Player Matchup

Baba Yaga
Baba Yaga
Bazingabandit
Baba Yaga
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 91L
1,246 Elo+
Solo
Bellona
Bellona
Ducktorr
Bellona
Level 6
God Stats
8W - 6L
1,501 SR
Queue Stats
20W - 20L
1,336 Elo+
Party 1
Odin
Odin
FirstHeretik
Odin
Level 13
God Stats
5W - 5L
1,634 SR
Queue Stats
28W - 33L
1,426 Elo+
Party 1
Merlin
Merlin
NoFearRS
Merlin
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 20L
1,333 Elo+
Party 1
Cthulhu
Cthulhu
ZER0NEXF
Cthulhu
Level 4
God Stats
3W - 3L
1,692 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Team Averages
Level 9
1,565 SR
1,368 Elo+

VS

Team Averages
Level 18
1,459 SR
1,404 Elo+
Horus
Horus
AlexLuk
Horus
Level 28
God Stats
29W - 18L
1,640 SR
Queue Stats
106W - 93L
1,560 Elo+
Solo
Thanatos
Thanatos
CEZAR1998
Thanatos
Level 15
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 5L
979 Elo+
Solo
Janus
Janus
Helveticeagle
Janus
Level 7
God Stats
10W - 12L
1,371 SR
Queue Stats
30W - 27L
1,381 Elo+
Solo
Geb
Geb
Simba2424
Geb
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
132W - 155L
1,397 Elo+
Solo
Ares
Ares
YuArBigGei
Ares
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 12L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bazingabandit
Baba Yaga
20
8 / 6 / 23
14,455
1,112
22,808
13,333
6,287
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Ducktorr
Bellona
20
18 / 4 / 15
16,357
1,258
33,979
22,855
20,300
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
7 / 6 / 23
14,103
1,085
20,398
20,590
19,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
NoFearRS
Merlin
20
5 / 5 / 25
13,581
1,045
21,826
10,640
4,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ZER0NEXF
Cthulhu
19
2 / 7 / 15
12,124
933
8,820
15,678
15,054
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AlexLuk
Horus
19
5 / 8 / 13
13,174
1,013
15,989
33,966
42,612
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
CEZAR1998
Thanatos
20
11 / 15 / 10
14,643
1,126
14,729
25,282
12,468
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
7 / 8 / 16
14,472
1,113
29,874
28,953
14,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 8 / 10
11,650
896
10,436
21,451
27,495
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 1 / 3
10,946
842
2,901
4,330
3,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
80
40
Kills
28
28
Deaths
40
101
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
AlexLuk
Horus
5
8
13
1.44
W
Baba Yaga
Bazingabandit
Baba Yaga
8
6
23
3.25
L
Thanatos
CEZAR1998
Thanatos
11
15
10
1.07
W
Bellona
Ducktorr
Bellona
18
4
15
6.38
W
7
6
23
3.08
L
7
8
16
1.88
W
Merlin
NoFearRS
Merlin
5
5
25
3.5
L
2
8
10
0.88
L
3
1
3
4.5
W
Cthulhu
ZER0NEXF
Cthulhu
2
7
15
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,831
Damage
73,929
83,096
Taken
113,982
65,729
Mitigated
100,143
7,205
Healing
18,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AlexLuk
Horus
15,989
9,301
2,761
5,681
33,966
42,612
0
17,586
16,380
0
27,261
W
Baba Yaga
Bazingabandit
Baba Yaga
22,808
2,600
0
2,028
13,333
6,287
0
5,641
7,692
43,319
0
L
Thanatos
CEZAR1998
Thanatos
14,729
6,528
0
6,101
25,282
12,468
0
11,161
14,121
0
31,976
W
Bellona
Ducktorr
Bellona
33,979
18,488
0
5,144
22,855
20,300
0
11,272
11,583
189
52,159
W
20,398
6,179
0
0
20,590
19,736
0
12,250
8,145
486
26,987
L
29,874
760
662
2,800
28,953
14,242
0
11,653
17,300
60,337
0
W
Merlin
NoFearRS
Merlin
21,826
3,155
0
0
10,640
4,352
0
5,486
5,154
44,128
0
L
10,436
1,927
0
0
21,451
27,495
0
11,672
9,779
18,891
0
L
2,901
440
0
0
4,330
3,326
0
1,890
2,440
5,914
0
W
Cthulhu
ZER0NEXF
Cthulhu
8,820
1,149
0
33
15,678
15,054
0
8,562
7,116
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,620
Gold Earned
64,885
189
Minions Killed
165
5
Camps Cleared
5
1,107,082
Distance Traveled
922,372
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
13,174
1,013
23
2
1
250,984
1
W
Baba Yaga
14,455
1,112
49
4
0
202,867
0
L
Thanatos
14,643
1,126
38
3
2
192,954
1
W
Bellona
16,357
1,258
42
3
2
234,132
1
W
Odin
14,103
1,085
17
1
0
252,428
0
L
Janus
14,472
1,113
84
6
0
229,025
0
W
Merlin
13,581
1,045
48
4
2
190,564
0
L
Geb
11,650
896
17
1
0
176,644
0
L
Ares
10,946
842
3
0
2
72,765
0
W
Cthulhu
12,124
933
33
3
1
227,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role