Player Matchup

Cthulhu
Cthulhu
HCLC58
Cthulhu
Level 28
God Stats
72W - 54L
1,639 SR
Queue Stats
214W - 215L
1,478 Elo+
Solo
Nox
Nox
ReturnToBase_
Nox
Level 8
God Stats
7W - 6L
1,813 SR
Queue Stats
12W - 12L
1,593 Elo+
Solo
Ratatoskr
Ratatoskr
SilverFang3336
Ratatoskr
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 162L
1,484 Elo+
Solo
Neith
Neith
SrClipper95
Neith
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,591 Elo+
Solo
Thor
Thor
knackige_Schelle
Thor
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 58L
1,736 Elo+
Solo
Team Averages
Level 14
1,590 SR
1,576 Elo+

VS

Team Averages
Level 44
1,570 SR
1,623 Elo+
Chaac
Chaac
Barkerbeast
Chaac
Level 15
God Stats
2W - 6L
1,249 SR
Queue Stats
28W - 28L
1,435 Elo+
Solo
Heimdallr
Heimdallr
Heimdxllr
Heimdallr
Level 4
God Stats
8W - 0L
1,869 SR
Queue Stats
17W - 2L
1,850 Elo+
Party 1
Khepri
Khepri
Loggicka
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,608 Elo+
Solo
Set
Set
MorgenMichael
Set
Level 154
God Stats
6W - 6L
1,546 SR
Queue Stats
356W - 278L
1,690 Elo+
Party 1
Zeus
Zeus
NoRothmans
Zeus
Level 30
God Stats
5W - 2L
1,688 SR
Queue Stats
137W - 145L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HCLC58
Cthulhu
18
1 / 7 / 4
11,552
428
13,308
22,051
21,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 5 / 3
14,545
539
16,358
17,542
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
SilverFang3336
Ratatoskr
20
2 / 7 / 4
12,796
474
8,282
24,012
10,373
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

5
0 / 7 / 1
7,233
268
1,586
5,956
1,147
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
2 / 9 / 5
12,011
445
8,894
23,855
19,977
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 8
14,835
549
13,627
24,378
27,783
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Heimdxllr
Heimdallr
20
22 / 4 / 5
18,248
676
33,235
22,145
10,581
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Loggicka
Khepri
5
0 / 0 / 0
8,262
306
0
81
26
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
8 / 6 / 7
14,897
552
18,732
27,030
16,621
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
2 / 4 / 4
15,091
559
7,498
14,409
6,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
59
16
Kills
35
35
Deaths
16
17
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
2
8
3.5
L
Cthulhu
HCLC58
Cthulhu
1
7
4
0.43
W
Heimdallr
Heimdxllr
Heimdallr
22
4
5
6.13
W
Khepri
Loggicka
Khepri
0
0
0
0
W
8
6
7
1.92
W
2
4
4
1
L
11
5
3
2.5
L
Ratatoskr
SilverFang3336
Ratatoskr
2
7
4
0.57
L
0
7
1
0.07
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,428
Damage
73,092
93,416
Taken
88,043
60,629
Mitigated
61,197
9,195
Healing
36,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,627
3,912
0
12,750
24,378
27,783
1,701
8,697
15,455
146
92,259
L
Cthulhu
HCLC58
Cthulhu
13,308
310
74
4,391
22,051
21,015
0
1,326
20,155
58,651
0
W
Heimdallr
Heimdxllr
Heimdallr
33,235
23,640
0
9,439
22,145
10,581
5,094
8,302
13,420
0
176,875
W
Khepri
Loggicka
Khepri
0
0
0
0
81
26
0
46
35
1,066
0
W
18,732
8,813
0
8,933
27,030
16,621
0
7,735
18,910
0
123,043
W
7,498
1,033
0
5,501
14,409
6,186
2,021
5,215
8,886
99,967
0
L
16,358
2,020
388
2,595
17,542
8,117
865
3,421
13,878
71,996
0
L
Ratatoskr
SilverFang3336
Ratatoskr
8,282
2,808
0
580
24,012
10,373
0
905
22,981
0
97,748
L
1,586
1,012
0
517
5,956
1,147
0
0
5,954
0
9,844
L
8,894
1,513
0
650
23,855
19,977
0
1,992
21,165
0
72,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,137
Gold Earned
71,333
527
Minions Killed
724
0
Camps Cleared
0
2,203,000
Distance Traveled
1,855,494
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,835
549
178
7
0
479,776
2
L
Cthulhu
11,552
428
101
4
0
494,774
4
W
Heimdallr
18,248
676
215
8
0
424,623
5
W
Khepri
8,262
306
4
0
0
32,196
0
W
Set
14,897
552
156
6
0
514,287
3
W
Zeus
15,091
559
171
6
0
404,612
0
L
Nox
14,545
539
141
5
0
521,713
5
L
Ratatoskr
12,796
474
152
6
0
579,292
3
L
Neith
7,233
268
15
1
0
155,255
2
L
Thor
12,011
445
118
4
0
451,966
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role