Player Matchup

Bellona
Bellona
Dredhak
Bellona
Level 29
God Stats
18W - 14L
1,479 SR
Queue Stats
82W - 72L
1,400 Elo+
Solo
Medusa
Medusa
KBZJ
Medusa
Level 29
God Stats
2W - 3L
1,314 SR
Queue Stats
6W - 5L
1,678 Elo+
Solo
Scylla
Scylla
Zz_itsAlvaroo_zZ
Scylla
Level 12
God Stats
3W - 4L
1,500 SR
Queue Stats
19W - 52L
1,100 Elo+
Party 1
Da Ji
Da Ji
raven-powder615
Da Ji
Level 24
God Stats
2W - 2L
1,502 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Bakasura
Bakasura
ttv_samuhg
Bakasura
Level 11
God Stats
1W - 4L
1,065 SR
Queue Stats
11W - 33L
1,135 Elo+
Party 1
Team Averages
Level 21
1,372 SR
1,315 Elo+

VS

Team Averages
Level 29
1,513 SR
1,369 Elo+
Ullr
Ullr
MrChoci
Ullr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 123L
1,340 Elo+
Solo
Scylla
Scylla
NejKr0
Scylla
Level 29
God Stats
35W - 40L
1,400 SR
Queue Stats
899W - 931L
1,383 Elo+
Solo
Athena
Athena
fnvi_5
Athena
Level 29
God Stats
21W - 11L
1,618 SR
Queue Stats
47W - 41L
1,392 Elo+
Solo
Danzaburou
Danzaburou
khlebnikovIGOR
Danzaburou
Level 28
God Stats
17W - 19L
1,299 SR
Queue Stats
239W - 247L
1,361 Elo+
Solo
Nemesis
Nemesis
teddk94
Nemesis
Level 30
God Stats
0W - 1L
1,747 SR
Queue Stats
4W - 6L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dredhak
Bellona
20
14 / 1 / 5
16,179
578
25,662
28,537
22,097
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
KBZJ
Medusa
20
19 / 1 / 4
16,318
583
31,125
22,187
9,028
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 6 / 9
11,875
424
12,348
14,627
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 9 / 4
11,271
403
2,952
19,280
7,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
ttv_samuhg
Bakasura
16
1 / 5 / 9
11,576
413
4,725
17,430
6,496
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
MrChoci
Ullr
9
0 / 10 / 0
8,134
291
1,623
11,603
3,726
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
NejKr0
Scylla
18
6 / 4 / 6
11,783
421
20,010
13,211
5,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
fnvi_5
Athena
17
4 / 3 / 9
11,525
412
14,005
28,784
36,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
khlebnikovIGOR
Danzaburou
15
1 / 7 / 7
9,833
351
6,650
19,288
9,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
teddk94
Nemesis
17
11 / 12 / 4
11,734
419
21,998
25,591
14,086
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
48
36
Kills
22
22
Deaths
36
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dredhak
Bellona
14
1
5
16.5
W
Medusa
KBZJ
Medusa
19
1
4
21
L
Ullr
MrChoci
Ullr
0
10
0
0
L
Scylla
NejKr0
Scylla
6
4
6
2.25
W
2
6
9
1.08
L
Athena
fnvi_5
Athena
4
3
9
2.83
L
Danzaburou
khlebnikovIGOR
Danzaburou
1
7
7
0.64
W
0
9
4
0.22
L
Nemesis
teddk94
Nemesis
11
12
4
1.08
W
Bakasura
ttv_samuhg
Bakasura
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,812
Damage
64,286
102,061
Taken
98,477
49,746
Mitigated
69,469
27,761
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dredhak
Bellona
25,662
11,996
0
11,247
28,537
22,097
5,748
6,509
21,772
0
119,479
W
Medusa
KBZJ
Medusa
31,125
14,123
1,674
9,397
22,187
9,028
5,896
7,981
13,868
0
122,444
L
Ullr
MrChoci
Ullr
1,623
984
0
671
11,603
3,726
0
0
11,603
0
22,101
L
Scylla
NejKr0
Scylla
20,010
499
0
631
13,211
5,809
210
1,659
11,322
59,785
0
W
12,348
1,523
0
3,376
14,627
5,083
1,344
8,855
5,194
39,333
0
L
Athena
fnvi_5
Athena
14,005
3,143
1,082
2,592
28,784
36,533
234
2,740
25,808
39,063
0
L
Danzaburou
khlebnikovIGOR
Danzaburou
6,650
3,962
0
730
19,288
9,315
20
3,912
14,797
0
45,659
W
2,952
776
0
1,004
19,280
7,042
0
3,755
15,445
0
44,622
L
Nemesis
teddk94
Nemesis
21,998
9,041
0
2,074
25,591
14,086
582
2,913
22,544
0
62,243
W
Bakasura
ttv_samuhg
Bakasura
4,725
2,930
0
1,063
17,430
6,496
645
5,197
11,767
0
35,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,219
Gold Earned
53,009
554
Minions Killed
341
0
Camps Cleared
0
2,444,666
Distance Traveled
2,088,537
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,179
578
204
7
0
485,299
0
W
Medusa
16,318
583
159
6
0
504,617
0
L
Ullr
8,134
291
38
1
0
207,833
3
L
Scylla
11,783
421
98
4
0
495,109
0
W
Scylla
11,875
424
52
2
0
483,201
0
L
Athena
11,525
412
62
2
0
517,979
1
L
Danzaburou
9,833
351
69
2
0
425,083
0
W
Da Ji
11,271
403
77
3
0
450,520
0
L
Nemesis
11,734
419
74
3
0
442,533
0
W
Bakasura
11,576
413
62
2
0
521,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role