Player Matchup

Kuzenbo
Kuzenbo
L-MONEY-WINS
Kuzenbo
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
456W - 531L
1,299 Elo+
Solo
Hades
Hades
Thymael
Hades
Level 7
God Stats
0W - 1L
1,280 SR
Queue Stats
2W - 9L
1,280 Elo+
Solo
King Arthur
King Arthur
alex445gha
King Arthur
Level 15
God Stats
0W - 2L
1,287 SR
Queue Stats
13W - 26L
1,287 Elo+
Solo
Janus
Janus
mastercodes
Janus
Level 15
God Stats
5W - 5L
1,522 SR
Queue Stats
285W - 242L
1,550 Elo+
Solo
Danzaburou
Danzaburou
petuh666
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,300 Elo+
Solo
Team Averages
Level 14
1,418 SR
1,343 Elo+

VS

Team Averages
Level 22
1,424 SR
1,411 Elo+
Kukulkan
Kukulkan
Bismuth83
Kukulkan
Level 27
God Stats
2W - 7L
1,072 SR
Queue Stats
45W - 69L
1,278 Elo+
Solo
Ares
Ares
Morafoot
Ares
Level 16
God Stats
34W - 36L
1,469 SR
Queue Stats
45W - 56L
1,382 Elo+
Solo
Chaac
Chaac
Neo-Gorila
Chaac
Level 23
God Stats
7W - 0L
1,625 SR
Queue Stats
46W - 48L
1,535 Elo+
Solo
Eset
Eset
poi51230
Eset
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
vinsn_v
Medusa
Level 16
God Stats
10W - 13L
1,455 SR
Queue Stats
31W - 38L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
L-MONEY-WINS
Kuzenbo
18
0 / 4 / 2
11,474
820
12,977
25,817
24,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
Thymael
Hades
17
0 / 13 / 2
11,299
807
4,414
23,969
11,776
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
alex445gha
King Arthur
16
1 / 3 / 1
11,106
793
3,424
16,427
18,813
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
4 / 2 / 1
12,865
919
26,031
13,159
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
petuh666
Danzaburou
16
0 / 3 / 1
10,698
764
2,778
8,407
3,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

3

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bismuth83
Kukulkan
18
1 / 4 / 8
11,789
842
10,525
10,830
4,609
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
19
9 / 0 / 10
13,339
953
20,770
16,541
15,970
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
20
9 / 1 / 11
13,738
981
22,248
15,771
16,793
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eset
20
5 / 0 / 17
13,585
970
18,391
6,765
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
vinsn_v
Medusa
19
1 / 0 / 14
12,235
874
8,219
10,176
7,562
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
85
5
Kills
25
25
Deaths
5
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bismuth83
Kukulkan
1
4
8
1.25
L
Kuzenbo
L-MONEY-WINS
Kuzenbo
0
4
2
0.25
W
Ares
9
0
10
14
W
Chaac
9
1
11
14.5
L
Hades
Thymael
Hades
0
13
2
0.08
L
King Arthur
alex445gha
King Arthur
1
3
1
0.5
L
4
2
1
2.25
L
Danzaburou
petuh666
Danzaburou
0
3
1
0.17
W
Eset
5
0
17
13.5
W
Medusa
vinsn_v
Medusa
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,624
Damage
80,153
87,779
Taken
60,083
64,122
Mitigated
47,812
4,597
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bismuth83
Kukulkan
10,525
3,376
0
885
10,830
4,609
0
9,204
1,452
33,635
0
L
Kuzenbo
L-MONEY-WINS
Kuzenbo
12,977
5,543
760
1,722
25,817
24,723
0
16,320
9,497
37,609
0
W
Ares
20,770
1,535
0
2,446
16,541
15,970
0
11,376
4,955
24,877
0
W
Chaac
22,248
7,045
750
8,150
15,771
16,793
0
7,744
7,775
0
65,141
L
Hades
Thymael
Hades
4,414
1,436
183
767
23,969
11,776
0
13,651
10,318
16,109
0
L
King Arthur
alex445gha
King Arthur
3,424
431
0
0
16,427
18,813
0
7,999
8,428
0
12,948
L
26,031
1,282
0
1,084
13,159
5,414
0
6,467
6,692
71,404
0
L
Danzaburou
petuh666
Danzaburou
2,778
139
0
81
8,407
3,396
0
5,249
3,158
0
6,856
W
Eset
18,391
842
2,806
2,247
6,765
2,878
0
5,074
1,557
54,340
0
W
Medusa
vinsn_v
Medusa
8,219
4,881
197
684
10,176
7,562
0
8,848
922
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
64,686
225
Minions Killed
318
3
Camps Cleared
6
945,830
Distance Traveled
1,240,292
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,789
842
79
6
0
195,711
0
L
Kuzenbo
11,474
820
54
4
2
226,148
0
W
Ares
13,339
953
6
0
0
244,731
0
W
Chaac
13,738
981
93
7
3
265,326
1
L
Hades
11,299
807
33
2
0
119,636
0
L
King Arthur
11,106
793
13
1
0
202,463
0
L
Janus
12,865
919
122
9
1
242,705
1
L
Danzaburou
10,698
764
3
0
0
154,878
2
W
Eset
13,585
970
98
7
0
287,779
3
W
Medusa
12,235
874
42
3
3
246,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role