Player Matchup

Apollo
Apollo
Doba18
Apollo
Level 65
God Stats
2W - 1L
1,546 SR
Queue Stats
137W - 158L
1,540 Elo+
Party 1
Bacchus
Bacchus
Laharian
Bacchus
Level 29
God Stats
14W - 11L
1,808 SR
Queue Stats
229W - 179L
1,630 Elo+
Solo
Janus
Janus
dadasgamer10
Janus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,319 Elo+
Party 1
Team Averages
Level 37
1,618 SR
1,496 Elo+

VS

Team Averages
Level 27
1,500 SR
1,349 Elo+
Anubis
Anubis
Fear-Curry13
Anubis
Level 15
God Stats
20W - 16L
1,841 SR
Queue Stats
30W - 31L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Jasonich123
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,352 Elo+
Party 2
Erlang Shen
Erlang Shen
coolgamerjack
Erlang Shen
Level 40
God Stats
1W - 5L
1,159 SR
Queue Stats
9W - 20L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Doba18
Apollo
12
3 / 1 / 8
8,535
711
10,101
8,898
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Laharian
Bacchus
12
7 / 0 / 6
9,727
811
7,751
9,686
8,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
3 / 2 / 7
8,207
684
10,299
3,097
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
2 / 8 / 1
7,235
603
4,438
9,558
3,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Jasonich123
Cthulhu
10
0 / 3 / 2
6,865
572
3,998
11,408
5,543
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
coolgamerjack
Erlang Shen
10
1 / 2 / 1
7,288
607
5,313
11,408
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
13
Kills
3
3
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
Doba18
Apollo
3
1
8
7
L
Anubis
2
8
1
0.31
L
Cthulhu
Jasonich123
Cthulhu
0
3
2
0.33
W
Bacchus
Laharian
Bacchus
7
0
6
10
L
Erlang Shen
coolgamerjack
Erlang Shen
1
2
1
0.75
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,151
Damage
13,749
21,681
Taken
32,374
12,157
Mitigated
14,260
7,293
Healing
6,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Doba18
Apollo
10,101
5,653
0
3,621
8,898
2,908
504
3,798
5,100
0
45,516
L
Anubis
4,438
312
540
775
9,558
3,954
132
6,134
3,424
14,908
0
L
Cthulhu
Jasonich123
Cthulhu
3,998
96
155
0
11,408
5,543
48
5,921
5,487
14,031
0
W
Bacchus
Laharian
Bacchus
7,751
1,412
0
3,622
9,686
8,366
0
3,196
6,490
18,948
0
L
Erlang Shen
coolgamerjack
Erlang Shen
5,313
2,436
510
4,068
11,408
4,763
0
6,010
5,398
0
25,781
W
10,299
88
0
50
3,097
883
392
1,493
1,604
38,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
21,388
153
Minions Killed
83
0
Camps Cleared
0
624,753
Distance Traveled
634,399
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,535
711
76
6
0
209,129
0
L
Anubis
7,235
603
17
1
0
173,193
4
L
Cthulhu
6,865
572
21
2
0
229,227
1
W
Bacchus
9,727
811
25
2
0
223,732
0
L
Erlang Shen
7,288
607
45
4
0
231,979
0
W
Janus
8,207
684
52
4
0
191,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role