Player Matchup

Neith
Neith
 
Neith
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Too Ace 04
Cerberus
Level 27
God Stats
5W - 3L
1,747 SR
Queue Stats
90W - 77L
1,506 Elo+
Party 2
Nemesis
Nemesis
Too Max 04
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 65L
1,540 Elo+
Party 2
Erlang Shen
Erlang Shen
Too Raw 04
Erlang Shen
Level 27
God Stats
12W - 4L
1,808 SR
Queue Stats
37W - 31L
1,558 Elo+
Party 2
Ra
Ra
Zoy_juaquo10
Ra
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,350 Elo+
Party 1
Team Averages
Level 27
1,611 SR
1,491 Elo+

VS

Team Averages
Level 16
1,544 SR
1,342 Elo+
Rama
Rama
CH1RO777
Rama
Level 29
God Stats
1W - 1L
1,698 SR
Queue Stats
6W - 8L
1,401 Elo+
Solo
Danzaburou
Danzaburou
IvanDelgado2007
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 14L
1,175 Elo+
Party 3
Zhong Kui
Zhong Kui
REINJAVIKPOWER2
Zhong Kui
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,116 Elo+
Party 3
Tiamat
Tiamat
emmahusky
Tiamat
Level 29
God Stats
12W - 16L
1,520 SR
Queue Stats
32W - 41L
1,515 Elo+
Solo
Susano
Susano
jorgenitao10j
Susano
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 3 / 21
10,447
1,045
11,802
10,934
3,706
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Too Ace 04
Cerberus
19
9 / 0 / 28
12,238
1,224
17,747
15,467
10,118
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Too Max 04
Nemesis
19
11 / 2 / 17
12,883
1,288
16,136
8,687
3,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
Too Raw 04
Erlang Shen
20
27 / 3 / 10
14,999
1,500
33,540
13,819
7,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
0 / 2 / 19
10,307
1,031
5,446
8,785
7,166
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
3 / 7 / 4
10,091
1,009
9,426
16,691
3,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
IvanDelgado2007
Danzaburou
15
1 / 9 / 5
9,037
904
5,378
17,126
4,157
Zhong Kui
REINJAVIKPOWER2
Zhong Kui
16
2 / 10 / 6
10,121
1,012
17,042
19,889
12,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
emmahusky
Tiamat
15
1 / 11 / 5
9,389
939
9,911
19,392
8,921
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 12 / 5
10,404
1,040
9,200
17,896
4,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
35
49
Kills
10
10
Deaths
49
95
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
3
21
4.17
L
Rama
3
7
4
0.71
L
Danzaburou
IvanDelgado2007
Danzaburou
1
9
5
0.39
L
Zhong Kui
REINJAVIKPOWER2
Zhong Kui
2
10
6
0.5
W
Cerberus
Too Ace 04
Cerberus
9
0
28
23
W
Nemesis
Too Max 04
Nemesis
11
2
17
9.75
W
Erlang Shen
Too Raw 04
Erlang Shen
27
3
10
10.67
W
0
2
19
4.75
L
Tiamat
emmahusky
Tiamat
1
11
5
0.32
L
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,671
Damage
50,957
57,692
Taken
90,994
32,764
Mitigated
33,696
7,993
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,802
4,752
0
1,327
10,934
3,706
0
5,337
5,372
0
22,361
L
Rama
9,426
7,654
0
1,119
16,691
3,762
0
2,357
14,334
0
23,729
L
Danzaburou
IvanDelgado2007
Danzaburou
5,378
1,754
0
371
17,126
4,157
0
3,213
13,913
0
11,760
L
Zhong Kui
REINJAVIKPOWER2
Zhong Kui
17,042
2,271
0
1,580
19,889
12,487
0
6,501
13,388
31,639
0
W
Cerberus
Too Ace 04
Cerberus
17,747
2,708
0
1,752
15,467
10,118
0
7,519
7,771
39,781
0
W
Nemesis
Too Max 04
Nemesis
16,136
8,334
0
146
8,687
3,960
0
4,309
4,353
0
29,133
W
Erlang Shen
Too Raw 04
Erlang Shen
33,540
17,394
123
3,078
13,819
7,814
0
5,626
7,457
0
47,483
W
5,446
392
274
1,293
8,785
7,166
0
3,385
5,250
22,112
0
L
Tiamat
emmahusky
Tiamat
9,911
1,011
108
2,420
19,392
8,921
0
2,695
16,697
30,058
0
L
9,200
3,047
0
0
17,896
4,369
0
8,427
9,469
0
22,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,874
Gold Earned
49,042
163
Minions Killed
145
10
Camps Cleared
5
967,953
Distance Traveled
835,213
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,447
1,045
26
3
0
179,691
1
L
Rama
10,091
1,009
39
4
0
159,916
0
L
Danzaburou
9,037
904
13
1
2
160,770
1
L
Zhong Kui
10,121
1,012
32
3
1
173,502
0
W
Cerberus
12,238
1,224
57
6
2
208,122
3
W
Nemesis
12,883
1,288
21
2
7
223,221
0
W
Erlang Shen
14,999
1,500
31
3
1
198,310
1
W
Ra
10,307
1,031
28
3
0
158,609
0
L
Tiamat
9,389
939
31
3
0
155,292
0
L
Susano
10,404
1,040
30
3
2
185,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role