Player Matchup

Cerberus
Cerberus
Brandon_colt220
Cerberus
Level 8
God Stats
28W - 23L
1,628 SR
Queue Stats
161W - 168L
1,385 Elo+
Solo
Thor
Thor
ImTheAfterlife
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Olorun
Olorun
Naruto__Le__Pro
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Neith
Neith
OffeNorth
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,405 Elo+
Solo
Kukulkan
Kukulkan
SAYTOXX
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 5
1,526 SR
1,458 Elo+

VS

Team Averages
Level 17
1,537 SR
1,281 Elo+
Ymir
Ymir
Backlash951
Ymir
Level 18
God Stats
5W - 4L
1,680 SR
Queue Stats
42W - 59L
1,247 Elo+
Party 2
Guan Yu
Guan Yu
EwenStorm
Guan Yu
Level 4
God Stats
2W - 6L
1,182 SR
Queue Stats
10W - 25L
1,067 Elo+
Solo
Chaac
Chaac
Robss_6z
Chaac
Level 26
God Stats
5W - 1L
1,485 SR
Queue Stats
69W - 59L
1,363 Elo+
Party 1
Danzaburou
Danzaburou
Ugly444
Danzaburou
Level 29
God Stats
14W - 3L
1,712 SR
Queue Stats
99W - 93L
1,374 Elo+
Party 1
Nike
Nike
ipaDesIsAWitz
Nike
Level 6
God Stats
5W - 6L
1,628 SR
Queue Stats
13W - 15L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
4 / 6 / 1
5,458
496
3,881
9,787
6,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
1 / 7 / 0
4,869
443
1,609
7,148
1,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 6 / 3
5,016
456
1,152
7,369
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
OffeNorth
Neith
8
0 / 4 / 2
4,902
446
3,570
6,116
1,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SAYTOXX
Kukulkan
8
1 / 9 / 1
5,292
481
3,319
6,532
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 3
6,691
608
3,309
7,217
5,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
EwenStorm
Guan Yu
4
0 / 3 / 0
4,481
407
0
2,978
1,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Chaac
Robss_6z
Chaac
11
5 / 2 / 11
7,208
655
5,210
7,883
3,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Ugly444
Danzaburou
12
19 / 1 / 4
9,057
823
12,511
6,335
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 2 / 2
6,092
554
3,085
4,847
2,295
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
51
6
Kills
31
32
Deaths
9
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Cerberus
4
6
1
0.75
W
Guan Yu
EwenStorm
Guan Yu
0
3
0
0
L
1
7
0
0.14
L
0
6
3
0.25
L
Neith
OffeNorth
Neith
0
4
2
0.25
W
Chaac
Robss_6z
Chaac
5
2
11
5.25
L
Kukulkan
SAYTOXX
Kukulkan
1
9
1
0.17
W
Danzaburou
Ugly444
Danzaburou
19
1
4
21
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,531
Damage
24,115
36,952
Taken
29,260
13,340
Mitigated
14,009
5,302
Healing
5,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,309
1,601
0
1,858
7,217
5,409
547
1,683
5,534
17,715
0
L
Cerberus
3,881
566
0
996
9,787
6,110
0
1,576
8,211
9,795
0
W
Guan Yu
EwenStorm
Guan Yu
0
0
0
60
2,978
1,132
0
252
2,726
0
1,125
L
1,609
742
0
477
7,148
1,746
0
0
7,148
0
11,333
L
1,152
507
117
1,760
7,369
1,963
788
0
7,369
16,734
0
L
Neith
OffeNorth
Neith
3,570
1,425
0
1,952
6,116
1,609
210
1,733
4,383
0
20,194
W
Chaac
Robss_6z
Chaac
5,210
1,938
0
2,260
7,883
3,115
508
2,425
5,372
0
23,804
L
Kukulkan
SAYTOXX
Kukulkan
3,319
737
0
0
6,532
1,912
320
0
6,532
13,461
0
W
Danzaburou
Ugly444
Danzaburou
12,511
7,231
0
1,506
6,335
2,058
3,690
2,911
3,250
0
33,890
W
3,085
1,526
0
0
4,847
2,295
1,633
821
4,026
0
19,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
33,529
142
Minions Killed
153
0
Camps Cleared
0
1,051,626
Distance Traveled
1,022,379
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,691
608
29
3
0
204,997
4
L
Cerberus
5,458
496
19
2
0
227,285
1
W
Guan Yu
4,481
407
3
0
0
144,880
1
L
Thor
4,869
443
26
2
0
229,842
0
L
Olorun
5,016
456
32
3
0
189,369
1
L
Neith
4,902
446
30
3
0
215,913
0
W
Chaac
7,208
655
34
3
0
242,124
0
L
Kukulkan
5,292
481
35
3
0
189,217
1
W
Danzaburou
9,057
823
54
5
0
230,541
0
W
Nike
6,092
554
33
3
0
199,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role