Player Matchup

Apollo
Apollo
BBrnrd
Apollo
Level 59
God Stats
30W - 18L
1,530 SR
Queue Stats
241W - 237L
1,525 Elo+
Party 1
Cthulhu
Cthulhu
CHACAL_1967_
Cthulhu
Level 76
God Stats
245W - 255L
1,440 SR
Queue Stats
287W - 312L
1,384 Elo+
Solo
Tyr
Tyr
CapToons
Tyr
Level 24
God Stats
2W - 1L
1,294 SR
Queue Stats
21W - 20L
1,303 Elo+
Party 1
Tiamat
Tiamat
Roberttrobot
Tiamat
Level 14
God Stats
2W - 4L
1,207 SR
Queue Stats
16W - 17L
1,290 Elo+
Party 1
Heimdallr
Heimdallr
SGthomas2
Heimdallr
Level 75
God Stats
21W - 17L
1,772 SR
Queue Stats
396W - 362L
1,559 Elo+
Party 1
Team Averages
Level 50
1,449 SR
1,412 Elo+

VS

Team Averages
Level 59
1,560 SR
1,396 Elo+
Rama
Rama
Lordmyboss
Rama
Level 40
God Stats
20W - 25L
1,413 SR
Queue Stats
408W - 399L
1,425 Elo+
Solo
Cerberus
Cerberus
N1g4b14ck
Cerberus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,397 Elo+
Solo
He Bo
He Bo
eklipc_andante
He Bo
Level 53
God Stats
8W - 9L
1,511 SR
Queue Stats
158W - 188L
1,350 Elo+
Party 2
Nu Wa
Nu Wa
iDuDuh
Nu Wa
Level 126
God Stats
2W - 1L
1,692 SR
Queue Stats
189W - 175L
1,522 Elo+
Solo
Odin
Odin
sho_UwU
Odin
Level 17
God Stats
7W - 7L
1,684 SR
Queue Stats
30W - 42L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BBrnrd
Apollo
12
9 / 2 / 7
7,186
719
6,228
6,627
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
CHACAL_1967_
Cthulhu
8
1 / 0 / 5
5,083
508
2,053
4,236
1,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
3 / 0 / 4
5,490
549
5,709
6,620
3,555
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
10
4 / 1 / 6
6,318
632
4,352
3,877
2,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
SGthomas2
Heimdallr
10
4 / 1 / 4
5,862
586
5,909
6,943
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 1
4,986
499
3,402
6,713
1,787
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
N1g4b14ck
Cerberus
7
1 / 4 / 2
4,774
477
2,185
7,785
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 5 / 0
4,467
447
2,394
6,265
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
iDuDuh
Nu Wa
7
0 / 5 / 1
4,657
466
1,888
6,059
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
sho_UwU
Odin
8
0 / 4 / 0
4,786
479
2,876
5,835
3,434
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
21
Kills
3
4
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
BBrnrd
Apollo
9
2
7
6.25
W
Cthulhu
CHACAL_1967_
Cthulhu
1
0
5
3.5
W
3
0
4
5
L
2
3
1
0.83
L
Cerberus
N1g4b14ck
Cerberus
1
4
2
0.5
W
Tiamat
4
1
6
7
W
Heimdallr
SGthomas2
Heimdallr
4
1
4
6
L
0
5
0
0
L
Nu Wa
iDuDuh
Nu Wa
0
5
1
0.1
L
Odin
sho_UwU
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,251
Damage
12,745
28,303
Taken
32,657
11,292
Mitigated
13,785
8,441
Healing
8,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
BBrnrd
Apollo
6,228
4,050
0
696
6,627
2,049
16
2,028
4,423
0
34,910
W
Cthulhu
CHACAL_1967_
Cthulhu
2,053
0
932
918
4,236
1,563
102
632
3,582
14,761
0
W
5,709
1,732
0
2,551
6,620
3,555
397
368
6,230
0
16,494
L
3,402
2,904
0
2,533
6,713
1,787
0
692
6,015
0
23,006
L
Cerberus
N1g4b14ck
Cerberus
2,185
221
0
1,906
7,785
5,258
0
1,995
5,690
9,884
0
W
Tiamat
4,352
561
0
1,284
3,877
2,268
193
1,688
2,121
27,082
0
W
Heimdallr
SGthomas2
Heimdallr
5,909
3,425
0
2,060
6,943
1,857
741
1,441
5,480
0
28,118
L
2,394
161
0
1,854
6,265
1,617
0
1,304
4,903
17,650
0
L
Nu Wa
iDuDuh
Nu Wa
1,888
172
0
1,180
6,059
1,689
0
2,002
3,809
16,847
0
L
Odin
sho_UwU
Odin
2,876
1,395
0
879
5,835
3,434
0
0
5,835
0
16,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,939
Gold Earned
23,670
222
Minions Killed
193
0
Camps Cleared
0
976,283
Distance Traveled
900,834
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,186
719
67
7
0
205,623
3
W
Cthulhu
5,083
508
23
2
0
220,636
1
W
Tyr
5,490
549
24
2
0
188,731
1
L
Rama
4,986
499
44
4
0
214,499
3
L
Cerberus
4,774
477
34
3
0
177,572
4
W
Tiamat
6,318
632
58
6
0
182,606
0
W
Heimdallr
5,862
586
50
5
0
178,687
0
L
He Bo
4,467
447
37
4
0
176,776
1
L
Nu Wa
4,657
466
39
4
0
163,040
2
L
Odin
4,786
479
39
4
0
168,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role