Player Matchup

Ganesha
Ganesha
Brandon_colt220
Ganesha
Level 9
God Stats
31W - 31L
1,540 SR
Queue Stats
161W - 168L
1,289 Elo+
Solo
Kukulkan
Kukulkan
Captain Beohulf
Kukulkan
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 72L
1,272 Elo+
Solo
Athena
Athena
Ninetailfox9880
Athena
Level 28
God Stats
2W - 1L
1,818 SR
Queue Stats
22W - 26L
1,328 Elo+
Solo
Neith
Neith
Thismfwon
Neith
Level 3
God Stats
18W - 27L
1,500 SR
Queue Stats
290W - 290L
1,500 Elo+
Solo
Achilles
Achilles
julienvf8188
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 72L
1,475 Elo+
Solo
Team Averages
Level 18
1,572 SR
1,373 Elo+

VS

Team Averages
Level 17
1,514 SR
1,325 Elo+
Thor
Thor
Lil_Shakeyy
Thor
Level 26
God Stats
2W - 2L
1,309 SR
Queue Stats
57W - 42L
1,411 Elo+
Party 2
Khepri
Khepri
aulby_2
Khepri
Level 25
God Stats
25W - 6L
1,626 SR
Queue Stats
71W - 71L
1,357 Elo+
Party 2
Bellona
Bellona
bukoofkingjesus
Bellona
Level 10
God Stats
1W - 2L
1,556 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 1
Horus
Horus
deltastrike0000
Horus
Level 17
God Stats
2W - 0L
1,308 SR
Queue Stats
48W - 41L
1,358 Elo+
Party 2
Yemoja
Yemoja
rekotyegergely
Yemoja
Level 8
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 11L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 7
6,890
492
5,646
7,908
3,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
7
2 / 2 / 0
5,304
379
6,311
3,672
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 5 / 1
6,761
483
4,775
10,699
4,455
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Thismfwon
Neith
7
3 / 4 / 0
5,472
391
4,335
4,209
894
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
julienvf8188
Achilles
10
1 / 2 / 0
6,240
446
929
7,235
5,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 5
7,540
539
5,963
8,527
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
aulby_2
Khepri
10
1 / 2 / 4
6,915
494
2,696
9,479
5,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
7 / 3 / 1
6,823
487
5,988
10,235
5,173
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 3 / 1
6,564
469
2,252
6,814
2,613
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 1 / 7
7,297
521
3,519
6,222
2,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
11
Kills
15
15
Deaths
13
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
2
7
1.75
L
Kukulkan
2
2
0
1
W
3
4
5
1.38
L
5
5
1
1.1
L
Neith
Thismfwon
Neith
3
4
0
0.75
W
Khepri
aulby_2
Khepri
1
2
4
1.5
W
7
3
1
2.5
W
3
3
1
1.17
L
Achilles
julienvf8188
Achilles
1
2
0
0.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,996
Damage
20,418
33,723
Taken
41,277
15,281
Mitigated
18,524
3,446
Healing
8,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,646
609
0
180
7,908
3,359
0
1,754
6,154
19,239
0
L
Kukulkan
6,311
724
345
415
3,672
915
324
599
3,073
15,944
0
W
5,963
1,705
0
2,234
8,527
3,027
3,461
1,695
6,682
0
40,431
L
4,775
1,992
32
1,004
10,699
4,455
97
2,822
7,877
19,408
0
L
Neith
Thismfwon
Neith
4,335
2,404
0
541
4,209
894
0
810
3,399
0
15,870
W
Khepri
aulby_2
Khepri
2,696
864
0
2,310
9,479
5,048
1,512
2,347
7,132
17,555
0
W
5,988
2,111
0
309
10,235
5,173
1,061
6,378
3,577
0
20,321
W
2,252
992
489
798
6,814
2,613
1,639
1,379
5,435
0
14,857
L
Achilles
julienvf8188
Achilles
929
206
0
929
7,235
5,658
328
230
7,005
0
18,518
W
3,519
903
1,322
1,018
6,222
2,663
858
4,109
1,719
18,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
35,139
142
Minions Killed
192
0
Camps Cleared
0
953,498
Distance Traveled
1,186,948
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,890
492
4
0
0
263,225
0
L
Kukulkan
5,304
379
24
2
0
151,124
2
W
Thor
7,540
539
79
6
0
262,795
1
L
Athena
6,761
483
38
3
0
215,067
1
L
Neith
5,472
391
33
2
0
115,666
0
W
Khepri
6,915
494
29
2
0
218,898
1
W
Bellona
6,823
487
34
2
0
263,098
0
W
Horus
6,564
469
19
1
0
199,953
2
L
Achilles
6,240
446
43
3
0
208,416
3
W
Yemoja
7,297
521
31
2
0
242,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role