Player Matchup

Amaterasu
Amaterasu
Dekalia
Amaterasu
Level 29
God Stats
3W - 6L
1,741 SR
Queue Stats
183W - 203L
1,605 Elo+
Solo
Tiamat
Tiamat
G01DM3rC
Tiamat
Level 27
God Stats
10W - 15L
1,479 SR
Queue Stats
11W - 15L
1,462 Elo+
Solo
Danzaburou
Danzaburou
SOLのけいびいん
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,480 Elo+
Solo
Athena
Athena
TorhuFElk
Athena
Level 4
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 9L
1,707 Elo+
Solo
Kali
Kali
Valeterasu7
Kali
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 161L
1,508 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,553 Elo+

VS

Team Averages
Level 17
1,632 SR
1,579 Elo+
Janus
Janus
BobbHoncho2
Janus
Level 10
God Stats
2W - 0L
1,612 SR
Queue Stats
9W - 6L
1,615 Elo+
Solo
Bakasura
Bakasura
Kaos_Nebbdyr
Bakasura
Level 26
God Stats
19W - 2L
1,739 SR
Queue Stats
110W - 83L
1,505 Elo+
Party 1
King Arthur
King Arthur
Nox is Broken
King Arthur
Level 28
God Stats
17W - 11L
1,593 SR
Queue Stats
27W - 15L
1,715 Elo+
Solo
Ao Kuang
Ao Kuang
orlando10597201
Ao Kuang
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
47W - 45L
1,533 Elo+
Solo
Artemis
Artemis
zirMaverick
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dekalia
Amaterasu
12
1 / 7 / 2
7,120
509
2,989
10,661
6,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
G01DM3rC
Tiamat
14
5 / 5 / 0
9,056
647
7,880
8,788
4,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 9 / 1
5,299
379
881
9,490
2,617
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
TorhuFElk
Athena
10
0 / 5 / 3
6,593
471
6,822
14,524
5,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 1
6,114
437
1,793
9,822
3,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 3
8,634
617
11,589
7,671
2,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Kaos_Nebbdyr
Bakasura
14
5 / 0 / 4
8,299
593
4,703
7,881
3,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Nox is Broken
King Arthur
16
10 / 2 / 3
10,036
717
11,042
16,294
8,869
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
13
2 / 1 / 7
7,702
550
5,309
10,552
3,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
zirMaverick
Artemis
12
3 / 3 / 1
7,059
504
5,589
7,915
2,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
30
31
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
1
3
11.5
L
Amaterasu
Dekalia
Amaterasu
1
7
2
0.29
L
Tiamat
G01DM3rC
Tiamat
5
5
0
1
W
Bakasura
Kaos_Nebbdyr
Bakasura
5
0
4
7
W
King Arthur
Nox is Broken
King Arthur
10
2
3
5.75
L
0
9
1
0.06
L
Athena
TorhuFElk
Athena
0
5
3
0.3
L
1
5
1
0.3
W
Ao Kuang
2
1
7
5.5
W
Artemis
zirMaverick
Artemis
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,365
Damage
38,232
53,285
Taken
50,313
22,799
Mitigated
21,180
8,171
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,589
651
223
3,129
7,671
2,560
74
3,019
4,588
52,164
0
L
Amaterasu
Dekalia
Amaterasu
2,989
737
0
1,405
10,661
6,288
468
1,202
9,459
0
36,534
L
Tiamat
G01DM3rC
Tiamat
7,880
173
120
1,635
8,788
4,924
240
3,614
4,905
38,733
0
W
Bakasura
Kaos_Nebbdyr
Bakasura
4,703
3,042
0
2,250
7,881
3,520
0
2,194
5,565
0
45,453
W
King Arthur
Nox is Broken
King Arthur
11,042
2,285
0
5,277
16,294
8,869
7
2,087
14,124
0
65,629
L
881
475
0
675
9,490
2,617
384
1,408
7,719
0
14,056
L
Athena
TorhuFElk
Athena
6,822
2,093
99
3,062
14,524
5,645
54
7,841
6,683
29,361
0
L
1,793
465
0
1,175
9,822
3,325
0
2,833
6,721
0
22,481
W
Ao Kuang
5,309
1,865
0
5,742
10,552
3,495
0
2,620
7,820
42,426
0
W
Artemis
zirMaverick
Artemis
5,589
2,267
0
2,425
7,915
2,736
1,143
4,193
3,514
0
33,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,182
Gold Earned
41,730
274
Minions Killed
461
0
Camps Cleared
0
1,319,476
Distance Traveled
1,489,703
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,634
617
99
7
0
284,699
5
L
Amaterasu
7,120
509
76
5
0
250,188
2
L
Tiamat
9,056
647
78
6
0
245,605
2
W
Bakasura
8,299
593
89
6
0
368,622
3
W
King Arthur
10,036
717
141
10
0
311,792
1
L
Danzaburou
5,299
379
29
2
0
248,188
0
L
Athena
6,593
471
49
4
0
296,604
5
L
Kali
6,114
437
42
3
0
278,891
3
W
Ao Kuang
7,702
550
80
6
0
283,156
0
W
Artemis
7,059
504
52
4
0
241,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role