Player Matchup

Agni
Agni
Jayve9
Agni
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 1
Artemis
Artemis
RageRazor
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bastet
Bastet
o五条悟o
Bastet
Level 8
God Stats
4W - 3L
1,579 SR
Queue Stats
20W - 22L
1,329 Elo+
Party 1
Cthulhu
Cthulhu
tkwelsh
Cthulhu
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
あつやGG
Jormungandr
Level 7
God Stats
11W - 14L
1,356 SR
Queue Stats
20W - 27L
1,301 Elo+
Party 1
Team Averages
Level 10
1,487 SR
1,426 Elo+

VS

Team Averages
Level 14
1,486 SR
1,367 Elo+
Raijin
Raijin
Jenniro5512
Raijin
Level 27
God Stats
4W - 5L
1,340 SR
Queue Stats
91W - 108L
1,438 Elo+
Party 3
Susano
Susano
Naxorro
Susano
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,193 Elo+
Party 2
Set
Set
TurkeyAI
Set
Level 18
God Stats
10W - 8L
1,591 SR
Queue Stats
79W - 79L
1,481 Elo+
Party 3
Danzaburou
Danzaburou
rOmolda
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,224 Elo+
Party 2
Ares
Ares
zhouuexin
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jayve9
Agni
12
2 / 9 / 5
7,695
453
7,645
11,003
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
RageRazor
Artemis
3
0 / 1 / 1
5,094
300
438
691
208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bastet
15
8 / 4 / 4
9,181
540
10,281
14,159
4,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
tkwelsh
Cthulhu
12
3 / 0 / 3
8,074
475
6,456
6,289
3,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
あつやGG
Jormungandr
13
3 / 4 / 3
8,200
482
7,111
11,432
9,279
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
6 / 4 / 4
10,030
590
8,254
9,291
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Naxorro
Susano
10
0 / 2 / 1
7,234
426
1,083
9,251
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
7 / 2 / 1
10,476
616
11,663
15,387
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
rOmolda
Danzaburou
12
2 / 2 / 5
8,065
474
4,004
6,559
1,786
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ares
11
1 / 6 / 4
8,106
477
3,924
12,956
8,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
31
16
Kills
16
18
Deaths
16
16
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Agni
Jayve9
Agni
2
9
5
0.5
W
Raijin
6
4
4
2
W
Susano
Naxorro
Susano
0
2
1
0.25
L
Artemis
RageRazor
Artemis
0
1
1
0.5
W
7
2
1
3.75
L
Bastet
8
4
4
2.5
W
Danzaburou
rOmolda
Danzaburou
2
2
5
2.25
L
Cthulhu
tkwelsh
Cthulhu
3
0
3
4.5
W
Ares
1
6
4
0.5
L
Jormungandr
あつやGG
Jormungandr
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,931
Damage
28,928
43,574
Taken
53,444
20,846
Mitigated
22,484
5,952
Healing
14,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
Jayve9
Agni
7,645
1,101
0
0
11,003
3,247
442
5,598
5,025
31,450
0
W
Raijin
8,254
1,006
33
688
9,291
3,264
1,208
4,640
4,241
44,827
0
W
Susano
Naxorro
Susano
1,083
237
0
4,256
9,251
2,770
0
2,591
6,546
0
26,705
L
Artemis
RageRazor
Artemis
438
128
0
0
691
208
9
42
649
0
2,596
W
11,663
6,009
264
7,498
15,387
6,622
4,866
4,215
10,810
0
67,959
L
Bastet
10,281
4,225
0
4,140
14,159
4,587
0
2,394
11,655
0
59,543
W
Danzaburou
rOmolda
Danzaburou
4,004
1,359
0
867
6,559
1,786
1,597
3,228
3,296
0
30,475
L
Cthulhu
tkwelsh
Cthulhu
6,456
522
66
1,250
6,289
3,525
344
2,516
3,773
42,147
0
W
Ares
3,924
174
0
621
12,956
8,042
372
6,470
6,242
10,533
0
L
Jormungandr
あつやGG
Jormungandr
7,111
823
0
496
11,432
9,279
0
1,004
10,294
31,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,244
Gold Earned
43,911
296
Minions Killed
326
0
Camps Cleared
0
1,289,373
Distance Traveled
1,555,769
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,695
453
57
3
0
298,985
2
W
Raijin
10,030
590
91
5
0
271,867
1
W
Susano
7,234
426
49
3
0
304,618
1
L
Artemis
5,094
300
7
0
0
35,271
0
W
Set
10,476
616
122
7
0
321,279
1
L
Bastet
9,181
540
89
5
0
328,674
2
W
Danzaburou
8,065
474
52
3
0
324,194
0
L
Cthulhu
8,074
475
77
5
0
318,056
0
W
Ares
8,106
477
12
1
0
333,811
2
L
Jormungandr
8,200
482
66
4
0
308,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role