Player Matchup

Ra
Ra
BasedSeal
Ra
Level 17
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 7L
1,589 Elo+
Solo
Merlin
Merlin
Borkos33
Merlin
Level 27
God Stats
6W - 4L
1,559 SR
Queue Stats
22W - 14L
1,584 Elo+
Solo
Nemesis
Nemesis
S0101
Nemesis
Level 27
God Stats
42W - 41L
1,589 SR
Queue Stats
112W - 99L
1,552 Elo+
Solo
Bellona
Bellona
Toretumör
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,496 Elo+
Party 3
Khepri
Khepri
gnokuW
Khepri
Level 3
God Stats
2W - 0L
1,698 SR
Queue Stats
4W - 1L
1,591 Elo+
Party 3
Team Averages
Level 20
1,610 SR
1,563 Elo+

VS

Team Averages
Level 16
1,579 SR
1,574 Elo+
Nox
Nox
Evpot
Nox
Level 30
God Stats
10W - 10L
1,620 SR
Queue Stats
58W - 69L
1,547 Elo+
Party 1
Chernobog
Chernobog
Fehrinn
Chernobog
Level 29
God Stats
90W - 44L
1,776 SR
Queue Stats
261W - 187L
1,616 Elo+
Party 1
Cthulhu
Cthulhu
MaxDragon98
Cthulhu
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 11L
1,659 Elo+
Party 2
Poseidon
Poseidon
XxNewTimexX
Poseidon
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,548 Elo+
Party 2
Thor
Thor
iclirr
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 19
15,317
1,178
12,811
13,235
6,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Borkos33
Merlin
20
7 / 4 / 24
13,092
1,007
19,729
16,422
8,282
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
S0101
Nemesis
20
14 / 10 / 20
14,796
1,138
32,592
22,037
14,495
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Toretumör
Bellona
20
12 / 3 / 23
13,998
1,077
20,128
21,716
23,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Khepri
gnokuW
Khepri
20
1 / 2 / 32
13,851
1,065
7,208
16,944
29,251
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

55

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Evpot
Nox
20
4 / 5 / 16
14,334
1,103
17,003
13,075
5,453
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Fehrinn
Chernobog
20
18 / 5 / 2
17,666
1,359
39,951
20,997
8,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MaxDragon98
Cthulhu
20
1 / 14 / 12
12,764
982
11,890
33,728
36,671
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Poseidon
XxNewTimexX
Poseidon
19
0 / 16 / 11
12,111
932
15,787
23,227
8,936
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Thor
iclirr
Thor
15
0 / 7 / 4
10,153
781
1,520
9,591
2,800
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
68
47
Kills
23
23
Deaths
47
118
Assists
45
Player
Kills
Deaths
Assists
KDA
W
13
4
19
5.63
W
Merlin
Borkos33
Merlin
7
4
24
4.75
L
Nox
Evpot
Nox
4
5
16
2.4
L
Chernobog
Fehrinn
Chernobog
18
5
2
3.8
L
Cthulhu
MaxDragon98
Cthulhu
1
14
12
0.5
W
Nemesis
S0101
Nemesis
14
10
20
2.4
W
Bellona
Toretumör
Bellona
12
3
23
7.83
L
Poseidon
XxNewTimexX
Poseidon
0
16
11
0.34
W
Khepri
gnokuW
Khepri
1
2
32
8.5
L
Thor
iclirr
Thor
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,468
Damage
86,151
90,354
Taken
100,618
82,383
Mitigated
62,832
15,158
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,811
814
3,488
2,612
13,235
6,555
0
8,846
4,329
51,936
0
W
Merlin
Borkos33
Merlin
19,729
3,208
932
1,417
16,422
8,282
0
9,803
6,519
47,612
0
L
Nox
Evpot
Nox
17,003
1,085
0
413
13,075
5,453
0
4,966
8,109
28,813
0
L
Chernobog
Fehrinn
Chernobog
39,951
31,513
0
1,896
20,997
8,972
0
6,351
14,646
0
85,463
L
Cthulhu
MaxDragon98
Cthulhu
11,890
1,448
254
1,135
33,728
36,671
0
13,779
19,949
50,057
0
W
Nemesis
S0101
Nemesis
32,592
22,484
0
3,331
22,037
14,495
0
9,782
12,247
0
47,553
W
Bellona
Toretumör
Bellona
20,128
5,721
0
1,451
21,716
23,800
0
8,440
13,200
0
30,429
L
Poseidon
XxNewTimexX
Poseidon
15,787
1,932
0
398
23,227
8,936
0
10,797
12,430
43,382
0
W
Khepri
gnokuW
Khepri
7,208
1,417
833
1,094
16,944
29,251
0
7,487
9,379
17,891
0
L
Thor
iclirr
Thor
1,520
802
0
0
9,591
2,800
0
3,855
4,699
0
3,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,054
Gold Earned
67,028
232
Minions Killed
266
9
Camps Cleared
5
1,169,083
Distance Traveled
1,042,102
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,317
1,178
104
8
0
250,689
0
W
Merlin
13,092
1,007
62
5
1
198,295
0
L
Nox
14,334
1,103
24
2
0
262,957
0
L
Chernobog
17,666
1,359
104
8
4
244,215
0
L
Cthulhu
12,764
982
75
6
1
221,583
3
W
Nemesis
14,796
1,138
22
2
4
204,708
0
W
Bellona
13,998
1,077
17
1
3
255,331
0
L
Poseidon
12,111
932
60
5
0
205,062
1
W
Khepri
13,851
1,065
27
2
1
260,060
0
L
Thor
10,153
781
3
0
0
108,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role