Player Matchup

Zeus
Zeus
Hugo_ferli
Zeus
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
17W - 36L
1,301 Elo+
Solo
Izanami
Izanami
JABELLOP
Izanami
Level 28
God Stats
2W - 4L
1,333 SR
Queue Stats
41W - 37L
1,396 Elo+
Solo
Thanatos
Thanatos
KajoooX
Thanatos
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,386 Elo+
Solo
Amaterasu
Amaterasu
Keynette
Amaterasu
Level 5
God Stats
0W - 2L
1,249 SR
Queue Stats
9W - 17L
1,143 Elo+
Party 1
Nemesis
Nemesis
val-end62
Nemesis
Level 5
God Stats
0W - 1L
1,249 SR
Queue Stats
9W - 18L
1,143 Elo+
Party 1
Team Averages
Level 10
1,366 SR
1,274 Elo+

VS

Team Averages
Level 17
1,444 SR
1,362 Elo+
Tsukuyomi
Tsukuyomi
EkteNorskBrunost
Tsukuyomi
Level 29
God Stats
37W - 43L
1,607 SR
Queue Stats
354W - 405L
1,441 Elo+
Solo
Artemis
Artemis
FableCat
Artemis
Level 16
God Stats
23W - 14L
1,555 SR
Queue Stats
61W - 68L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
Qgod87
Amaterasu
Level 26
God Stats
5W - 9L
1,223 SR
Queue Stats
69W - 77L
1,405 Elo+
Party 2
Sylvanus
Sylvanus
RabarbarMan
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 3
Anubis
Anubis
Zbychowsky5
Anubis
Level 8
God Stats
1W - 0L
1,332 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 2
7,469
415
6,263
12,220
2,735
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
JABELLOP
Izanami
16
3 / 6 / 1
9,664
537
8,201
11,723
4,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
KajoooX
Thanatos
17
9 / 6 / 1
10,754
597
13,457
15,417
6,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Keynette
Amaterasu
10
0 / 12 / 2
6,985
388
6,458
15,359
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
val-end62
Nemesis
8
0 / 14 / 0
5,891
327
1,345
12,904
3,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
17
16 / 2 / 3
11,107
617
10,629
9,680
3,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
FableCat
Artemis
16
6 / 3 / 7
10,232
568
10,331
9,403
4,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Qgod87
Amaterasu
16
6 / 2 / 6
10,220
568
7,595
13,061
7,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
RabarbarMan
Sylvanus
16
12 / 1 / 14
11,230
624
10,784
12,568
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
15
7 / 4 / 8
10,029
557
8,834
12,639
5,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
85
12
Kills
47
48
Deaths
12
6
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
16
2
3
8.75
W
Artemis
FableCat
Artemis
6
3
7
3.17
L
0
10
2
0.1
L
Izanami
JABELLOP
Izanami
3
6
1
0.58
L
Thanatos
KajoooX
Thanatos
9
6
1
1.58
L
Amaterasu
Keynette
Amaterasu
0
12
2
0.08
W
Amaterasu
Qgod87
Amaterasu
6
2
6
4.5
W
Sylvanus
RabarbarMan
Sylvanus
12
1
14
19
W
Anubis
7
4
8
2.75
L
Nemesis
val-end62
Nemesis
0
14
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,724
Damage
48,173
67,623
Taken
57,351
25,608
Mitigated
31,482
13,690
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
10,629
3,376
0
2,735
9,680
3,109
0
0
9,680
0
57,960
W
Artemis
FableCat
Artemis
10,331
4,643
0
605
9,403
4,097
3,360
318
9,083
0
54,799
L
6,263
869
0
748
12,220
2,735
1,075
7,213
4,822
36,888
0
L
Izanami
JABELLOP
Izanami
8,201
4,132
0
1,300
11,723
4,833
1,702
2,887
8,836
0
74,167
L
Thanatos
KajoooX
Thanatos
13,457
4,863
0
10,396
15,417
6,006
0
3,813
11,598
0
67,927
L
Amaterasu
Keynette
Amaterasu
6,458
3,034
0
566
15,359
8,301
0
2,193
13,166
0
20,668
W
Amaterasu
Qgod87
Amaterasu
7,595
4,053
0
6,439
13,061
7,361
2,644
0
13,061
0
43,768
W
Sylvanus
RabarbarMan
Sylvanus
10,784
4,830
3,447
6,831
12,568
11,774
987
3,059
9,221
36,235
8,541
W
Anubis
8,834
623
0
5,504
12,639
5,141
759
2,422
10,043
50,412
0
L
Nemesis
val-end62
Nemesis
1,345
413
0
680
12,904
3,733
0
2,537
10,367
0
16,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
52,818
388
Minions Killed
444
0
Camps Cleared
0
1,478,328
Distance Traveled
1,569,732
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,107
617
101
6
0
383,722
2
W
Artemis
10,232
568
92
5
0
312,799
0
L
Zeus
7,469
415
78
4
0
237,364
0
L
Izanami
9,664
537
145
8
0
302,935
0
L
Thanatos
10,754
597
103
6
0
323,857
0
L
Amaterasu
6,985
388
34
2
0
316,970
2
W
Amaterasu
10,220
568
84
5
0
326,845
0
W
Sylvanus
11,230
624
72
4
0
308,435
3
W
Anubis
10,029
557
95
5
0
237,931
2
L
Nemesis
5,891
327
28
2
0
297,202
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role