Player Matchup

Nemesis
Nemesis
Platinum I
AteeX
Nemesis
Platinum I
Level 160
God Stats
30W - 10L
1,819 SR
Queue Stats
494W - 465L
1,975 MMR
Party 2
Guan Yu
Guan Yu
Platinum I
CGcopa
Guan Yu
Platinum I
Level 108
God Stats
16W - 7L
1,714 SR
Queue Stats
334W - 291L
1,947 MMR
Party 1
Raijin
Raijin
Diamond IV
MegaJupiter
Raijin
Diamond IV
Level 157
God Stats
0W - 3L
1,308 SR
Queue Stats
298W - 283L
2,074 MMR
Party 1
Ganesha
Ganesha
Platinum II
NoTaC0n
Ganesha
Platinum II
Level 160
God Stats
12W - 11L
1,549 SR
Queue Stats
244W - 239L
2,028 MMR
Solo
Rama
Rama
Platinum II
custom1zed
Rama
Platinum II
Level 147
God Stats
36W - 38L
1,550 SR
Queue Stats
489W - 461L
1,927 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,588 SR
1,990 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,702 SR
1,796 MMR
Izanami
Izanami
Platinum I
Clasher112
Izanami
Platinum I
Level 108
God Stats
38W - 31L
1,757 SR
Queue Stats
219W - 228L
2,010 MMR
Solo
Khepri
Khepri
Platinum I
K4riya
Khepri
Platinum I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold I
Kaasraps
Kali
Gold I
Level 83
God Stats
4W - 0L
1,872 SR
Queue Stats
45W - 27L
1,923 MMR
Party 3
Chang'e
Chang'e
Platinum I
Merase
Chang'e
Platinum I
Level 128
God Stats
14W - 5L
1,882 SR
Queue Stats
95W - 89L
2,046 MMR
Party 3
Artio
Artio
Platinum II
Veptar
Artio
Platinum II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AteeX
Nemesis
20
6 / 6 / 2
13,570
522
18,348
25,717
14,420
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Guan Yu
CGcopa
Guan Yu
19
0 / 7 / 3
12,067
464
14,000
32,326
37,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
20
2 / 3 / 5
13,198
508
15,310
14,425
7,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
NoTaC0n
Ganesha
15
0 / 3 / 5
10,638
409
6,855
21,104
18,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
3 / 3 / 4
13,545
521
17,330
20,263
9,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetTsukuyomiAo KuangTiamatApollo

VS

Bans
AthenaScyllaAnhurThe MorriganCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Clasher112
Izanami
20
1 / 3 / 5
16,092
619
14,115
19,761
10,358
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
K4riya
Khepri
19
2 / 1 / 14
13,679
526
6,071
18,343
22,758
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
20
12 / 2 / 6
17,227
663
27,472
24,299
16,200
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Merase
Chang'e
20
3 / 2 / 7
14,425
555
13,634
16,833
10,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Veptar
Artio
20
4 / 3 / 14
15,789
607
24,911
29,791
43,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
68
11
Kills
22
22
Deaths
11
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AteeX
Nemesis
6
6
2
1.17
L
Guan Yu
CGcopa
Guan Yu
0
7
3
0.21
W
Izanami
Clasher112
Izanami
1
3
5
1.17
W
Khepri
K4riya
Khepri
2
1
14
9
W
Kali
12
2
6
7.5
L
Raijin
2
3
5
1.5
W
Chang'e
Merase
Chang'e
3
2
7
3.25
L
Ganesha
NoTaC0n
Ganesha
0
3
5
0.83
W
Artio
Veptar
Artio
4
3
14
3.67
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,843
Damage
86,203
113,835
Taken
109,027
88,265
Mitigated
102,931
33,119
Healing
56,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AteeX
Nemesis
18,348
13,029
0
3,810
25,717
14,420
0
8,988
16,677
0
124,790
L
Guan Yu
CGcopa
Guan Yu
14,000
3,088
894
12,224
32,326
37,616
0
20,152
11,947
0
79,717
W
Izanami
Clasher112
Izanami
14,115
9,422
0
10,487
19,761
10,358
10,090
3,030
16,731
0
171,730
W
Khepri
K4riya
Khepri
6,071
775
0
4,737
18,343
22,758
192
7,490
10,577
22,205
0
W
Kali
27,472
16,247
0
11,534
24,299
16,200
3,712
3,303
20,996
0
137,574
L
Raijin
15,310
1,663
187
4,351
14,425
7,766
1,072
4,027
10,398
117,788
0
W
Chang'e
Merase
Chang'e
13,634
1,230
5,476
7,709
16,833
10,542
1,560
5,934
10,899
115,656
0
L
Ganesha
NoTaC0n
Ganesha
6,855
662
0
2,412
21,104
18,694
0
7,777
13,327
30,623
0
W
Artio
Veptar
Artio
24,911
3,054
1,545
15,110
29,791
43,073
623
2,372
27,419
110,707
0
L
17,330
9,615
0
9,241
20,263
9,769
689
3,393
16,870
0
134,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,018
Gold Earned
77,212
814
Minions Killed
858
0
Camps Cleared
0
2,435,684
Distance Traveled
2,663,564
48
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
13,570
522
172
7
0
520,472
10
L
Guan Yu
12,067
464
167
6
0
467,208
6
W
Izanami
16,092
619
282
11
0
474,053
10
W
Khepri
13,679
526
44
2
0
536,803
2
W
Kali
17,227
663
155
6
0
596,118
9
L
Raijin
13,198
508
236
9
0
479,349
11
W
Chang'e
14,425
555
192
7
0
521,583
9
L
Ganesha
10,638
409
10
0
0
502,996
12
W
Artio
15,789
607
185
7
0
535,007
10
L
Rama
13,545
521
229
9
0
465,659
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role