Player Matchup

Cthulhu
Cthulhu
Blitz_Thegrefg
Cthulhu
Level 14
God Stats
9W - 8L
1,491 SR
Queue Stats
51W - 50L
1,384 Elo+
Party 1
Yemoja
Yemoja
DEADSH00T150
Yemoja
Level 15
God Stats
2W - 0L
1,681 SR
Queue Stats
39W - 34L
1,444 Elo+
Party 1
Susano
Susano
Rubeniko15
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Khepri
Khepri
TGKaru
Khepri
Level 7
God Stats
3W - 1L
1,861 SR
Queue Stats
17W - 20L
1,471 Elo+
Party 1
Loki
Loki
Tobi_der_Dritte
Loki
Level 28
God Stats
50W - 10L
1,889 SR
Queue Stats
404W - 95L
1,824 Elo+
Solo
Team Averages
Level 14
1,684 SR
1,525 Elo+

VS

Team Averages
Level 22
1,501 SR
1,541 Elo+
Ganesha
Ganesha
Dead_Smoker_92
Ganesha
Level 29
God Stats
3W - 2L
1,614 SR
Queue Stats
15W - 17L
1,596 Elo+
Solo
Freya
Freya
Drai7
Freya
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Highbro-_-
Fenrir
Level 27
God Stats
1W - 2L
1,392 SR
Queue Stats
104W - 89L
1,335 Elo+
Solo
Hun Batz
Hun Batz
Spagtator
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,772 Elo+
Solo
Danzaburou
Danzaburou
THE MOOOO
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 33
14,330
1,024
20,007
25,120
25,228
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yemoja
20
0 / 0 / 27
13,716
980
9,798
17,688
21,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Rubeniko15
Susano
20
2 / 10 / 22
12,750
911
10,080
21,372
9,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
TGKaru
Khepri
20
5 / 4 / 23
13,521
966
14,482
30,360
37,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
36 / 4 / 7
20,468
1,462
52,698
18,834
9,463
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

131

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 5 / 17
14,571
1,041
20,508
25,494
35,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Freya
Drai7
Freya
20
8 / 6 / 9
14,276
1,020
25,871
16,724
7,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Highbro-_-
Fenrir
18
6 / 12 / 4
13,374
955
12,010
24,434
10,714
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
Spagtator
Hun Batz
19
4 / 12 / 12
14,029
1,002
36,258
28,837
14,039
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
THE MOOOO
Danzaburou
18
2 / 11 / 9
12,309
879
10,157
19,493
11,482
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
71
46
Kills
20
20
Deaths
46
112
Assists
51
Player
Kills
Deaths
Assists
KDA
W
3
2
33
9.75
W
Yemoja
0
0
27
13.5
L
0
5
17
1.7
L
Freya
Drai7
Freya
8
6
9
2.08
L
Fenrir
Highbro-_-
Fenrir
6
12
4
0.67
W
Susano
Rubeniko15
Susano
2
10
22
1.3
L
Hun Batz
Spagtator
Hun Batz
4
12
12
0.83
W
Khepri
TGKaru
Khepri
5
4
23
4.13
L
Danzaburou
THE MOOOO
Danzaburou
2
11
9
0.59
W
36
4
7
9.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,065
Damage
104,804
113,374
Taken
114,982
102,986
Mitigated
78,678
18,992
Healing
11,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,007
3,186
932
886
25,120
25,228
0
7,209
17,911
41,601
0
W
Yemoja
9,798
3,221
12,097
3,557
17,688
21,393
0
7,641
10,047
22,788
0
L
20,508
2,147
1,064
4,616
25,494
35,217
0
13,497
11,997
47,687
0
L
Freya
Drai7
Freya
25,871
9,457
0
3,355
16,724
7,226
0
5,633
11,091
47,631
0
L
Fenrir
Highbro-_-
Fenrir
12,010
4,481
0
638
24,434
10,714
0
7,789
16,645
0
23,830
W
Susano
Rubeniko15
Susano
10,080
2,968
0
0
21,372
9,392
0
9,614
11,758
0
25,024
L
Hun Batz
Spagtator
Hun Batz
36,258
8,884
0
250
28,837
14,039
0
9,789
19,048
0
61,628
W
Khepri
TGKaru
Khepri
14,482
1,698
0
0
30,360
37,510
0
14,647
15,713
30,463
0
L
Danzaburou
THE MOOOO
Danzaburou
10,157
6,108
0
1,309
19,493
11,482
0
7,579
11,914
0
23,555
W
52,698
19,959
0
1,520
18,834
9,463
0
7,268
11,566
0
70,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,785
Gold Earned
68,559
177
Minions Killed
224
4
Camps Cleared
6
1,279,822
Distance Traveled
1,115,518
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,330
1,024
41
3
1
266,488
2
W
Yemoja
13,716
980
28
2
0
255,998
0
L
Ganesha
14,571
1,041
2
0
1
237,290
0
L
Freya
14,276
1,020
72
5
2
240,590
1
L
Fenrir
13,374
955
43
3
0
240,067
0
W
Susano
12,750
911
41
3
1
235,085
0
L
Hun Batz
14,029
1,002
75
5
3
246,441
0
W
Khepri
13,521
966
35
3
0
249,809
0
L
Danzaburou
12,309
879
32
2
0
151,130
0
W
Loki
20,468
1,462
32
2
2
272,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role