Player Matchup

Loki
Loki
Artur223
Loki
Level 7
God Stats
14W - 14L
1,812 SR
Queue Stats
174W - 134L
1,343 Elo+
Solo
Freya
Freya
IllOmenReed
Freya
Level 21
God Stats
4W - 4L
1,581 SR
Queue Stats
74W - 102L
1,332 Elo+
Solo
Nu Wa
Nu Wa
Misuyu
Nu Wa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 51L
1,398 Elo+
Solo
Odin
Odin
mobbsensei
Odin
Level 18
God Stats
72W - 48L
1,556 SR
Queue Stats
304W - 281L
1,447 Elo+
Solo
Ra
Ra
waerkelasi
Ra
Level 6
God Stats
3W - 3L
1,812 SR
Queue Stats
193W - 197L
1,407 Elo+
Solo
Team Averages
Level 14
1,652 SR
1,385 Elo+

VS

Team Averages
Level 13
1,524 SR
1,448 Elo+
Fenrir
Fenrir
Agentrich
Fenrir
Level 5
God Stats
6W - 9L
1,279 SR
Queue Stats
9W - 24L
1,143 Elo+
Party 1
Hades
Hades
Catcrafter21
Hades
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,249 Elo+
Party 1
Mercury
Mercury
Häherfeder
Mercury
Level 20
God Stats
8W - 17L
1,386 SR
Queue Stats
164W - 179L
1,386 Elo+
Party 1
Izanami
Izanami
KoWL12
Izanami
Level 5
God Stats
1W - 1L
1,705 SR
Queue Stats
3W - 2L
1,731 Elo+
Solo
King Arthur
King Arthur
panda-pardo-pola
King Arthur
Level 29
God Stats
1W - 1L
1,750 SR
Queue Stats
3W - 3L
1,731 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 8 / 12
14,219
1,016
19,594
18,108
8,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 4 / 12
14,431
1,031
20,110
14,242
6,997
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Misuyu
Nu Wa
20
7 / 7 / 21
13,741
982
27,569
19,677
10,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
8 / 3 / 24
14,666
1,048
19,688
18,988
32,602
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
8 / 6 / 23
15,103
1,079
27,722
16,531
7,525
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

77

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Agentrich
Fenrir
20
1 / 10 / 11
12,656
904
9,338
26,415
15,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 17 / 14
13,532
967
6,296
33,108
16,952
Shoes

Shoes

+6%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
Häherfeder
Mercury
20
3 / 8 / 19
14,451
1,032
7,140
25,853
9,779
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
KoWL12
Izanami
20
21 / 5 / 4
20,018
1,430
50,115
27,425
11,741
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

King Arthur
panda-pardo-pola
King Arthur
17
1 / 1 / 5
11,379
813
7,891
12,178
8,278
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
81
41
Kills
28
28
Deaths
41
92
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Agentrich
Fenrir
1
10
11
0.65
W
Loki
8
8
12
1.75
L
2
17
14
0.53
L
Mercury
Häherfeder
Mercury
3
8
19
1.56
W
10
4
12
4
L
Izanami
KoWL12
Izanami
21
5
4
4.6
W
Nu Wa
Misuyu
Nu Wa
7
7
21
2.5
W
8
3
24
6.67
L
King Arthur
panda-pardo-pola
King Arthur
1
1
5
3.5
W
8
6
23
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,683
Damage
80,780
87,546
Taken
124,979
66,444
Mitigated
62,032
9,631
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Agentrich
Fenrir
9,338
2,317
0
263
26,415
15,282
0
16,970
9,445
0
26,943
W
Loki
19,594
4,996
0
0
18,108
8,587
0
644
17,464
0
47,884
L
6,296
1,409
0
317
33,108
16,952
0
21,922
11,186
14,209
0
L
Mercury
Häherfeder
Mercury
7,140
2,987
0
0
25,853
9,779
0
17,433
8,420
0
23,361
W
20,110
7,145
0
4,101
14,242
6,997
0
452
13,790
29,168
0
L
Izanami
KoWL12
Izanami
50,115
43,904
0
8,095
27,425
11,741
0
13,226
14,199
0
132,214
W
Nu Wa
Misuyu
Nu Wa
27,569
7,489
154
2,073
19,677
10,733
0
1,501
18,176
38,245
0
W
19,688
5,734
0
0
18,988
32,602
0
1,374
17,614
2,467
38,936
L
King Arthur
panda-pardo-pola
King Arthur
7,891
586
0
0
12,178
8,278
0
7,355
4,823
0
22,740
W
27,722
2,070
2,096
1,207
16,531
7,525
0
2,325
14,206
69,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,160
Gold Earned
72,036
270
Minions Killed
273
9
Camps Cleared
8
1,229,440
Distance Traveled
1,165,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,656
904
38
3
0
289,033
0
W
Loki
14,219
1,016
65
5
7
263,420
0
L
Hades
13,532
967
14
1
0
186,247
2
L
Mercury
14,451
1,032
34
2
3
308,591
0
W
Freya
14,431
1,031
18
1
1
214,467
0
L
Izanami
20,018
1,430
169
12
5
241,822
0
W
Nu Wa
13,741
982
15
1
0
229,103
0
W
Odin
14,666
1,048
56
4
1
243,386
0
L
King Arthur
11,379
813
18
1
0
139,938
0
W
Ra
15,103
1,079
116
8
0
279,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role