Player Matchup

Ymir
Ymir
Rhodox
Ymir
Level 117
God Stats
13W - 12L
1,595 SR
Queue Stats
151W - 147L
1,508 Elo+
Solo
Chiron
Chiron
dieper04
Chiron
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
184W - 186L
1,495 Elo+
Party 1
Merlin
Merlin
javinightmare
Merlin
Level 108
God Stats
10W - 9L
1,388 SR
Queue Stats
193W - 203L
1,489 Elo+
Party 1
Mulan
Mulan
rshrsh
Mulan
Level 157
God Stats
6W - 1L
1,858 SR
Queue Stats
87W - 91L
1,485 Elo+
Solo
Da Ji
Da Ji
saitoII
Da Ji
Level 129
God Stats
1W - 1L
1,730 SR
Queue Stats
304W - 302L
1,568 Elo+
Solo
Team Averages
Level 122
1,614 SR
1,509 Elo+

VS

Team Averages
Level 90
1,610 SR
1,523 Elo+
Ares
Ares
HoyEsMiercoles
Ares
Level 41
God Stats
7W - 3L
1,905 SR
Queue Stats
108W - 78L
1,625 Elo+
Solo
Kali
Kali
IceShadow65
Kali
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 172L
1,497 Elo+
Party 2
Danzaburou
Danzaburou
PsixBT
Danzaburou
Level 103
God Stats
22W - 11L
1,645 SR
Queue Stats
448W - 417L
1,506 Elo+
Solo
The Morrigan
The Morrigan
TypischPablo
The Morrigan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 137L
1,485 Elo+
Party 2
Sun Wukong
Sun Wukong
myrdstom
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Rhodox
Ymir
12
5 / 1 / 2
7,450
532
5,471
8,140
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
dieper04
Chiron
13
3 / 1 / 4
7,337
524
8,853
9,261
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
7,680
549
3,734
6,443
2,162
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Mulan
rshrsh
Mulan
14
2 / 1 / 1
8,370
598
7,827
10,676
9,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Da Ji
saitoII
Da Ji
12
3 / 3 / 7
7,284
520
5,230
9,352
3,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,626
473
5,638
13,326
6,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 1
6,216
444
3,196
10,466
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
PsixBT
Danzaburou
12
1 / 3 / 0
7,060
504
6,074
9,875
3,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
TypischPablo
The Morrigan
13
0 / 3 / 2
7,270
519
5,843
6,978
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
myrdstom
Sun Wukong
14
2 / 3 / 1
8,186
585
4,481
12,044
6,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
15
Kills
7
7
Deaths
15
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
1
2
1
0.75
L
Danzaburou
PsixBT
Danzaburou
1
3
0
0.33
W
Ymir
Rhodox
Ymir
5
1
2
6
L
The Morrigan
TypischPablo
The Morrigan
0
3
2
0.33
W
Chiron
dieper04
Chiron
3
1
4
5
W
2
1
2
3
L
Sun Wukong
myrdstom
Sun Wukong
2
3
1
0.83
W
Mulan
rshrsh
Mulan
2
1
1
2.5
W
Da Ji
saitoII
Da Ji
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,115
Damage
25,232
43,872
Taken
52,689
23,076
Mitigated
22,260
14,955
Healing
17,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,638
395
0
2,704
13,326
6,338
19
3,214
10,112
15,650
0
L
3,196
1,371
0
5,294
10,466
3,605
0
1,439
9,027
0
30,748
L
Danzaburou
PsixBT
Danzaburou
6,074
1,799
0
3,699
9,875
3,239
75
838
9,037
0
43,407
W
Ymir
Rhodox
Ymir
5,471
1,263
0
1,864
8,140
4,865
0
3,269
4,744
28,922
0
L
The Morrigan
TypischPablo
The Morrigan
5,843
1,013
0
1,408
6,978
2,548
0
3,204
3,704
53,730
1,709
W
Chiron
dieper04
Chiron
8,853
5,331
523
4,142
9,261
2,838
794
1,878
7,339
0
45,608
W
3,734
133
0
750
6,443
2,162
0
2,552
3,747
46,634
0
L
Sun Wukong
myrdstom
Sun Wukong
4,481
904
0
4,718
12,044
6,530
0
440
11,604
0
57,388
W
Mulan
rshrsh
Mulan
7,827
764
0
4,403
10,676
9,795
0
0
10,676
0
61,547
W
Da Ji
saitoII
Da Ji
5,230
1,188
0
3,273
9,352
3,416
0
2,267
6,993
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,121
Gold Earned
35,358
421
Minions Killed
424
0
Camps Cleared
0
1,245,436
Distance Traveled
1,296,640
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,626
473
23
2
0
249,435
6
L
Kali
6,216
444
74
5
0
299,658
3
L
Danzaburou
7,060
504
80
6
0
231,913
1
W
Ymir
7,450
532
41
3
0
229,176
5
L
The Morrigan
7,270
519
118
8
0
244,007
1
W
Chiron
7,337
524
80
6
0
246,150
3
W
Merlin
7,680
549
97
7
0
248,301
4
L
Sun Wukong
8,186
585
129
9
0
271,627
2
W
Mulan
8,370
598
138
10
0
255,788
2
W
Da Ji
7,284
520
65
5
0
266,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role