Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Black-Magica02
Artemis
Level 103
God Stats
4W - 7L
1,450 SR
Queue Stats
152W - 161L
1,431 Elo+
Solo
Sobek
Sobek
DrinkWaterPLZ
Sobek
Level 68
God Stats
2W - 2L
1,458 SR
Queue Stats
174W - 188L
1,491 Elo+
Solo
Raijin
Raijin
EA PRO 1738
Raijin
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 267L
1,314 Elo+
Solo
Set
Set
Tesakuiper
Set
Level 62
God Stats
4W - 2L
1,266 SR
Queue Stats
121W - 126L
1,443 Elo+
Solo
Team Averages
Level 82
1,435 SR
1,436 Elo+

VS

Team Averages
Level 95
1,416 SR
1,486 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bigseaman
Tsukuyomi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,692 Elo+
Solo
Sylvanus
Sylvanus
EbonyRage
Sylvanus
Level 61
God Stats
21W - 24L
1,503 SR
Queue Stats
33W - 50L
1,375 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LiZeRt98
Cu Chulainn
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,451 Elo+
Solo
Janus
Janus
TheDarleth
Janus
Level 82
God Stats
0W - 6L
1,075 SR
Queue Stats
314W - 372L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
2 / 0 / 1
8,063
576
5,990
12,030
7,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 1 / 5
6,930
495
4,598
6,318
2,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
4 / 3 / 7
7,604
543
6,776
16,575
11,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Raijin
13
4 / 3 / 4
8,008
572
5,655
7,923
2,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 1 / 5
8,139
581
6,265
9,254
3,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 3 / 3
8,017
573
8,687
9,597
3,058
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Bigseaman
Tsukuyomi
4
0 / 3 / 0
4,830
345
1,672
4,261
950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sylvanus
EbonyRage
Sylvanus
9
0 / 6 / 4
5,941
424
5,950
12,149
6,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
LiZeRt98
Cu Chulainn
12
0 / 4 / 0
6,855
490
7,722
12,071
3,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
4 / 3 / 2
8,020
573
7,162
6,705
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
17
Kills
8
8
Deaths
19
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
1
2.5
L
Danzaburou
 
Danzaburou
4
3
3
1.83
L
Tsukuyomi
Bigseaman
Tsukuyomi
0
3
0
0
W
2
1
5
4.5
W
4
3
7
2.5
W
Raijin
4
3
4
2
L
Sylvanus
EbonyRage
Sylvanus
0
6
4
0.33
L
Cu Chulainn
LiZeRt98
Cu Chulainn
0
4
0
0
W
5
1
5
7.5
L
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,284
Damage
31,193
52,100
Taken
44,783
27,798
Mitigated
16,623
23,254
Healing
15,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,990
556
0
6,641
12,030
7,755
0
617
11,391
46,875
0
L
Danzaburou
 
Danzaburou
8,687
3,967
222
3,325
9,597
3,058
825
926
8,643
0
50,740
L
Tsukuyomi
Bigseaman
Tsukuyomi
1,672
675
0
1,612
4,261
950
0
780
3,379
0
8,175
W
4,598
1,550
783
2,003
6,318
2,075
279
1,512
4,748
0
32,642
W
6,776
1,205
0
8,523
16,575
11,863
186
6,241
10,114
29,714
0
W
Raijin
5,655
639
0
1,373
7,923
2,574
976
2,369
5,363
41,470
0
L
Sylvanus
EbonyRage
Sylvanus
5,950
2,637
611
2,848
12,149
6,716
337
5,805
6,226
19,219
3,689
L
Cu Chulainn
LiZeRt98
Cu Chulainn
7,722
2,755
0
3,739
12,071
3,883
0
6,225
5,396
0
36,824
W
6,265
3,184
0
3,931
9,254
3,531
288
1,122
8,062
0
44,472
L
Janus
7,162
191
570
2,082
6,705
2,016
114
3,731
2,718
44,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,744
Gold Earned
33,663
418
Minions Killed
310
0
Camps Cleared
0
1,287,704
Distance Traveled
1,092,531
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,063
576
153
11
0
250,844
3
L
Danzaburou
8,017
573
73
5
0
244,263
2
L
Tsukuyomi
4,830
345
22
2
0
125,004
0
W
Artemis
6,930
495
57
4
0
250,436
8
W
Sobek
7,604
543
48
3
0
259,874
2
W
Raijin
8,008
572
78
6
0
231,742
0
L
Sylvanus
5,941
424
37
3
0
243,310
2
L
Cu Chulainn
6,855
490
75
5
0
252,076
3
W
Set
8,139
581
82
6
0
294,808
1
L
Janus
8,020
573
103
7
0
227,878
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role