Player Matchup

Artio
Artio
Dr_Sleezy_
Artio
Level 48
God Stats
29W - 20L
1,545 SR
Queue Stats
329W - 257L
1,486 Elo+
Solo
Zhong Kui
Zhong Kui
zZen Aku Zz
Zhong Kui
Level 102
God Stats
2W - 0L
1,715 SR
Queue Stats
456W - 400L
1,549 Elo+
Party 2
Anhur
Anhur
zahir2018
Anhur
Level 91
God Stats
27W - 10L
1,551 SR
Queue Stats
220W - 145L
1,572 Elo+
Party 2
Team Averages
Level 80
1,604 SR
1,536 Elo+

VS

Team Averages
Level 40
1,383 SR
1,277 Elo+
Sobek
Sobek
FBK_GHOST_12
Sobek
Level 65
God Stats
29W - 36L
1,372 SR
Queue Stats
92W - 184L
1,314 Elo+
Solo
Awilix
Awilix
Phoenix_JoyKill1
Awilix
Level 44
God Stats
4W - 6L
1,388 SR
Queue Stats
53W - 164L
1,197 Elo+
Party 1
Izanami
Izanami
karmaisapain132
Izanami
Level 11
God Stats
3W - 4L
1,388 SR
Queue Stats
10W - 10L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
9
1 / 2 / 17
7,753
775
3,461
8,700
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
zZen Aku Zz
Zhong Kui
12
5 / 0 / 19
8,438
844
7,940
8,559
5,812
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
zahir2018
Anhur
13
19 / 0 / 4
10,110
1,011
15,606
7,422
2,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,394
639
4,301
12,481
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 10 / 1
5,577
558
3,172
10,117
3,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 10 / 1
5,892
589
4,670
9,699
2,346
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
25
Kills
1
2
Deaths
26
40
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artio
1
2
17
4.75
L
1
6
0
0.17
L
0
10
1
0.05
L
0
10
1
0.05
W
Zhong Kui
zZen Aku Zz
Zhong Kui
5
0
19
14.5
W
Anhur
zahir2018
Anhur
19
0
4
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
12,143
24,681
Taken
32,297
13,601
Mitigated
11,768
11,233
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
3,461
113
2,027
3,306
8,700
4,803
949
1,450
7,250
11,265
0
L
4,301
412
0
1,741
12,481
6,308
0
3,643
8,586
12,811
0
L
3,172
1,220
24
294
10,117
3,114
0
3,326
6,559
0
13,912
L
4,670
3,173
516
856
9,699
2,346
0
3,653
5,751
0
22,142
W
Zhong Kui
zZen Aku Zz
Zhong Kui
7,940
492
0
3,778
8,559
5,812
201
1,379
7,180
21,288
0
W
Anhur
zahir2018
Anhur
15,606
9,837
0
2,122
7,422
2,986
1,435
1,522
5,900
0
52,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,301
Gold Earned
17,863
128
Minions Killed
84
0
Camps Cleared
0
527,496
Distance Traveled
458,572
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,753
775
16
2
0
170,930
2
L
Sobek
6,394
639
23
2
0
159,297
2
L
Awilix
5,577
558
16
2
0
176,952
0
L
Izanami
5,892
589
45
5
0
122,323
0
W
Zhong Kui
8,438
844
26
3
0
185,205
0
W
Anhur
10,110
1,011
86
9
0
171,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role