Player Matchup

Kukulkan
Kukulkan
Elmanolo89ggez
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,559 Elo+
Solo
Hachiman
Hachiman
FatLarz
Hachiman
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 77L
1,611 Elo+
Solo
Awilix
Awilix
NathalieBiden
Awilix
Level 17
God Stats
1W - 1L
1,770 SR
Queue Stats
149W - 124L
1,616 Elo+
Solo
Kuzenbo
Kuzenbo
Origαmi
Kuzenbo
Level 14
God Stats
2W - 1L
1,865 SR
Queue Stats
28W - 14L
1,723 Elo+
Solo
Medusa
Medusa
cnccat
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,186 Elo+
Solo
Team Averages
Level 14
1,627 SR
1,539 Elo+

VS

Team Averages
Level 18
1,627 SR
1,609 Elo+
Danzaburou
Danzaburou
BigDaddyChamSuck
Danzaburou
Level 7
God Stats
11W - 7L
1,500 SR
Queue Stats
256W - 254L
1,596 Elo+
Solo
Geb
Geb
JamDext
Geb
Level 22
God Stats
4W - 0L
1,887 SR
Queue Stats
165W - 167L
1,565 Elo+
Solo
Janus
Janus
SamChispas
Janus
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 22L
1,614 Elo+
Solo
Ravana
Ravana
Tectly
Ravana
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
131W - 118L
1,514 Elo+
Solo
King Arthur
King Arthur
Wersic
King Arthur
Level 27
God Stats
5W - 5L
1,747 SR
Queue Stats
117W - 61L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 5 / 1
7,085
472
4,849
5,866
1,889
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
FatLarz
Hachiman
11
2 / 5 / 2
6,780
452
4,523
11,600
3,157
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 3
8,336
556
7,158
11,016
4,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
Origαmi
Kuzenbo
15
4 / 2 / 2
8,040
536
8,335
9,920
13,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
cnccat
Medusa
10
2 / 4 / 3
6,483
432
4,263
8,942
2,551
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigDaddyChamSuck
Danzaburou
13
2 / 2 / 2
7,867
524
7,017
8,318
2,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
12
1 / 2 / 9
7,604
507
5,049
10,617
6,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
16
11 / 3 / 1
9,598
640
6,306
6,963
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Tectly
Ravana
14
5 / 1 / 3
8,138
543
5,133
4,890
1,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Wersic
King Arthur
15
1 / 5 / 2
8,168
545
7,682
14,023
6,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
37
13
Kills
20
21
Deaths
13
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigDaddyChamSuck
Danzaburou
2
2
2
1.5
L
Kukulkan
1
5
1
0.3
L
Hachiman
FatLarz
Hachiman
2
5
2
0.6
W
Geb
1
2
9
2.75
L
4
5
3
1.1
L
Kuzenbo
Origαmi
Kuzenbo
4
2
2
2.5
W
Janus
11
3
1
3.83
W
Ravana
Tectly
Ravana
5
1
3
6.5
W
King Arthur
Wersic
King Arthur
1
5
2
0.4
L
Medusa
cnccat
Medusa
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,128
Damage
31,187
47,344
Taken
44,811
25,231
Mitigated
18,781
13,817
Healing
11,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigDaddyChamSuck
Danzaburou
7,017
3,276
0
1,260
8,318
2,569
496
374
7,944
0
49,854
L
Kukulkan
4,849
597
0
76
5,866
1,889
0
2,744
3,122
31,731
0
L
Hachiman
FatLarz
Hachiman
4,523
2,877
0
5,044
11,600
3,157
531
1,646
9,954
0
38,426
W
Geb
5,049
426
0
2,303
10,617
6,088
309
3,286
7,331
25,334
0
L
7,158
2,930
0
3,258
11,016
4,019
0
3,084
7,932
0
44,661
L
Kuzenbo
Origαmi
Kuzenbo
8,335
1,879
0
3,420
9,920
13,615
0
1,216
8,704
39,723
0
W
Janus
6,306
501
0
490
6,963
2,184
0
1,148
5,815
57,280
0
W
Ravana
Tectly
Ravana
5,133
1,253
0
2,415
4,890
1,559
508
415
4,475
0
45,828
W
King Arthur
Wersic
King Arthur
7,682
1,311
0
5,058
14,023
6,381
26
7,961
6,062
0
54,058
L
Medusa
cnccat
Medusa
4,263
2,163
0
2,019
8,942
2,551
821
2,665
6,277
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,724
Gold Earned
41,375
315
Minions Killed
434
0
Camps Cleared
0
1,324,528
Distance Traveled
1,404,439
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,867
524
82
5
0
271,457
3
L
Kukulkan
7,085
472
74
5
0
265,072
3
L
Hachiman
6,780
452
71
5
0
229,408
4
W
Geb
7,604
507
29
2
0
298,087
3
L
Awilix
8,336
556
77
5
0
314,959
8
L
Kuzenbo
8,040
536
57
4
0
269,551
3
W
Janus
9,598
640
125
8
0
284,046
3
W
Ravana
8,138
543
88
6
0
308,822
15
W
King Arthur
8,168
545
110
7
0
242,027
0
L
Medusa
6,483
432
36
2
0
245,538
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role