,057
55
5
1
219,391
2
L
Loki
10,913
992
6
1
2
201,053
2
W
Odin
11,501
1,046
2
0
0
195,870
0
L
Fenrir
11,068
1,006
17
2
0
204,360
0
L
Anubis
10,599
964
71
6
0
166,969
1
W
Merlin
13,361
1,215
53
5
1
223,016
0
W
Ra
12,116
1,101
70
6
0
234,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role