Player Matchup

Merlin
Merlin
DantesInfern0
Merlin
Level 94
God Stats
108W - 108L
1,515 SR
Queue Stats
939W - 934L
1,392 Elo+
Solo
Medusa
Medusa
Heartless37
Medusa
Level 49
God Stats
67W - 65L
1,622 SR
Queue Stats
234W - 257L
1,505 Elo+
Solo
Achilles
Achilles
NalmikaGraw
Achilles
Level 51
God Stats
12W - 8L
1,684 SR
Queue Stats
84W - 94L
1,506 Elo+
Solo
Sobek
Sobek
Perin
Sobek
Level 94
God Stats
3W - 1L
1,624 SR
Queue Stats
110W - 114L
1,462 Elo+
Solo
Chang'e
Chang'e
TheMerovingian
Chang'e
Level 83
God Stats
3W - 0L
1,741 SR
Queue Stats
145W - 147L
1,512 Elo+
Solo
Team Averages
Level 74
1,637 SR
1,475 Elo+

VS

Team Averages
Level 95
1,540 SR
1,518 Elo+
Tyr
Tyr
Thrasherwulf
Tyr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TreasureSushi
Merlin
Level 97
God Stats
4W - 4L
1,531 SR
Queue Stats
78W - 63L
1,552 Elo+
Solo
Kumbhakarna
Kumbhakarna
keeprollinyo
Kumbhakarna
Level 46
God Stats
18W - 20L
1,500 SR
Queue Stats
101W - 128L
1,505 Elo+
Solo
Anubis
Anubis
stiwart
Anubis
Level 67
God Stats
18W - 24L
1,667 SR
Queue Stats
107W - 122L
1,534 Elo+
Solo
Hun Batz
Hun Batz
vicvar
Hun Batz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 16
13,852
989
28,129
10,707
4,026
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
20
12 / 0 / 14
15,307
1,093
29,763
8,425
3,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
NalmikaGraw
Achilles
20
6 / 3 / 16
13,383
956
12,502
15,677
9,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
Perin
Sobek
20
2 / 2 / 23
14,434
1,031
13,322
24,733
34,650
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 1 / 12
13,105
936
12,179
17,139
5,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

36

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 7 / 5
11,222
802
10,016
21,152
16,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
4 / 9 / 3
13,191
942
26,581
19,795
7,782
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kumbhakarna
keeprollinyo
Kumbhakarna
17
0 / 2 / 5
12,188
871
6,349
16,023
21,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
stiwart
Anubis
19
2 / 5 / 3
13,082
934
19,107
22,236
13,661
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
vicvar
Hun Batz
17
1 / 7 / 4
11,696
835
9,083
23,220
24,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
30
Kills
7
7
Deaths
30
81
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
16
14
W
Medusa
12
0
14
19
W
Achilles
NalmikaGraw
Achilles
6
3
16
4.67
W
Sobek
Perin
Sobek
2
2
23
6.75
W
4
1
12
10
L
0
7
5
0.36
L
4
9
3
0.61
L
Kumbhakarna
keeprollinyo
Kumbhakarna
0
2
5
1.25
L
Anubis
stiwart
Anubis
2
5
3
0.7
L
Hun Batz
vicvar
Hun Batz
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,895
Damage
71,136
76,681
Taken
102,426
57,527
Mitigated
84,772
27,552
Healing
8,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,129
564
0
1,266
10,707
4,026
0
6,156
4,551
55,458
0
W
Medusa
29,763
19,535
0
2,746
8,425
3,203
0
5,881
2,544
0
63,908
W
Achilles
NalmikaGraw
Achilles
12,502
2,932
1,794
1,828
15,677
9,827
0
11,312
4,365
74
22,715
W
Sobek
Perin
Sobek
13,322
965
0
4,197
24,733
34,650
0
17,854
6,879
23,333
0
W
12,179
1,114
8,580
7,141
17,139
5,821
0
10,834
6,305
38,318
0
L
10,016
1,186
0
1,103
21,152
16,760
0
10,510
10,642
0
18,215
L
26,581
1,197
0
250
19,795
7,782
0
10,559
9,236
68,494
0
L
Kumbhakarna
keeprollinyo
Kumbhakarna
6,349
209
0
937
16,023
21,807
0
7,457
8,566
10,479
0
L
Anubis
stiwart
Anubis
19,107
1,189
1,788
4,548
22,236
13,661
0
13,310
8,926
68,064
0
L
Hun Batz
vicvar
Hun Batz
9,083
1,882
0
0
23,220
24,762
0
11,862
11,358
0
23,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,081
Gold Earned
61,379
284
Minions Killed
249
9
Camps Cleared
10
1,439,125
Distance Traveled
1,194,125
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,852
989
78
6
1
282,188
0
W
Medusa
15,307
1,093
77
6
6
295,424
2
W
Achilles
13,383
956
35
3
0
310,699
1
W
Sobek
14,434
1,031
22
2
1
270,073
0
W
Chang'e
13,105
936
72
5
1
280,741
3
L
Tyr
11,222
802
14
1
0
238,574
1
L
Merlin
13,191
942
82
6
2
248,223
0
L
Kumbhakarna
12,188
871
10
1
0
239,539
0
L
Anubis
13,082
934
126
9
2
241,568
1
L
Hun Batz
11,696
835
17
1
6
226,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role