Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DOMPERGNON
Jing Wei
Level 3
God Stats
1W - 2L
1,509 SR
Queue Stats
26W - 18L
1,478 Elo+
Party 1
Cupid
Cupid
WhiteOsa
Cupid
Level 29
God Stats
3W - 3L
1,647 SR
Queue Stats
85W - 83L
1,453 Elo+
Solo
Hades
Hades
blitzboi
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,636 Elo+
Solo
Fenrir
Fenrir
burro_bombado
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,425 Elo+
Party 1
Team Averages
Level 10
1,531 SR
1,498 Elo+

VS

Team Averages
Level 14
1,471 SR
1,466 Elo+
Anubis
Anubis
OFIRSWAG
Anubis
Level 29
God Stats
59W - 50L
1,546 SR
Queue Stats
106W - 96L
1,620 Elo+
Solo
Apollo
Apollo
OneThousandEyeQ
Apollo
Level 12
God Stats
3W - 2L
1,573 SR
Queue Stats
39W - 31L
1,535 Elo+
Solo
Ra
Ra
cg ZYRO
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,502 Elo+
Solo
Yemoja
Yemoja
gu130
Yemoja
Level 7
God Stats
2W - 4L
1,272 SR
Queue Stats
2W - 6L
1,245 Elo+
Solo
Bellona
Bellona
sincere-bass
Bellona
Level 18
God Stats
5W - 6L
1,463 SR
Queue Stats
9W - 12L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
8 / 3 / 1
9,530
433
10,313
14,280
10,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
DOMPERGNON
Jing Wei
13
3 / 4 / 7
9,043
411
7,807
10,770
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cupid
WhiteOsa
Cupid
16
4 / 10 / 3
10,820
492
12,922
17,947
5,549
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
blitzboi
Hades
13
1 / 8 / 1
8,268
376
2,823
14,947
9,869
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
5 / 6 / 5
10,696
486
8,235
16,235
12,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
OFIRSWAG
Anubis
19
14 / 3 / 5
12,662
576
15,257
15,899
10,086
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 3 / 8
13,011
591
14,044
14,933
7,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 14
10,580
481
9,766
9,310
3,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
gu130
Yemoja
12
0 / 7 / 5
8,324
378
1,680
9,470
6,134
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
sincere-bass
Bellona
16
4 / 3 / 5
10,749
489
9,884
15,268
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
66
21
Kills
29
31
Deaths
21
17
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
8
3
1
2.83
L
Jing Wei
DOMPERGNON
Jing Wei
3
4
7
1.63
W
Anubis
OFIRSWAG
Anubis
14
3
5
5.5
W
8
3
8
4
L
Cupid
WhiteOsa
Cupid
4
10
3
0.55
L
Hades
blitzboi
Hades
1
8
1
0.19
L
5
6
5
1.25
W
3
5
14
2
W
Yemoja
gu130
Yemoja
0
7
5
0.36
W
Bellona
sincere-bass
Bellona
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,100
Damage
50,631
74,179
Taken
64,880
42,158
Mitigated
39,495
13,087
Healing
22,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
10,313
5,928
0
6,230
14,280
10,681
391
1,065
13,215
0
43,990
L
Jing Wei
DOMPERGNON
Jing Wei
7,807
5,601
0
2,250
10,770
3,147
1,018
4,618
5,990
0
36,787
W
Anubis
OFIRSWAG
Anubis
15,257
851
0
8,571
15,899
10,086
4,651
112
15,787
75,843
0
W
14,044
8,042
0
4,129
14,933
7,451
5,265
502
14,431
0
105,804
L
Cupid
WhiteOsa
Cupid
12,922
6,289
231
1,606
17,947
5,549
1,022
8,917
8,822
0
65,050
L
Hades
blitzboi
Hades
2,823
802
166
1,720
14,947
9,869
299
4,425
10,383
29,406
5,097
L
8,235
1,022
0
884
16,235
12,912
705
6,987
9,066
0
35,838
W
9,766
2,007
2,724
2,952
9,310
3,569
808
400
8,910
23,507
0
W
Yemoja
gu130
Yemoja
1,680
611
941
0
9,470
6,134
483
620
8,850
6,029
0
W
Bellona
sincere-bass
Bellona
9,884
4,771
669
2,325
15,268
12,255
1,444
979
14,289
0
47,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,357
Gold Earned
55,326
380
Minions Killed
414
0
Camps Cleared
0
1,634,599
Distance Traveled
1,720,533
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,530
433
70
3
0
269,569
0
L
Jing Wei
9,043
411
61
3
0
331,258
0
W
Anubis
12,662
576
120
5
0
316,814
2
W
Apollo
13,011
591
159
7
0
351,447
0
L
Cupid
10,820
492
108
5
0
321,699
3
L
Hades
8,268
376
64
3
0
304,482
0
L
Fenrir
10,696
486
77
4
0
407,591
3
W
Ra
10,580
481
42
2
0
373,636
3
W
Yemoja
8,324
378
11
1
0
277,960
2
W
Bellona
10,749
489
82
4
0
400,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role