Player Matchup

Olorun
Olorun
Amoo-_-Mehdi
Olorun
Level 128
God Stats
3W - 4L
1,740 SR
Queue Stats
634W - 515L
1,525 Elo+
Party 2
Jormungandr
Jormungandr
JoplinBlack14
Jormungandr
Level 69
God Stats
9W - 7L
1,605 SR
Queue Stats
98W - 94L
1,547 Elo+
Solo
Sol
Sol
aidinasg
Sol
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
626W - 492L
1,524 Elo+
Party 2
Thanatos
Thanatos
concordia123
Thanatos
Level 88
God Stats
25W - 30L
1,579 SR
Queue Stats
272W - 257L
1,553 Elo+
Solo
Odin
Odin
hamed_emami99
Odin
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
452W - 386L
1,523 Elo+
Party 2
Team Averages
Level 107
1,585 SR
1,534 Elo+

VS

Team Averages
Level 110
1,512 SR
1,543 Elo+
Vulcan
Vulcan
 
Vulcan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AngryCat-28
Medusa
Level 60
God Stats
12W - 12L
1,598 SR
Queue Stats
668W - 650L
1,567 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
Level 108
God Stats
20W - 15L
1,662 SR
Queue Stats
1,251W - 1,195L
1,509 Elo+
Solo
Osiris
Osiris
L2-Tirapuerta
Osiris
Level 107
God Stats
1W - 1L
1,303 SR
Queue Stats
72W - 64L
1,561 Elo+
Solo
Awilix
Awilix
milkay
Awilix
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
582W - 476L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
4 / 3 / 0
7,437
531
6,015
9,837
3,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
JoplinBlack14
Jormungandr
12
1 / 2 / 0
6,983
499
7,288
10,432
6,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
1 / 2 / 3
6,955
497
3,767
6,044
2,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
concordia123
Thanatos
10
0 / 5 / 3
6,120
437
3,137
10,222
3,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 4
6,178
441
5,224
9,011
3,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 0 / 7
7,492
535
12,270
5,353
1,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
11
0 / 0 / 1
6,740
481
1,865
4,843
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
12
3 / 3 / 8
7,457
533
3,043
10,300
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 1 / 2
8,356
597
8,535
12,076
8,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
milkay
Awilix
14
7 / 2 / 6
8,126
580
7,572
8,666
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
16
16
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
0
7
6.5
L
Olorun
4
3
0
1.33
W
Medusa
0
0
1
0.5
W
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
3
3
8
2.33
L
Jormungandr
JoplinBlack14
Jormungandr
1
2
0
0.5
W
3
1
2
4
L
1
2
3
1.25
L
Thanatos
concordia123
Thanatos
0
5
3
0.3
L
0
4
4
0.5
W
Awilix
milkay
Awilix
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,431
Damage
33,285
45,546
Taken
41,238
19,153
Mitigated
18,816
17,701
Healing
16,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,270
3,167
0
1,250
5,353
1,709
0
2,656
2,697
55,044
0
L
Olorun
6,015
2,947
339
3,365
9,837
3,366
0
5,183
4,424
52,199
0
W
Medusa
1,865
711
0
2,546
4,843
1,369
0
790
4,053
0
38,771
W
Kumbhakarna
ChR1sT0pH3r72
Kumbhakarna
3,043
64
258
2,166
10,300
4,600
0
3,536
6,764
12,176
0
L
Jormungandr
JoplinBlack14
Jormungandr
7,288
2,291
0
2,555
10,432
6,560
325
246
10,186
42,500
0
W
8,535
4,322
0
6,287
12,076
8,455
114
6,817
4,704
0
53,648
L
3,767
1,143
0
2,736
6,044
2,056
0
2,088
3,878
30,627
3,409
L
Thanatos
concordia123
Thanatos
3,137
869
0
7,098
10,222
3,403
0
2,598
7,574
0
32,745
L
5,224
988
0
1,608
9,011
3,768
0
4,670
4,171
0
20,416
W
Awilix
milkay
Awilix
7,572
2,845
0
3,910
8,666
2,683
0
2,539
6,127
0
43,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,673
Gold Earned
38,171
379
Minions Killed
398
0
Camps Cleared
0
1,230,791
Distance Traveled
1,396,267
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,492
535
99
7
0
290,991
2
L
Olorun
7,437
531
110
8
0
242,663
1
W
Medusa
6,740
481
87
6
0
279,043
5
W
Kumbhakarna
7,457
533
21
2
0
279,668
1
L
Jormungandr
6,983
499
93
7
0
221,745
5
W
Osiris
8,356
597
117
8
0
248,742
3
L
Sol
6,955
497
84
6
0
239,702
2
L
Thanatos
6,120
437
61
4
0
253,864
4
L
Odin
6,178
441
31
2
0
272,817
3
W
Awilix
8,126
580
74
5
0
297,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role