Player Matchup

Thoth
Thoth
Fonzi13
Thoth
Level 28
God Stats
4W - 5L
1,411 SR
Queue Stats
329W - 370L
1,374 Elo+
Solo
Set
Set
Sofia090105
Set
Level 29
God Stats
33W - 26L
1,501 SR
Queue Stats
77W - 82L
1,358 Elo+
Solo
Hun Batz
Hun Batz
XFREESTYLER_XX
Hun Batz
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 2
Ymir
Ymir
toblwobl
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
xali8ilax
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,446 Elo+

VS

Team Averages
Level 17
1,536 SR
1,355 Elo+
Kuzenbo
Kuzenbo
FalkoYT2
Kuzenbo
Level 16
God Stats
4W - 5L
1,867 SR
Queue Stats
68W - 73L
1,395 Elo+
Party 1
Odin
Odin
ManaxTiberius
Odin
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 103L
1,342 Elo+
Solo
Freya
Freya
Petroff1994
Freya
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 102L
1,190 Elo+
Solo
Thor
Thor
YT_Oliwierk_YT
Thor
Level 8
God Stats
1W - 0L
1,295 SR
Queue Stats
59W - 63L
1,427 Elo+
Party 1
Skadi
Skadi
awantura54321
Skadi
Level 21
God Stats
5W - 1L
1,516 SR
Queue Stats
100W - 86L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Fonzi13
Thoth
11
5 / 3 / 1
6,549
504
7,972
5,516
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 1 / 0
6,645
511
1,600
5,576
1,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
6
0 / 9 / 4
4,853
373
2,372
8,794
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
6
1 / 8 / 4
5,220
402
1,643
8,542
4,746
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
xali8ilax
Kukulkan
3
0 / 4 / 0
4,156
320
1,215
2,389
558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FalkoYT2
Kuzenbo
10
2 / 1 / 2
6,779
521
1,259
4,060
2,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
5 / 1 / 3
6,992
538
1,759
5,240
3,071
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 3 / 8
6,740
518
5,398
9,641
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
5 / 3 / 6
6,199
477
5,148
7,517
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
6 / 0 / 2
7,194
553
6,435
2,116
617
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
8
Kills
23
25
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
FalkoYT2
Kuzenbo
2
1
2
3
L
Thoth
Fonzi13
Thoth
5
3
1
1.83
W
5
1
3
6.5
W
5
3
8
3
L
2
1
0
2
L
Hun Batz
0
9
4
0.22
W
5
3
6
2.67
W
6
0
2
7
L
Ymir
1
8
4
0.38
L
Kukulkan
xali8ilax
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,802
Damage
19,999
30,817
Taken
28,574
11,074
Mitigated
11,593
3,901
Healing
6,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
FalkoYT2
Kuzenbo
1,259
538
0
845
4,060
2,382
698
170
3,890
17,767
0
L
Thoth
Fonzi13
Thoth
7,972
821
0
1,871
5,516
1,500
214
990
4,526
24,084
0
W
1,759
520
0
317
5,240
3,071
0
1,178
3,966
0
19,741
W
5,398
2,723
0
4,071
9,641
3,346
0
4,275
4,784
18,773
1,981
L
1,600
374
0
1,123
5,576
1,972
0
1,141
4,435
0
42,492
L
Hun Batz
2,372
1,352
0
592
8,794
2,298
109
2,428
6,366
0
11,990
W
5,148
2,363
0
709
7,517
2,177
0
3,703
3,454
0
15,029
W
6,435
3,148
0
292
2,116
617
2,818
404
1,650
0
34,043
L
Ymir
1,643
725
0
315
8,542
4,746
0
1,046
7,496
7,755
0
L
Kukulkan
xali8ilax
Kukulkan
1,215
741
0
0
2,389
558
0
533
1,856
3,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,423
Gold Earned
33,904
141
Minions Killed
203
0
Camps Cleared
0
1,064,090
Distance Traveled
1,205,863
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,779
521
35
3
0
250,903
0
L
Thoth
6,549
504
36
3
0
236,786
3
W
Odin
6,992
538
39
3
0
235,680
4
W
Freya
6,740
518
31
2
0
215,362
0
L
Set
6,645
511
78
6
0
250,805
0
L
Hun Batz
4,853
373
14
1
0
251,125
0
W
Thor
6,199
477
28
2
0
261,979
0
W
Skadi
7,194
553
70
5
0
241,939
1
L
Ymir
5,220
402
7
1
0
236,173
0
L
Kukulkan
4,156
320
6
0
0
89,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role