Player Matchup

Bellona
Bellona
Clymmy
Bellona
Level 27
God Stats
2W - 1L
1,416 SR
Queue Stats
53W - 42L
1,481 Elo+
Solo
Nemesis
Nemesis
JustAddRelish
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,639 Elo+
Solo
Fafnir
Fafnir
PlsStopSweatin
Fafnir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
140W - 136L
1,430 Elo+
Solo
Cupid
Cupid
SaucyKiss
Cupid
Level 29
God Stats
22W - 7L
1,796 SR
Queue Stats
48W - 36L
1,514 Elo+
Solo
Thor
Thor
Vicente_Cogno
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,377 Elo+
Solo
Team Averages
Level 20
1,542 SR
1,488 Elo+

VS

Team Averages
Level 20
1,538 SR
1,409 Elo+
Ullr
Ullr
Killshot578126
Ullr
Level 29
God Stats
7W - 13L
1,437 SR
Queue Stats
150W - 139L
1,515 Elo+
Solo
Eset
Eset
KrisIsHidden
Eset
Level 22
God Stats
1W - 2L
1,488 SR
Queue Stats
122W - 122L
1,422 Elo+
Party 1
Khepri
Khepri
Reysinnombre316
Khepri
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 59L
1,105 Elo+
Solo
Bellona
Bellona
SaucySanders I
Bellona
Level 17
God Stats
13W - 9L
1,640 SR
Queue Stats
41W - 34L
1,451 Elo+
Party 1
Susano
Susano
Urozia
Susano
Level 29
God Stats
50W - 31L
1,624 SR
Queue Stats
114W - 86L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Clymmy
Bellona
13
2 / 2 / 0
11,612
447
5,571
10,534
7,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
20
17 / 3 / 4
16,986
653
27,302
24,236
13,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 2 / 7
12,898
496
6,133
20,849
26,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
SaucyKiss
Cupid
20
7 / 7 / 11
14,979
576
17,826
17,787
6,665
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 12 / 4
9,721
374
2,615
18,503
6,357
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 6 / 7
13,825
532
14,352
20,415
9,080
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 9 / 6
13,257
510
12,398
17,226
12,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 5 / 0
7,372
284
455
4,398
1,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 7 / 4
12,023
462
10,250
21,438
15,567
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
Urozia
Susano
20
10 / 6 / 8
13,825
532
18,944
20,535
8,110
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
51
33
Kills
26
26
Deaths
33
26
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Clymmy
Bellona
2
2
0
1
W
Nemesis
17
3
4
6.33
L
11
6
7
2.42
L
4
9
6
0.78
W
5
2
7
4.25
L
0
5
0
0
W
Cupid
SaucyKiss
Cupid
7
7
11
1.79
L
1
7
4
0.43
L
Susano
Urozia
Susano
10
6
8
2.33
W
2
12
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,447
Damage
56,399
91,909
Taken
84,012
60,391
Mitigated
47,444
23,566
Healing
14,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Clymmy
Bellona
5,571
1,401
194
1,216
10,534
7,876
96
1,928
8,415
4,698
23,830
W
Nemesis
27,302
14,466
0
8,590
24,236
13,242
1,901
3,768
20,161
0
128,159
L
14,352
4,824
0
2,616
20,415
9,080
0
1,204
18,971
0
98,561
L
12,398
1,149
1,552
2,116
17,226
12,839
471
3,191
13,795
45,791
0
W
6,133
1,578
0
6,644
20,849
26,251
181
2,761
18,088
47,406
0
L
455
388
0
60
4,398
1,848
48
71
4,327
2,165
0
W
Cupid
SaucyKiss
Cupid
17,826
13,364
30
4,964
17,787
6,665
3,994
3,416
14,371
0
104,070
L
10,250
3,453
0
3,476
21,438
15,567
1,233
1,940
19,253
0
80,012
L
Susano
Urozia
Susano
18,944
5,630
0
4,482
20,535
8,110
0
972
19,099
0
92,462
W
2,615
428
0
1,928
18,503
6,357
286
1,154
17,349
0
25,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,196
Gold Earned
60,302
522
Minions Killed
494
0
Camps Cleared
0
2,181,454
Distance Traveled
1,987,614
12
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,612
447
50
2
0
263,008
0
W
Nemesis
16,986
653
197
8
0
548,778
4
L
Ullr
13,825
532
138
5
0
408,078
7
L
Eset
13,257
510
52
2
0
472,659
18
W
Fafnir
12,898
496
55
2
0
499,666
6
L
Khepri
7,372
284
6
0
0
111,476
0
W
Cupid
14,979
576
188
7
0
457,814
1
L
Bellona
12,023
462
155
6
0
465,230
2
L
Susano
13,825
532
143
6
0
530,171
8
W
Thor
9,721
374
32
1
0
412,188
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role