Player Matchup

Aphrodite
Aphrodite
BurgerDisturber
Aphrodite
Level 7
God Stats
0W - 1L
1,326 SR
Queue Stats
12W - 29L
995 Elo+
Solo
Set
Set
Koyter
Set
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Thor
Thor
NivekRelyk
Thor
Level 23
God Stats
0W - 6L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo
Osiris
Osiris
adkay370
Osiris
Level 28
God Stats
5W - 2L
1,805 SR
Queue Stats
95W - 83L
1,504 Elo+
Solo
Ymir
Ymir
sergionater14
Ymir
Level 29
God Stats
3W - 5L
1,561 SR
Queue Stats
45W - 55L
1,312 Elo+
Solo
Team Averages
Level 18
1,538 SR
1,362 Elo+

VS

Team Averages
Level 19
1,398 SR
1,337 Elo+
Bellona
Bellona
Dakimitsu
Bellona
Level 29
God Stats
10W - 12L
1,500 SR
Queue Stats
111W - 106L
1,495 Elo+
Party 1
Thanatos
Thanatos
Shintaigou_Yuki
Thanatos
Level 9
God Stats
2W - 0L
1,281 SR
Queue Stats
2W - 2L
1,245 Elo+
Party 1
Chang'e
Chang'e
imrobert3
Chang'e
Level 29
God Stats
18W - 15L
1,514 SR
Queue Stats
193W - 171L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
yagomiranda134
Danzaburou
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
355W - 412L
1,259 Elo+
Solo
Ares
Ares
Гришенька
Ares
Level 12
God Stats
2W - 3L
1,194 SR
Queue Stats
30W - 50L
1,225 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BurgerDisturber
Aphrodite
11
1 / 3 / 6
7,766
388
1,386
6,133
2,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
Koyter
Set
11
2 / 9 / 4
7,667
383
3,671
11,184
4,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
6 / 2 / 4
10,602
530
12,574
18,450
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
adkay370
Osiris
13
8 / 2 / 3
9,283
464
9,475
15,171
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
7 / 4 / 1
10,516
526
11,244
17,655
9,111
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dakimitsu
Bellona
18
8 / 6 / 3
11,728
586
15,646
17,495
15,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
15
1 / 5 / 1
9,609
480
1,739
12,125
5,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
imrobert3
Chang'e
16
9 / 5 / 5
10,823
541
19,659
17,788
6,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
yagomiranda134
Danzaburou
15
1 / 4 / 1
9,757
488
7,923
9,488
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 4 / 3
6,580
329
334
4,954
1,649

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
32
24
Kills
19
20
Deaths
24
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BurgerDisturber
Aphrodite
1
3
6
1.33
W
Bellona
Dakimitsu
Bellona
8
6
3
1.58
L
Set
Koyter
Set
2
9
4
0.44
L
6
2
4
4
W
Thanatos
1
5
1
0.3
L
Osiris
adkay370
Osiris
8
2
3
4.75
W
Chang'e
imrobert3
Chang'e
9
5
5
2.3
L
7
4
1
1.88
W
Danzaburou
yagomiranda134
Danzaburou
1
4
1
0.38
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,350
Damage
45,301
68,593
Taken
61,850
33,021
Mitigated
32,815
17,722
Healing
26,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BurgerDisturber
Aphrodite
1,386
960
1,554
1,389
6,133
2,566
586
1,567
4,442
7,399
0
W
Bellona
Dakimitsu
Bellona
15,646
6,175
0
2,474
17,495
15,996
3,880
4,551
12,944
0
60,073
L
Set
Koyter
Set
3,671
1,840
0
322
11,184
4,538
57
5,324
5,477
0
26,460
L
12,574
3,489
0
6,086
18,450
6,840
0
5,614
12,455
0
60,773
W
Thanatos
1,739
515
0
9,227
12,125
5,568
0
1,459
10,666
0
55,956
L
Osiris
adkay370
Osiris
9,475
3,039
0
4,056
15,171
9,966
4,172
3,041
11,969
197
43,527
W
Chang'e
imrobert3
Chang'e
19,659
950
3,327
9,254
17,788
6,189
1,958
1,408
16,380
71,257
0
L
11,244
2,694
308
4,007
17,655
9,111
1,162
3,157
14,257
50,984
0
W
Danzaburou
yagomiranda134
Danzaburou
7,923
4,641
0
2,057
9,488
3,413
608
4,456
5,032
0
52,388
W
334
334
0
0
4,954
1,649
179
948
4,006
1,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,834
Gold Earned
48,497
299
Minions Killed
391
0
Camps Cleared
0
1,477,507
Distance Traveled
1,567,638
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,766
388
7
0
0
299,271
0
W
Bellona
11,728
586
114
6
0
386,931
0
L
Set
7,667
383
33
2
0
225,625
0
L
Thor
10,602
530
89
4
0
362,561
4
W
Thanatos
9,609
480
97
5
0
362,636
1
L
Osiris
9,283
464
79
4
0
263,786
0
W
Chang'e
10,823
541
87
4
0
347,440
2
L
Ymir
10,516
526
91
5
0
326,264
0
W
Danzaburou
9,757
488
89
4
0
303,496
5
W
Ares
6,580
329
4
0
0
167,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role