Player Matchup

Mercury
Mercury
DaedrA225
Mercury
Level 24
God Stats
1W - 6L
1,425 SR
Queue Stats
425W - 405L
1,582 Elo+
Solo
Ares
Ares
JpierreK3
Ares
Level 24
God Stats
3W - 2L
1,694 SR
Queue Stats
82W - 45L
1,698 Elo+
Solo
Da Ji
Da Ji
KrallaxXx
Da Ji
Level 25
God Stats
12W - 14L
1,440 SR
Queue Stats
54W - 72L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
Ruxara
Xbalanque
Level 29
God Stats
0W - 1L
1,335 SR
Queue Stats
99W - 75L
1,686 Elo+
Solo
Anubis
Anubis
SamyMayflower
Anubis
Level 25
God Stats
18W - 21L
1,482 SR
Queue Stats
53W - 70L
1,369 Elo+
Party 1
Team Averages
Level 25
1,475 SR
1,540 Elo+

VS

Team Averages
Level 20
1,660 SR
1,560 Elo+
Terra
Terra
Devil002iraq
Terra
Level 29
God Stats
4W - 6L
1,677 SR
Queue Stats
295W - 337L
1,409 Elo+
Solo
Merlin
Merlin
JuIiusSeizure
Merlin
Level 17
God Stats
32W - 16L
1,853 SR
Queue Stats
152W - 114L
1,705 Elo+
Solo
Artio
Artio
LordShadow9dood
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,563 Elo+
Solo
Anhur
Anhur
ManxMusketeer
Anhur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
grosero666
Bakasura
Level 20
God Stats
2W - 1L
1,768 SR
Queue Stats
145W - 102L
1,621 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DaedrA225
Mercury
8
1 / 3 / 2
5,257
526
2,102
7,367
2,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
9
4 / 2 / 2
6,438
644
6,084
7,294
2,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Da Ji
KrallaxXx
Da Ji
9
3 / 5 / 0
5,385
539
4,106
7,143
2,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Xbalanque
Ruxara
Xbalanque
10
3 / 4 / 2
5,954
595
8,084
9,295
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
5,297
530
1,777
6,405
2,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
5,102
510
2,547
7,431
3,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
5 / 2 / 1
6,864
686
6,632
6,058
1,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 3 / 0
6,073
607
4,962
8,904
7,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
4 / 2 / 0
6,397
640
6,019
7,822
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
grosero666
Bakasura
11
4 / 1 / 2
6,304
630
3,319
7,157
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
11
Kills
18
18
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
DaedrA225
Mercury
1
3
2
0.67
W
1
3
3
0.83
L
Ares
4
2
2
2.5
W
5
2
1
2.75
L
Da Ji
KrallaxXx
Da Ji
3
5
0
0.6
W
4
3
0
1.33
W
4
2
0
2
L
Xbalanque
Ruxara
Xbalanque
3
4
2
1
L
0
4
1
0.13
W
Bakasura
grosero666
Bakasura
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,153
Damage
23,479
37,504
Taken
37,372
11,470
Mitigated
17,631
10,611
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DaedrA225
Mercury
2,102
1,092
0
2,284
7,367
2,118
0
2,176
5,141
0
18,760
W
2,547
1,012
643
2,724
7,431
3,971
0
1,465
5,966
9,245
0
L
Ares
6,084
414
0
1,594
7,294
2,597
0
3,090
3,992
16,349
0
W
6,632
364
0
240
6,058
1,954
0
3,432
2,626
42,033
0
L
Da Ji
KrallaxXx
Da Ji
4,106
1,058
0
1,260
7,143
2,276
0
4,554
2,342
0
12,954
W
4,962
819
0
3,587
8,904
7,337
200
0
8,904
25,318
0
W
6,019
3,898
0
2,374
7,822
1,904
0
631
7,191
0
38,175
L
Xbalanque
Ruxara
Xbalanque
8,084
5,306
0
3,297
9,295
1,855
0
1,180
8,115
0
38,311
L
1,777
251
0
2,176
6,405
2,624
683
3,141
3,073
26,431
0
W
Bakasura
grosero666
Bakasura
3,319
2,257
0
3,660
7,157
2,465
108
2,333
4,824
0
21,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,331
Gold Earned
30,740
211
Minions Killed
284
0
Camps Cleared
0
881,006
Distance Traveled
970,920
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,257
526
42
4
0
192,505
0
W
Terra
5,102
510
19
2
0
208,827
0
L
Ares
6,438
644
15
2
0
212,965
2
W
Merlin
6,864
686
79
8
0
196,680
1
L
Da Ji
5,385
539
25
3
0
155,680
1
W
Artio
6,073
607
47
5
0
181,256
5
W
Anhur
6,397
640
68
7
0
161,485
2
L
Xbalanque
5,954
595
66
7
0
168,782
4
L
Anubis
5,297
530
63
6
0
151,074
0
W
Bakasura
6,304
630
71
7
0
222,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role