Player Matchup

Anhur
Anhur
Poliachek
Anhur
Level 78
God Stats
1W - 1L
1,368 SR
Queue Stats
3W - 4L
1,432 Elo+
Party 1
Tiamat
Tiamat
greenpotatoe
Tiamat
Level 124
God Stats
2W - 0L
1,717 SR
Queue Stats
13W - 7L
1,664 Elo+
Party 1
Vamana
Vamana
polkebab
Vamana
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,664 Elo+
Party 1
Team Averages
Level 98
1,528 SR
1,587 Elo+

VS

Team Averages
Level 72
1,553 SR
1,446 Elo+
Tiamat
Tiamat
CoiledOne
Tiamat
Level 67
God Stats
0W - 2L
1,329 SR
Queue Stats
48W - 49L
1,389 Elo+
Party 2
Medusa
Medusa
Tytonidas
Medusa
Level 81
God Stats
19W - 14L
1,831 SR
Queue Stats
64W - 58L
1,561 Elo+
Solo
Erlang Shen
Erlang Shen
unnomeallacazzo
Erlang Shen
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Poliachek
Anhur
12
4 / 0 / 7
8,696
725
4,844
5,413
2,551
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
13
4 / 1 / 7
9,199
767
5,428
6,965
3,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
polkebab
Vamana
12
4 / 0 / 8
8,817
735
8,089
9,078
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CoiledOne
Tiamat
9
0 / 4 / 0
6,904
575
5,181
6,150
6,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Tytonidas
Medusa
10
0 / 5 / 0
7,164
597
5,744
7,761
2,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
unnomeallacazzo
Erlang Shen
10
0 / 3 / 0
6,931
578
4,837
8,814
4,586
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
1
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CoiledOne
Tiamat
0
4
0
0
W
Anhur
Poliachek
Anhur
4
0
7
7.5
L
Medusa
Tytonidas
Medusa
0
5
0
0
W
Tiamat
4
1
7
7.5
W
Vamana
polkebab
Vamana
4
0
8
8
L
Erlang Shen
unnomeallacazzo
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,361
Damage
15,762
21,456
Taken
22,725
13,166
Mitigated
13,299
10,462
Healing
3,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CoiledOne
Tiamat
5,181
599
0
906
6,150
6,067
0
1,539
4,611
13,775
0
W
Anhur
Poliachek
Anhur
4,844
1,434
0
1,019
5,413
2,551
1,477
992
4,309
0
20,820
L
Medusa
Tytonidas
Medusa
5,744
1,125
0
957
7,761
2,646
0
1,552
6,209
0
38,256
W
Tiamat
5,428
748
140
3,052
6,965
3,742
341
1,506
5,277
45,987
0
W
Vamana
polkebab
Vamana
8,089
3,916
0
6,251
9,078
6,873
869
2,196
6,643
440
30,038
L
Erlang Shen
unnomeallacazzo
Erlang Shen
4,837
1,081
0
1,859
8,814
4,586
0
2,790
6,024
0
23,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,712
Gold Earned
20,999
158
Minions Killed
138
0
Camps Cleared
0
702,516
Distance Traveled
650,902
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,904
575
31
3
0
204,578
1
W
Anhur
8,696
725
33
3
0
219,357
1
L
Medusa
7,164
597
81
7
0
223,437
7
W
Tiamat
9,199
767
84
7
0
233,175
2
W
Vamana
8,817
735
41
3
0
249,984
5
L
Erlang Shen
6,931
578
26
2
0
222,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role