Player Matchup

Cernunnos
Cernunnos
Bronze III
adriguerrero19
Cernunnos
Bronze III
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,177 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,500 SR
1,177 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,500 SR
1,500 MMR
Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
adriguerrero19
Cernunnos
18
6 / 1 / 0
10,767
979
11,272
11,790
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
PoseidonSetSkadiAh Muzen CabKing Arthur

VS

Bans
HeimdallrHe BoHadesHeraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
1 / 6 / 0
8,995
818
6,914
13,806
7,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
6
Kills
1
1
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
6
0
0.17
W
Cernunnos
adriguerrero19
Cernunnos
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,272
Damage
6,914
11,790
Taken
13,806
5,552
Mitigated
7,715
6,260
Healing
2,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,914
2,595
0
2,559
13,806
7,715
759
72
13,734
0
51,640
W
Cernunnos
adriguerrero19
Cernunnos
11,272
6,570
0
6,260
11,790
5,552
2,958
96
11,694
0
75,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,767
Gold Earned
8,995
136
Minions Killed
107
0
Camps Cleared
0
192,670
Distance Traveled
168,488
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,995
818
107
10
0
168,488
0
W
Cernunnos
10,767
979
136
12
0
192,670
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role