Player Matchup

Nemesis
Nemesis
Cirdyn
Nemesis
Level 29
God Stats
5W - 6L
1,606 SR
Queue Stats
8W - 9L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
EnoughSama
Tsukuyomi
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 34L
1,758 Elo+
Party 3
Bellona
Bellona
Ris747
Bellona
Level 18
God Stats
2W - 2L
1,769 SR
Queue Stats
11W - 10L
1,521 Elo+
Party 2
Chernobog
Chernobog
morzyg5
Chernobog
Level 25
God Stats
2W - 2L
1,755 SR
Queue Stats
189W - 177L
1,533 Elo+
Solo
Nu Wa
Nu Wa
yoonkun1
Nu Wa
Level 15
God Stats
1W - 2L
1,771 SR
Queue Stats
57W - 26L
1,758 Elo+
Party 3
Team Averages
Level 20
1,680 SR
1,618 Elo+

VS

Team Averages
Level 47
1,596 SR
1,622 Elo+
Bellona
Bellona
Crosiiee
Bellona
Level 28
God Stats
9W - 4L
1,517 SR
Queue Stats
136W - 154L
1,399 Elo+
Solo
Apollo
Apollo
Izzykonner
Apollo
Level 158
God Stats
10W - 9L
1,770 SR
Queue Stats
156W - 149L
1,636 Elo+
Party 1
Nemesis
Nemesis
SMALLLITTLEBOY
Nemesis
Level 26
God Stats
2W - 3L
1,419 SR
Queue Stats
251W - 172L
1,666 Elo+
Solo
Janus
Janus
SamChispas
Janus
Level 14
God Stats
2W - 0L
1,775 SR
Queue Stats
36W - 22L
1,628 Elo+
Solo
Ymir
Ymir
ThePepeBenson
Ymir
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 10L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cirdyn
Nemesis
7
0 / 5 / 2
4,682
468
2,485
7,327
2,035
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Tsukuyomi
EnoughSama
Tsukuyomi
10
3 / 3 / 0
5,640
564
6,138
7,178
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Ris747
Bellona
9
1 / 1 / 2
5,394
539
2,655
5,369
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
morzyg5
Chernobog
8
1 / 5 / 1
4,888
489
3,674
7,366
2,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
yoonkun1
Nu Wa
7
0 / 5 / 1
4,436
444
2,733
4,604
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Crosiiee
Bellona
10
0 / 2 / 1
5,431
543
2,787
6,078
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Izzykonner
Apollo
11
6 / 0 / 3
6,496
650
6,392
6,651
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 1 / 6
6,191
619
5,920
5,669
1,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
11
4 / 0 / 5
6,237
624
3,354
4,565
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 2 / 4
5,742
574
2,148
6,660
2,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
5
Kills
19
19
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cirdyn
Nemesis
0
5
2
0.2
W
Bellona
Crosiiee
Bellona
0
2
1
0.25
L
Tsukuyomi
EnoughSama
Tsukuyomi
3
3
0
1
W
Apollo
Izzykonner
Apollo
6
0
3
7.5
L
Bellona
Ris747
Bellona
1
1
2
2
W
5
1
6
8
W
Janus
4
0
5
6.5
W
4
2
4
3
L
Chernobog
morzyg5
Chernobog
1
5
1
0.3
L
Nu Wa
yoonkun1
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
20,601
31,844
Taken
29,623
11,935
Mitigated
9,562
6,658
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cirdyn
Nemesis
2,485
1,175
0
871
7,327
2,035
0
1,123
6,204
0
19,931
W
Bellona
Crosiiee
Bellona
2,787
529
0
2,874
6,078
2,620
0
178
5,605
0
22,500
L
Tsukuyomi
EnoughSama
Tsukuyomi
6,138
1,683
0
2,421
7,178
2,494
0
1,422
5,756
0
32,443
W
Apollo
Izzykonner
Apollo
6,392
2,950
0
3,984
6,651
1,831
1,046
345
6,246
0
34,245
L
Bellona
Ris747
Bellona
2,655
363
0
1,375
5,369
4,161
0
0
5,369
0
21,202
W
5,920
2,783
0
1,218
5,669
1,591
0
766
4,739
0
27,021
W
Janus
3,354
685
0
597
4,565
1,122
0
363
4,154
35,486
0
W
2,148
287
261
1,530
6,660
2,398
48
725
5,846
17,624
0
L
Chernobog
morzyg5
Chernobog
3,674
1,539
0
1,365
7,366
2,026
0
1,008
6,358
0
22,461
L
Nu Wa
yoonkun1
Nu Wa
2,733
269
0
626
4,604
1,219
90
1,949
2,655
18,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,040
Gold Earned
30,097
238
Minions Killed
260
0
Camps Cleared
0
947,603
Distance Traveled
966,369
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,682
468
43
4
0
198,930
3
W
Bellona
5,431
543
60
6
0
180,996
4
L
Tsukuyomi
5,640
564
64
6
0
207,610
2
W
Apollo
6,496
650
64
6
0
180,650
1
L
Bellona
5,394
539
54
5
0
199,432
1
W
Nemesis
6,191
619
49
5
0
216,830
1
W
Janus
6,237
624
60
6
0
189,961
2
W
Ymir
5,742
574
27
3
0
197,932
1
L
Chernobog
4,888
489
40
4
0
182,691
1
L
Nu Wa
4,436
444
37
4
0
158,940
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role