Player Matchup

Cthulhu
Cthulhu
Filthyysquid
Cthulhu
Level 124
God Stats
9W - 3L
1,798 SR
Queue Stats
201W - 166L
1,606 Elo+
Party 1
Danzaburou
Danzaburou
Haha_WhoNext
Danzaburou
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
180W - 195L
1,430 Elo+
Solo
Tiamat
Tiamat
Unlimitedcomb5
Tiamat
Level 45
God Stats
11W - 8L
1,628 SR
Queue Stats
219W - 170L
1,621 Elo+
Party 1
Raijin
Raijin
deutschd2
Raijin
Level 49
God Stats
4W - 5L
1,549 SR
Queue Stats
236W - 248L
1,452 Elo+
Solo
Erlang Shen
Erlang Shen
justice45
Erlang Shen
Level 44
God Stats
4W - 6L
1,456 SR
Queue Stats
241W - 251L
1,492 Elo+
Solo
Team Averages
Level 62
1,586 SR
1,520 Elo+

VS

Team Averages
Level 51
1,489 SR
1,478 Elo+
Bastet
Bastet
Distanceld
Bastet
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 103L
1,639 Elo+
Party 2
Merlin
Merlin
ENZO-WARFARE11
Merlin
Level 101
God Stats
4W - 4L
1,423 SR
Queue Stats
297W - 246L
1,397 Elo+
Party 3
Ymir
Ymir
UNLUCKYJAS
Ymir
Level 13
God Stats
2W - 2L
1,684 SR
Queue Stats
13W - 27L
1,325 Elo+
Party 3
Izanami
Izanami
maakjouvrek
Izanami
Level 39
God Stats
0W - 2L
1,343 SR
Queue Stats
19W - 26L
1,338 Elo+
Solo
Sun Wukong
Sun Wukong
别打kk啊
Sun Wukong
Level 48
God Stats
1W - 3L
1,494 SR
Queue Stats
130W - 83L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Filthyysquid
Cthulhu
15
5 / 2 / 10
9,368
551
12,185
12,924
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Haha_WhoNext
Danzaburou
15
3 / 2 / 7
9,874
581
6,708
9,483
3,433
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 3
8,909
524
8,651
12,422
14,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
deutschd2
Raijin
15
7 / 2 / 5
9,532
561
11,361
7,973
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
justice45
Erlang Shen
16
4 / 2 / 4
9,589
564
6,289
11,663
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Distanceld
Bastet
14
3 / 2 / 4
8,514
501
11,561
11,661
3,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 5 / 0
7,484
440
4,477
11,305
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
5,989
352
1,718
13,505
7,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
maakjouvrek
Izanami
12
3 / 5 / 3
7,803
459
3,319
10,195
4,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
别打kk啊
Sun Wukong
17
5 / 3 / 0
9,995
588
8,988
14,401
8,450
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
19
Kills
13
13
Deaths
21
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bastet
Distanceld
Bastet
3
2
4
2.5
L
2
5
0
0.4
W
Cthulhu
Filthyysquid
Cthulhu
5
2
10
5
W
Danzaburou
Haha_WhoNext
Danzaburou
3
2
7
3.25
L
0
6
3
0.25
W
0
5
3
0.3
W
Raijin
deutschd2
Raijin
7
2
5
4.75
W
Erlang Shen
justice45
Erlang Shen
4
2
4
3
L
Izanami
maakjouvrek
Izanami
3
5
3
0.9
L
Sun Wukong
别打kk啊
Sun Wukong
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,194
Damage
30,063
54,465
Taken
61,067
39,127
Mitigated
27,808
15,693
Healing
8,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Distanceld
Bastet
11,561
4,223
0
2,724
11,661
3,922
0
5,185
6,204
0
48,182
L
4,477
244
0
2,175
11,305
3,546
0
6,064
4,902
40,326
0
W
Cthulhu
Filthyysquid
Cthulhu
12,185
608
450
2,717
12,924
12,945
0
2,333
10,412
45,276
0
W
Danzaburou
Haha_WhoNext
Danzaburou
6,708
1,814
0
3,705
9,483
3,433
3,528
751
8,692
0
57,123
L
1,718
864
0
442
13,505
7,858
0
8,032
5,332
6,177
0
W
8,651
1,542
0
5,116
12,422
14,511
732
0
12,422
52,103
0
W
Raijin
deutschd2
Raijin
11,361
874
9
1,725
7,973
2,830
1,203
977
6,836
54,613
0
W
Erlang Shen
justice45
Erlang Shen
6,289
3,389
0
1,971
11,663
5,408
0
1,613
9,908
0
70,529
L
Izanami
maakjouvrek
Izanami
3,319
2,315
0
544
10,195
4,032
0
4,545
5,537
0
32,688
L
Sun Wukong
别打kk啊
Sun Wukong
8,988
2,374
0
2,233
14,401
8,450
0
6,932
6,895
0
73,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,272
Gold Earned
39,785
501
Minions Killed
417
0
Camps Cleared
0
1,630,632
Distance Traveled
1,562,801
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,514
501
71
4
0
389,884
4
L
Merlin
7,484
440
78
5
0
277,704
1
W
Cthulhu
9,368
551
45
3
0
333,271
6
W
Danzaburou
9,874
581
116
7
0
314,744
3
L
Ymir
5,989
352
12
1
0
241,269
0
W
Tiamat
8,909
524
120
7
0
281,890
3
W
Raijin
9,532
561
111
7
0
322,825
7
W
Erlang Shen
9,589
564
109
6
0
377,902
4
L
Izanami
7,803
459
67
4
0
335,789
0
L
Sun Wukong
9,995
588
189
11
0
318,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role