Player Matchup

Serqet
Serqet
AQUAROOTS
Serqet
Level 27
God Stats
1W - 1L
1,281 SR
Queue Stats
10W - 7L
1,474 Elo+
Party 1
Kukulkan
Kukulkan
CHRIS IS RED
Kukulkan
Level 23
God Stats
6W - 0L
1,788 SR
Queue Stats
33W - 30L
1,462 Elo+
Solo
Danzaburou
Danzaburou
DidierBar77
Danzaburou
Level 25
God Stats
2W - 5L
1,565 SR
Queue Stats
8W - 8L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
Kenshiu YV
Cthulhu
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,619 Elo+
Party 2
Yemoja
Yemoja
Makida
Yemoja
Level 22
God Stats
1W - 1L
1,296 SR
Queue Stats
9W - 7L
1,503 Elo+
Party 1
Team Averages
Level 25
1,486 SR
1,536 Elo+

VS

Team Averages
Level 18
1,513 SR
1,410 Elo+
Thanatos
Thanatos
GreghpA1XD
Thanatos
Level 29
God Stats
50W - 44L
1,550 SR
Queue Stats
128W - 161L
1,364 Elo+
Solo
Danzaburou
Danzaburou
Mathias_Nyholm
Danzaburou
Level 21
God Stats
6W - 6L
1,500 SR
Queue Stats
120W - 139L
1,264 Elo+
Solo
Nox
Nox
MeiFn
Nox
Level 28
God Stats
4W - 11L
1,500 SR
Queue Stats
341W - 343L
1,592 Elo+
Solo
Apollo
Apollo
fonaboy
Apollo
Level 6
God Stats
2W - 8L
1,500 SR
Queue Stats
16W - 22L
1,317 Elo+
Solo
Khepri
Khepri
vobaouyen
Khepri
Level 7
God Stats
16W - 11L
1,517 SR
Queue Stats
148W - 172L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AQUAROOTS
Serqet
20
7 / 9 / 6
13,955
517
8,226
22,214
9,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
CHRIS IS RED
Kukulkan
17
8 / 10 / 8
13,018
482
19,159
17,865
7,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
DidierBar77
Danzaburou
20
15 / 7 / 6
15,328
568
24,139
19,069
8,482
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Kenshiu YV
Cthulhu
19
6 / 5 / 14
13,504
500
11,695
14,609
8,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Makida
Yemoja
17
1 / 4 / 18
12,383
459
7,312
20,526
13,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GreghpA1XD
Thanatos
18
13 / 6 / 11
13,269
491
16,684
17,899
7,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Mathias_Nyholm
Danzaburou
19
3 / 5 / 6
12,442
461
7,866
18,750
7,014
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nox
MeiFn
Nox
19
13 / 7 / 10
13,575
503
24,157
17,173
7,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
fonaboy
Apollo
18
3 / 8 / 5
11,168
414
4,817
16,901
10,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Khepri
vobaouyen
Khepri
15
3 / 11 / 8
10,729
397
8,422
20,486
24,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
75
37
Kills
35
35
Deaths
37
52
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Serqet
AQUAROOTS
Serqet
7
9
6
1.11
W
Kukulkan
CHRIS IS RED
Kukulkan
8
10
8
1.2
W
Danzaburou
DidierBar77
Danzaburou
15
7
6
2.57
L
Thanatos
GreghpA1XD
Thanatos
13
6
11
3.08
W
Cthulhu
Kenshiu YV
Cthulhu
6
5
14
2.6
W
Yemoja
Makida
Yemoja
1
4
18
2.5
L
Danzaburou
Mathias_Nyholm
Danzaburou
3
5
6
1.2
L
Nox
MeiFn
Nox
13
7
10
2.57
L
Apollo
fonaboy
Apollo
3
8
5
0.69
L
Khepri
vobaouyen
Khepri
3
11
8
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,531
Damage
61,946
94,283
Taken
91,209
47,232
Mitigated
56,719
19,169
Healing
22,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
AQUAROOTS
Serqet
8,226
1,490
0
6,583
22,214
9,931
0
1,880
20,334
0
79,633
W
Kukulkan
CHRIS IS RED
Kukulkan
19,159
3,045
0
275
17,865
7,020
1,499
8,255
9,610
60,380
0
W
Danzaburou
DidierBar77
Danzaburou
24,139
17,855
364
6,024
19,069
8,482
9,586
5,502
13,567
0
91,564
L
Thanatos
GreghpA1XD
Thanatos
16,684
3,663
0
14,025
17,899
7,149
0
6,650
9,966
0
58,060
W
Cthulhu
Kenshiu YV
Cthulhu
11,695
1,500
705
2,219
14,609
8,553
204
5,522
9,087
47,362
0
W
Yemoja
Makida
Yemoja
7,312
974
1,334
1,665
20,526
13,246
496
11,420
9,106
25,739
0
L
Danzaburou
Mathias_Nyholm
Danzaburou
7,866
2,703
0
2,189
18,750
7,014
562
5,824
12,154
0
70,495
L
Nox
MeiFn
Nox
24,157
3,449
0
2,574
17,173
7,754
64
9,464
6,898
74,478
0
L
Apollo
fonaboy
Apollo
4,817
3,230
231
2,877
16,901
10,704
1,394
5,171
11,409
0
55,027
L
Khepri
vobaouyen
Khepri
8,422
299
0
965
20,486
24,098
286
9,446
10,142
29,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,188
Gold Earned
61,183
473
Minions Killed
440
0
Camps Cleared
0
2,370,005
Distance Traveled
2,071,745
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,955
517
123
5
0
520,367
1
W
Kukulkan
13,018
482
100
4
0
424,775
0
W
Danzaburou
15,328
568
134
5
0
435,976
3
L
Thanatos
13,269
491
66
2
0
510,807
1
W
Cthulhu
13,504
500
85
3
0
490,185
1
W
Yemoja
12,383
459
31
1
0
498,702
1
L
Danzaburou
12,442
461
124
5
0
380,853
1
L
Nox
13,575
503
111
4
0
405,800
0
L
Apollo
11,168
414
106
4
0
347,036
0
L
Khepri
10,729
397
33
1
0
427,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role