Player Matchup

Sun Wukong
Sun Wukong
El-tercero-EDM
Sun Wukong
Level 32
God Stats
53W - 67L
1,456 SR
Queue Stats
859W - 937L
1,395 Elo+
Solo
Mercury
Mercury
GOATRONYT
Mercury
Level 28
God Stats
9W - 6L
1,415 SR
Queue Stats
77W - 70L
1,305 Elo+
Party 2
Ymir
Ymir
SLXCK_ON_60FPS
Ymir
Level 67
God Stats
4W - 4L
1,415 SR
Queue Stats
296W - 277L
1,273 Elo+
Party 2
Persephone
Persephone
SaltyBanditMain
Persephone
Level 31
God Stats
11W - 19L
1,387 SR
Queue Stats
263W - 267L
1,432 Elo+
Solo
King Arthur
King Arthur
SkitzzOOyaji
King Arthur
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,398 Elo+
Solo
Team Averages
Level 38
1,435 SR
1,361 Elo+

VS

Team Averages
Level 49
1,430 SR
1,420 Elo+
Osiris
Osiris
BACKSPAC322
Osiris
Level 39
God Stats
9W - 14L
1,519 SR
Queue Stats
98W - 141L
1,347 Elo+
Party 1
Kuzenbo
Kuzenbo
Fredo009
Kuzenbo
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
305W - 299L
1,455 Elo+
Party 3
Janus
Janus
God Rohan
Janus
Level 63
God Stats
3W - 3L
1,207 SR
Queue Stats
55W - 95L
1,319 Elo+
Party 1
Nemesis
Nemesis
Iaqam
Nemesis
Level 49
God Stats
16W - 10L
1,598 SR
Queue Stats
377W - 361L
1,522 Elo+
Solo
Chiron
Chiron
Norwegian Storm
Chiron
Level 44
God Stats
14W - 26L
1,326 SR
Queue Stats
386W - 358L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
El-tercero-EDM
Sun Wukong
11
1 / 2 / 1
6,622
473
3,953
9,381
4,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mercury
GOATRONYT
Mercury
9
0 / 6 / 0
5,325
380
2,431
10,950
2,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 4 / 1
5,986
428
6,409
12,490
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
SaltyBanditMain
Persephone
13
2 / 2 / 0
7,541
539
6,938
5,351
1,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SkitzzOOyaji
King Arthur
11
0 / 5 / 1
6,066
433
2,027
8,470
4,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
13
4 / 1 / 5
8,186
585
5,930
8,317
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kuzenbo
Fredo009
Kuzenbo
12
6 / 1 / 4
7,797
557
5,858
10,262
8,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
God Rohan
Janus
12
1 / 1 / 3
7,069
505
5,402
6,835
2,153
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Iaqam
Nemesis
13
2 / 0 / 4
7,282
520
4,137
8,673
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
5 / 0 / 4
7,153
511
10,268
8,033
2,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
18
19
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
1
5
6.5
L
Sun Wukong
El-tercero-EDM
Sun Wukong
1
2
1
0.75
W
Kuzenbo
Fredo009
Kuzenbo
6
1
4
8
L
Mercury
GOATRONYT
Mercury
0
6
0
0
W
Janus
God Rohan
Janus
1
1
3
2.5
W
Nemesis
Iaqam
Nemesis
2
0
4
4
W
5
0
4
7
L
0
4
1
0.13
L
Persephone
SaltyBanditMain
Persephone
2
2
0
1
L
King Arthur
SkitzzOOyaji
King Arthur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,758
Damage
31,595
46,642
Taken
42,120
18,809
Mitigated
21,519
10,794
Healing
14,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,930
2,482
0
2,594
8,317
5,842
282
239
8,063
0
37,724
L
Sun Wukong
El-tercero-EDM
Sun Wukong
3,953
1,043
0
3,030
9,381
4,402
0
1,928
7,453
0
33,799
W
Kuzenbo
Fredo009
Kuzenbo
5,858
2,489
0
2,264
10,262
8,035
291
4,785
5,424
23,233
0
L
Mercury
GOATRONYT
Mercury
2,431
497
0
2,730
10,950
2,646
835
2,644
8,306
0
15,276
W
Janus
God Rohan
Janus
5,402
150
0
555
6,835
2,153
562
4,466
1,949
40,359
0
W
Nemesis
Iaqam
Nemesis
4,137
745
0
4,002
8,673
2,815
0
1,108
7,441
0
43,703
W
10,268
5,303
498
5,079
8,033
2,674
587
2,137
5,896
0
40,103
L
6,409
505
0
2,756
12,490
6,064
361
4,214
8,276
31,859
0
L
Persephone
SaltyBanditMain
Persephone
6,938
170
0
788
5,351
1,553
860
1,599
3,750
41,740
0
L
King Arthur
SkitzzOOyaji
King Arthur
2,027
737
0
1,490
8,470
4,144
0
875
7,595
0
18,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,540
Gold Earned
37,487
265
Minions Killed
345
0
Camps Cleared
0
1,293,586
Distance Traveled
1,341,859
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,186
585
87
6
0
265,725
0
L
Sun Wukong
6,622
473
69
5
0
256,664
2
W
Kuzenbo
7,797
557
39
3
0
257,179
0
L
Mercury
5,325
380
32
2
0
288,177
0
W
Janus
7,069
505
82
6
0
267,296
0
W
Nemesis
7,282
520
77
6
0
320,565
1
W
Chiron
7,153
511
60
4
0
231,094
1
L
Ymir
5,986
428
39
3
0
244,581
2
L
Persephone
7,541
539
87
6
0
265,693
2
L
King Arthur
6,066
433
38
3
0
238,471
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role