Player Matchup

Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
FilSghanaffa
Jormungandr
Level 104
God Stats
3W - 3L
1,378 SR
Queue Stats
463W - 426L
1,552 Elo+
Party 1
Arachne
Arachne
Jakopel97
Arachne
Level 122
God Stats
22W - 9L
1,797 SR
Queue Stats
552W - 511L
1,580 Elo+
Party 1
Thoth
Thoth
Mena1993
Thoth
Level 140
God Stats
0W - 6L
1,144 SR
Queue Stats
221W - 212L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
defrog93
Erlang Shen
Level 157
God Stats
4W - 4L
1,798 SR
Queue Stats
446W - 430L
1,557 Elo+
Party 1
Team Averages
Level 130
1,523 SR
1,559 Elo+

VS

Team Averages
Level 119
1,638 SR
1,563 Elo+
Sol
Sol
 
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
EnvoyOfHate
Thanatos
Level 129
God Stats
9W - 1L
1,793 SR
Queue Stats
64W - 49L
1,637 Elo+
Party 2
Sun Wukong
Sun Wukong
L2-Tirapuerta
Sun Wukong
Level 107
God Stats
1W - 0L
1,793 SR
Queue Stats
72W - 64L
1,550 Elo+
Solo
Cabrakan
Cabrakan
Nerriviks
Cabrakan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 26L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
PrinsesUsagi
Cernunnos
Level 124
God Stats
1W - 0L
1,602 SR
Queue Stats
82W - 77L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 5 / 1
8,013
471
6,078
11,545
2,782
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
FilSghanaffa
Jormungandr
15
1 / 4 / 1
9,219
542
13,264
16,549
15,256
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Jakopel97
Arachne
13
1 / 4 / 0
7,536
443
5,743
15,003
4,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
Mena1993
Thoth
14
2 / 2 / 0
8,507
500
8,474
8,160
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
defrog93
Erlang Shen
12
1 / 4 / 3
7,445
438
6,544
15,737
8,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 8
8,962
527
12,125
14,471
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
EnvoyOfHate
Thanatos
16
8 / 1 / 4
9,918
583
8,860
10,778
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
L2-Tirapuerta
Sun Wukong
17
2 / 1 / 3
10,100
594
12,236
17,956
15,616
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Nerriviks
Cabrakan
14
3 / 1 / 7
8,883
523
5,193
11,740
9,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
PrinsesUsagi
Cernunnos
15
2 / 2 / 6
8,799
518
9,515
10,285
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
19
19
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
1
0.1
W
Sol
 
Sol
4
0
8
8
W
Thanatos
EnvoyOfHate
Thanatos
8
1
4
10
L
Jormungandr
FilSghanaffa
Jormungandr
1
4
1
0.38
L
Arachne
Jakopel97
Arachne
1
4
0
0.25
W
Sun Wukong
L2-Tirapuerta
Sun Wukong
2
1
3
3.5
L
Thoth
Mena1993
Thoth
2
2
0
1
W
Cabrakan
Nerriviks
Cabrakan
3
1
7
6.5
W
Cernunnos
PrinsesUsagi
Cernunnos
2
2
6
2.5
L
Erlang Shen
defrog93
Erlang Shen
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,103
Damage
47,929
66,994
Taken
65,230
34,359
Mitigated
37,721
23,413
Healing
34,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,078
1,642
0
4,123
11,545
2,782
0
1,813
9,732
52,863
0
W
Sol
 
Sol
12,125
3,679
0
10,306
14,471
4,604
2,022
5,817
8,309
58,338
0
W
Thanatos
EnvoyOfHate
Thanatos
8,860
2,103
0
13,103
10,778
4,345
0
1,603
9,155
0
68,746
L
Jormungandr
FilSghanaffa
Jormungandr
13,264
4,480
0
6,669
16,549
15,256
633
2,292
14,257
71,200
0
L
Arachne
Jakopel97
Arachne
5,743
4,043
0
3,557
15,003
4,943
0
3,403
11,600
0
58,446
W
Sun Wukong
L2-Tirapuerta
Sun Wukong
12,236
4,316
0
5,375
17,956
15,616
0
11,212
6,704
0
79,181
L
Thoth
Mena1993
Thoth
8,474
140
0
3,232
8,160
2,404
474
2,957
5,203
54,221
0
W
Cabrakan
Nerriviks
Cabrakan
5,193
991
0
1,844
11,740
9,508
0
5,088
6,504
25,170
0
W
Cernunnos
PrinsesUsagi
Cernunnos
9,515
4,781
0
3,932
10,285
3,648
16
3,499
6,742
0
62,716
L
Erlang Shen
defrog93
Erlang Shen
6,544
1,683
0
5,832
15,737
8,974
0
6,853
8,884
0
23,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,720
Gold Earned
46,662
493
Minions Killed
524
0
Camps Cleared
0
1,567,388
Distance Traveled
1,686,515
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,013
471
111
7
0
276,512
0
W
Sol
8,962
527
96
6
0
312,538
3
W
Thanatos
9,918
583
115
7
0
392,777
5
L
Jormungandr
9,219
542
147
9
0
252,852
1
L
Arachne
7,536
443
95
6
0
364,721
2
W
Sun Wukong
10,100
594
174
10
0
332,706
8
L
Thoth
8,507
500
115
7
0
319,050
7
W
Cabrakan
8,883
523
38
2
0
348,675
1
W
Cernunnos
8,799
518
101
6
0
299,819
1
L
Erlang Shen
7,445
438
25
1
0
354,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role