Player Matchup

Neith
Neith
KapKirk
Neith
Level 109
God Stats
4W - 3L
1,326 SR
Queue Stats
214W - 189L
1,472 Elo+
Solo
Camazotz
Camazotz
Moooster
Camazotz
Level 106
God Stats
0W - 1L
1,591 SR
Queue Stats
366W - 340L
1,570 Elo+
Solo
Cthulhu
Cthulhu
Than0s7
Cthulhu
Level 89
God Stats
5W - 8L
1,268 SR
Queue Stats
97W - 87L
1,284 Elo+
Solo
Izanami
Izanami
TigerEarth
Izanami
Level 128
God Stats
28W - 14L
1,791 SR
Queue Stats
146W - 145L
1,557 Elo+
Party 1
Ganesha
Ganesha
masha42
Ganesha
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 114
1,495 SR
1,477 Elo+

VS

Team Averages
Level 128
1,571 SR
1,510 Elo+
Mercury
Mercury
Enerva
Mercury
Level 127
God Stats
2W - 6L
1,405 SR
Queue Stats
326W - 405L
1,431 Elo+
Solo
Xbalanque
Xbalanque
HierbaDelKiko
Xbalanque
Level 90
God Stats
8W - 3L
1,708 SR
Queue Stats
387W - 386L
1,562 Elo+
Solo
Bacchus
Bacchus
PonneliusHubert
Bacchus
Level 160
God Stats
2W - 3L
1,725 SR
Queue Stats
338W - 336L
1,478 Elo+
Solo
Guan Yu
Guan Yu
Slendermen12345
Guan Yu
Level 117
God Stats
6W - 2L
1,500 SR
Queue Stats
166W - 141L
1,553 Elo+
Solo
Nu Wa
Nu Wa
xallahuakbarx
Nu Wa
Level 145
God Stats
54W - 54L
1,516 SR
Queue Stats
138W - 127L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KapKirk
Neith
19
9 / 3 / 4
12,435
565
16,022
13,707
5,027
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
Moooster
Camazotz
14
2 / 6 / 3
9,239
420
5,592
17,894
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Than0s7
Cthulhu
15
1 / 4 / 1
9,543
434
11,353
16,510
12,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
TigerEarth
Izanami
19
3 / 8 / 2
11,756
534
9,325
18,043
6,983
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
masha42
Ganesha
14
0 / 2 / 8
8,527
388
7,299
17,372
11,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Enerva
Mercury
16
2 / 5 / 5
9,767
444
5,467
14,723
6,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Xbalanque
HierbaDelKiko
Xbalanque
20
8 / 3 / 4
13,306
605
16,467
16,427
6,574
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
2 / 2 / 10
11,205
509
11,876
16,318
22,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 1 / 4
11,730
533
11,291
17,346
15,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
8 / 4 / 6
13,178
599
17,061
10,635
3,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
52
15
Kills
23
23
Deaths
15
18
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Mercury
Enerva
Mercury
2
5
5
0.9
W
Xbalanque
HierbaDelKiko
Xbalanque
8
3
4
3.33
L
Neith
KapKirk
Neith
9
3
4
3.67
L
Camazotz
Moooster
Camazotz
2
6
3
0.58
W
2
2
10
3.5
W
3
1
4
5
L
Cthulhu
Than0s7
Cthulhu
1
4
1
0.38
L
Izanami
TigerEarth
Izanami
3
8
2
0.5
L
Ganesha
masha42
Ganesha
0
2
8
2
W
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
62,162
83,526
Taken
75,449
41,865
Mitigated
53,417
26,686
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Enerva
Mercury
5,467
1,834
0
2,850
14,723
6,046
1,475
3,472
11,026
0
46,540
W
Xbalanque
HierbaDelKiko
Xbalanque
16,467
9,351
0
3,996
16,427
6,574
2,740
2,773
13,654
0
115,026
L
Neith
KapKirk
Neith
16,022
6,001
0
5,679
13,707
5,027
1,892
6,655
6,704
0
107,581
L
Camazotz
Moooster
Camazotz
5,592
1,133
0
6,694
17,894
5,188
0
5,781
11,887
0
47,699
W
11,876
1,156
0
1,134
16,318
22,074
0
2,387
13,862
43,453
0
W
11,291
1,979
2,277
7,457
17,346
15,118
893
6,147
10,749
418
67,906
L
Cthulhu
Than0s7
Cthulhu
11,353
1,205
167
4,390
16,510
12,784
0
5,515
10,822
56,701
0
L
Izanami
TigerEarth
Izanami
9,325
5,088
250
4,663
18,043
6,983
971
4,010
13,919
0
95,491
L
Ganesha
masha42
Ganesha
7,299
183
535
4,308
17,372
11,883
29
6,287
10,839
31,942
0
W
17,061
3,268
0
1,019
10,635
3,605
883
3,079
7,506
102,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,500
Gold Earned
59,186
613
Minions Killed
607
0
Camps Cleared
0
1,942,013
Distance Traveled
2,108,561
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,767
444
79
4
0
451,906
5
W
Xbalanque
13,306
605
182
8
0
394,745
8
L
Neith
12,435
565
191
9
0
400,005
3
L
Camazotz
9,239
420
96
4
0
323,365
4
W
Bacchus
11,205
509
56
3
0
421,902
4
W
Guan Yu
11,730
533
133
6
0
456,023
5
L
Cthulhu
9,543
434
121
6
0
405,824
0
L
Izanami
11,756
534
194
9
0
380,733
3
L
Ganesha
8,527
388
11
1
0
432,086
9
W
Nu Wa
13,178
599
157
7
0
383,985
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role