Player Matchup

Jing Wei
Jing Wei
NgXeno
Jing Wei
Level 52
God Stats
1W - 3L
1,262 SR
Queue Stats
502W - 213L
1,888 Elo+
Party 2
Chaac
Chaac
THESMITEKING675
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
XanaxPitcher
Mercury
Level 33
God Stats
6W - 12L
1,536 SR
Queue Stats
380W - 363L
1,530 Elo+
Solo
Merlin
Merlin
moppafuzion
Merlin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,542 Elo+
Solo
Cerberus
Cerberus
n1p_licker
Cerberus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 8L
1,846 Elo+
Party 2
Team Averages
Level 77
1,460 SR
1,661 Elo+

VS

Team Averages
Level 61
1,597 SR
1,569 Elo+
Ah Muzen Cab
Ah Muzen Cab
BlorgBob
Ah Muzen Cab
Level 44
God Stats
6W - 1L
1,756 SR
Queue Stats
421W - 446L
1,499 Elo+
Solo
Sol
Sol
DblBarrelBlazin
Sol
Level 57
God Stats
7W - 0L
1,728 SR
Queue Stats
117W - 85L
1,609 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ReemannThumbs
Cu Chulainn
Level 41
God Stats
5W - 5L
1,499 SR
Queue Stats
125W - 108L
1,601 Elo+
Solo
Chaac
Chaac
Spartaqins
Chaac
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 105L
1,633 Elo+
Party 1
Fafnir
Fafnir
smokeymadtree
Fafnir
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
NgXeno
Jing Wei
9
2 / 3 / 0
5,733
573
3,890
6,891
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 0
5,028
503
1,782
6,916
5,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mercury
XanaxPitcher
Mercury
8
0 / 5 / 1
4,799
480
1,740
7,448
2,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
10
1 / 2 / 0
5,709
571
3,730
6,100
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
n1p_licker
Cerberus
7
1 / 4 / 2
5,047
505
4,246
8,642
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BlorgBob
Ah Muzen Cab
10
5 / 2 / 0
6,372
637
7,557
5,505
1,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
3 / 1 / 1
6,512
651
4,230
4,391
1,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
ReemannThumbs
Cu Chulainn
11
0 / 0 / 1
6,076
608
4,604
5,636
2,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
12
7 / 0 / 1
6,763
676
6,071
6,267
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 7
6,052
605
2,438
5,980
3,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
15
15
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BlorgBob
Ah Muzen Cab
5
2
0
2.5
W
3
1
1
3.5
L
Jing Wei
NgXeno
Jing Wei
2
3
0
0.67
W
Cu Chulainn
ReemannThumbs
Cu Chulainn
0
0
1
0.5
W
Chaac
7
0
1
7.5
L
0
1
0
0
L
Mercury
XanaxPitcher
Mercury
0
5
1
0.1
L
Merlin
1
2
0
0.5
L
Cerberus
n1p_licker
Cerberus
1
4
2
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,388
Damage
24,900
35,997
Taken
27,779
14,777
Mitigated
11,593
9,289
Healing
10,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BlorgBob
Ah Muzen Cab
7,557
3,518
0
2,948
5,505
1,513
0
1,260
4,245
0
38,045
W
4,230
1,649
0
1,554
4,391
1,597
826
1,997
2,394
39,534
3,112
L
Jing Wei
NgXeno
Jing Wei
3,890
2,927
0
2,028
6,891
1,864
0
664
6,227
0
28,303
W
Cu Chulainn
ReemannThumbs
Cu Chulainn
4,604
1,048
0
1,762
5,636
2,375
0
0
5,393
144
31,752
W
Chaac
6,071
2,714
0
1,750
6,267
2,271
0
2,183
4,084
0
43,734
L
1,782
101
0
1,537
6,916
5,454
0
0
6,916
0
21,636
L
Mercury
XanaxPitcher
Mercury
1,740
771
0
1,958
7,448
2,031
0
1,408
6,040
0
20,818
L
Merlin
3,730
139
0
1,471
6,100
1,807
204
2,855
3,245
32,779
0
L
Cerberus
n1p_licker
Cerberus
4,246
254
0
2,295
8,642
3,621
0
1,486
7,156
11,003
0
W
2,438
502
0
2,941
5,980
3,837
0
2,536
3,444
7,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
31,775
244
Minions Killed
301
0
Camps Cleared
0
949,459
Distance Traveled
1,011,468
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
6,372
637
63
6
0
186,633
4
W
Sol
6,512
651
80
8
0
187,790
0
L
Jing Wei
5,733
573
75
8
0
187,264
4
W
Cu Chulainn
6,076
608
67
7
0
176,570
2
W
Chaac
6,763
676
79
8
0
245,580
1
L
Chaac
5,028
503
51
5
0
185,218
4
L
Mercury
4,799
480
42
4
0
201,525
4
L
Merlin
5,709
571
64
6
0
171,877
5
L
Cerberus
5,047
505
12
1
0
203,575
1
W
Fafnir
6,052
605
12
1
0
214,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role