Player Matchup

Fenrir
Fenrir
JuJupenut
Fenrir
Level 8
God Stats
0W - 3L
1,498 SR
Queue Stats
10W - 11L
1,204 Elo+
Party 1
Loki
Loki
Prydra
Loki
Level 8
God Stats
12W - 9L
1,335 SR
Queue Stats
18W - 19L
1,145 Elo+
Party 1
Ra
Ra
b10235040
Ra
Level 7
God Stats
0W - 5L
1,294 SR
Queue Stats
20W - 17L
1,235 Elo+
Solo
Nemesis
Nemesis
cuatescr7
Nemesis
Level 27
God Stats
14W - 22L
1,445 SR
Queue Stats
463W - 534L
1,261 Elo+
Solo
Ymir
Ymir
Гришенька
Ymir
Level 13
God Stats
1W - 3L
1,246 SR
Queue Stats
30W - 50L
1,250 Elo+
Solo
Team Averages
Level 13
1,364 SR
1,219 Elo+

VS

Team Averages
Level 13
1,444 SR
1,250 Elo+
Ymir
Ymir
Brntnf
Ymir
Level 6
God Stats
12W - 18L
1,420 SR
Queue Stats
339W - 357L
1,117 Elo+
Solo
Neith
Neith
Darth Syn 24
Neith
Level 8
God Stats
3W - 1L
1,767 SR
Queue Stats
17W - 14L
1,366 Elo+
Solo
Da Ji
Da Ji
Spctr5558
Da Ji
Level 18
God Stats
3W - 6L
1,176 SR
Queue Stats
43W - 72L
1,289 Elo+
Solo
Osiris
Osiris
nic_dvl
Osiris
Level 18
God Stats
8W - 16L
1,325 SR
Queue Stats
85W - 132L
1,199 Elo+
Solo
Thor
Thor
yagomiranda134
Thor
Level 14
God Stats
3W - 8L
1,533 SR
Queue Stats
355W - 412L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JuJupenut
Fenrir
18
4 / 2 / 5
11,754
405
6,740
20,560
10,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Loki
Prydra
Loki
20
20 / 3 / 7
15,394
531
33,748
21,407
17,028
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
5 / 12 / 10
13,329
460
19,261
19,066
8,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
cuatescr7
Nemesis
15
2 / 9 / 5
11,148
384
5,582
15,695
5,502
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 13 / 2
10,113
349
406
22,248
12,140

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Brntnf
Ymir
20
8 / 3 / 11
14,169
489
18,093
18,979
25,451
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
10 / 7 / 5
13,670
471
16,406
15,254
7,150
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Spctr5558
Da Ji
19
8 / 9 / 8
14,349
495
19,632
23,988
11,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Osiris
nic_dvl
Osiris
19
5 / 5 / 8
13,508
466
11,939
23,726
24,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
7 / 7 / 2
13,481
465
7,251
19,546
10,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
72
31
Kills
38
39
Deaths
31
29
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ymir
Brntnf
Ymir
8
3
11
4.5
W
10
7
5
1.79
L
Fenrir
JuJupenut
Fenrir
4
2
5
3.25
L
Loki
Prydra
Loki
20
3
7
7.83
W
Da Ji
Spctr5558
Da Ji
8
9
8
1.33
L
5
12
10
0.83
L
Nemesis
cuatescr7
Nemesis
2
9
5
0.5
W
Osiris
nic_dvl
Osiris
5
5
8
1.8
W
7
7
2
1.14
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,737
Damage
73,321
98,976
Taken
101,493
54,342
Mitigated
78,934
9,112
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Brntnf
Ymir
18,093
3,060
1,596
3,828
18,979
25,451
1,586
5,097
13,409
73,461
0
W
16,406
8,351
0
3,387
15,254
7,150
2,993
2,921
12,042
0
62,434
L
Fenrir
JuJupenut
Fenrir
6,740
1,836
0
1,522
20,560
10,955
161
6,098
14,462
0
33,530
L
Loki
Prydra
Loki
33,748
13,066
155
1,113
21,407
17,028
56
3,579
17,828
0
88,589
W
Da Ji
Spctr5558
Da Ji
19,632
5,205
0
7,654
23,988
11,471
695
2,956
20,849
0
68,337
L
19,261
1,852
2,224
3,888
19,066
8,717
0
5,284
13,782
78,258
0
L
Nemesis
cuatescr7
Nemesis
5,582
3,232
0
210
15,695
5,502
778
735
14,960
0
53,534
W
Osiris
nic_dvl
Osiris
11,939
6,152
0
7,013
23,726
24,430
1,998
4,678
18,804
0
54,861
W
7,251
1,710
0
5,136
19,546
10,432
2,596
2,727
16,722
0
76,992
L
406
406
0
0
22,248
12,140
263
2,397
19,851
15,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,738
Gold Earned
69,177
406
Minions Killed
534
0
Camps Cleared
0
2,309,600
Distance Traveled
2,452,291
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,169
489
87
3
0
522,460
1
W
Neith
13,670
471
106
4
0
416,496
0
L
Fenrir
11,754
405
51
2
0
587,336
0
L
Loki
15,394
531
100
3
0
621,161
1
W
Da Ji
14,349
495
123
4
0
415,437
2
L
Ra
13,329
460
132
5
0
448,579
2
L
Nemesis
11,148
384
93
3
0
296,378
0
W
Osiris
13,508
466
78
3
0
573,767
0
W
Thor
13,481
465
140
5
0
524,131
6
L
Ymir
10,113
349
30
1
0
356,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role