Player Matchup

Sol
Sol
BenDaichi
Sol
Level 15
God Stats
4W - 7L
1,465 SR
Queue Stats
20W - 23L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
FdgodCeeDjE
Tsukuyomi
Level 23
God Stats
5W - 4L
1,763 SR
Queue Stats
9W - 7L
1,449 Elo+
Solo
Chernobog
Chernobog
ReijiD
Chernobog
Level 29
God Stats
7W - 5L
1,143 SR
Queue Stats
24W - 19L
1,512 Elo+
Solo
Cerberus
Cerberus
SmileyRiley-_-
Cerberus
Level 5
God Stats
0W - 2L
1,467 SR
Queue Stats
0W - 6L
1,018 Elo+
Party 2
Neith
Neith
iHaveGodAim-_
Neith
Level 6
God Stats
0W - 7L
1,073 SR
Queue Stats
6W - 18L
1,186 Elo+
Party 2
Team Averages
Level 16
1,382 SR
1,307 Elo+

VS

Team Averages
Level 20
1,410 SR
1,314 Elo+
Fenrir
Fenrir
Avenain
Fenrir
Level 27
God Stats
18W - 16L
1,534 SR
Queue Stats
203W - 222L
1,496 Elo+
Solo
Mulan
Mulan
BN51Raven
Mulan
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
Level 37
God Stats
4W - 1L
1,472 SR
Queue Stats
21W - 24L
1,330 Elo+
Party 1
Xing Tian
Xing Tian
ScrumptiousMommy
Xing Tian
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,159 Elo+
Party 1
Janus
Janus
klasik2881
Janus
Level 5
God Stats
5W - 11L
1,044 SR
Queue Stats
45W - 43L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
8,013
501
7,080
7,091
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
FdgodCeeDjE
Tsukuyomi
12
6 / 3 / 2
8,076
505
8,493
11,372
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chernobog
ReijiD
Chernobog
1
0 / 0 / 0
2,976
186
0
0
0
Cerberus
9
1 / 9 / 1
6,479
405
1,298
12,828
7,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 11 / 2
5,887
368
3,189
9,045
2,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Avenain
Fenrir
17
10 / 2 / 2
10,353
647
6,172
11,769
6,406
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mulan
BN51Raven
Mulan
13
0 / 3 / 5
8,084
505
3,000
9,172
5,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
12
7 / 1 / 4
8,308
519
8,504
6,451
2,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
10
0 / 4 / 13
6,774
423
3,086
10,161
6,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
14
6 / 1 / 9
9,204
575
8,384
7,203
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
23
26
Deaths
11
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Avenain
Fenrir
10
2
2
5.5
W
Mulan
BN51Raven
Mulan
0
3
5
0.83
L
4
3
3
1.83
L
Tsukuyomi
FdgodCeeDjE
Tsukuyomi
6
3
2
2.33
W
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
7
1
4
9
L
Chernobog
ReijiD
Chernobog
0
0
0
0
W
Xing Tian
0
4
13
1.63
L
Cerberus
1
9
1
0.17
L
0
11
2
0.09
W
Janus
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,060
Damage
29,146
40,336
Taken
44,756
16,470
Mitigated
23,139
4,973
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Avenain
Fenrir
6,172
1,220
0
5,872
11,769
6,406
678
1,164
10,605
0
66,974
W
Mulan
BN51Raven
Mulan
3,000
551
0
985
9,172
5,860
444
693
8,479
0
42,443
L
7,080
1,312
0
1,341
7,091
2,392
438
1,440
5,479
33,006
1,321
L
Tsukuyomi
FdgodCeeDjE
Tsukuyomi
8,493
1,788
0
2,252
11,372
4,232
0
3,266
7,797
0
29,597
W
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
8,504
3,633
0
2,714
6,451
2,162
3,954
1,847
4,604
0
38,246
L
Chernobog
ReijiD
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
3,086
306
0
284
10,161
6,664
348
3,413
6,748
12,601
0
L
Cerberus
1,298
150
0
743
12,828
7,573
648
4,002
8,499
19,689
0
L
3,189
1,316
0
637
9,045
2,273
323
2,039
6,898
0
21,257
W
Janus
8,384
903
294
3,774
7,203
2,047
1,203
1,119
6,084
57,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,431
Gold Earned
42,723
197
Minions Killed
401
0
Camps Cleared
0
1,055,496
Distance Traveled
1,420,053
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,353
647
120
8
0
305,402
1
W
Mulan
8,084
505
87
5
0
239,383
0
L
Sol
8,013
501
68
4
0
296,453
5
L
Tsukuyomi
8,076
505
59
4
0
275,206
1
W
Ah Muzen Cab
8,308
519
55
3
0
290,415
0
L
Chernobog
2,976
186
0
0
0
0
0
W
Xing Tian
6,774
423
17
1
0
309,992
0
L
Cerberus
6,479
405
34
2
0
261,451
1
L
Neith
5,887
368
36
2
0
222,386
0
W
Janus
9,204
575
122
8
0
274,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role