Player Matchup

Athena
Athena
BanSmiteAcc
Athena
Level 26
God Stats
28W - 14L
1,720 SR
Queue Stats
127W - 139L
1,488 Elo+
Solo
Erlang Shen
Erlang Shen
Cosmic_imBauty
Erlang Shen
Level 29
God Stats
4W - 1L
1,625 SR
Queue Stats
33W - 46L
1,390 Elo+
Solo
Ra
Ra
ElPancuca
Ra
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,274 Elo+
Solo
Medusa
Medusa
Snøwfall
Medusa
Level 28
God Stats
1W - 1L
1,350 SR
Queue Stats
22W - 18L
1,523 Elo+
Solo
Fenrir
Fenrir
lordotar00
Fenrir
Level 28
God Stats
2W - 1L
1,490 SR
Queue Stats
129W - 135L
1,492 Elo+
Solo
Team Averages
Level 26
1,537 SR
1,434 Elo+

VS

Team Averages
Level 17
1,487 SR
1,476 Elo+
Nu Wa
Nu Wa
FlameEmperorr
Nu Wa
Level 18
God Stats
13W - 22L
1,195 SR
Queue Stats
185W - 201L
1,372 Elo+
Solo
Zhong Kui
Zhong Kui
Mikasa7375
Zhong Kui
Level 6
God Stats
5W - 4L
1,584 SR
Queue Stats
7W - 8L
1,434 Elo+
Solo
Izanami
Izanami
Rafaelourenco
Izanami
Level 17
God Stats
18W - 15L
1,697 SR
Queue Stats
83W - 84L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sm1tteQ1
Tsukuyomi
Level 28
God Stats
3W - 2L
1,638 SR
Queue Stats
9W - 8L
1,527 Elo+
Solo
Hercules
Hercules
xBACO2003x
Hercules
Level 17
God Stats
96W - 79L
1,320 SR
Queue Stats
649W - 582L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
5 / 1 / 4
6,838
684
2,527
6,107
3,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Cosmic_imBauty
Erlang Shen
11
3 / 1 / 3
6,323
632
2,619
5,081
2,462
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
3 / 5 / 3
6,328
633
2,506
5,338
1,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
Snøwfall
Medusa
10
2 / 2 / 3
5,996
600
5,462
5,521
1,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Fenrir
lordotar00
Fenrir
11
5 / 1 / 4
6,905
691
4,937
5,818
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,030
503
3,625
5,362
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
Mikasa7375
Zhong Kui
7
2 / 3 / 1
4,841
484
1,647
4,490
2,417
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
9
1 / 4 / 2
5,180
518
4,448
6,974
1,746
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
Sm1tteQ1
Tsukuyomi
10
6 / 4 / 0
6,473
647
6,775
6,501
2,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
xBACO2003x
Hercules
4
0 / 2 / 1
3,942
394
501
3,632
1,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
18
Kills
10
10
Deaths
18
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Athena
5
1
4
7
W
Erlang Shen
Cosmic_imBauty
Erlang Shen
3
1
3
4.5
W
3
5
3
0.9
L
1
5
0
0.2
L
Zhong Kui
Mikasa7375
Zhong Kui
2
3
1
0.83
L
Izanami
1
4
2
0.5
L
Tsukuyomi
Sm1tteQ1
Tsukuyomi
6
4
0
1.5
W
Medusa
Snøwfall
Medusa
2
2
3
1.75
W
Fenrir
lordotar00
Fenrir
5
1
4
7
L
Hercules
xBACO2003x
Hercules
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,051
Damage
16,996
27,865
Taken
26,959
10,650
Mitigated
8,601
10,000
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
2,527
733
555
2,408
6,107
3,066
0
269
5,776
17,197
0
W
Erlang Shen
Cosmic_imBauty
Erlang Shen
2,619
875
0
1,097
5,081
2,462
542
1,859
3,038
0
23,941
W
2,506
1,102
278
753
5,338
1,696
248
2,097
3,199
29,376
0
L
3,625
1,075
0
720
5,362
1,290
76
1,151
4,211
17,357
0
L
Zhong Kui
Mikasa7375
Zhong Kui
1,647
295
0
1,391
4,490
2,417
0
1,438
3,052
16,100
0
L
Izanami
4,448
3,171
0
1,827
6,974
1,746
0
1,005
5,969
0
27,456
L
Tsukuyomi
Sm1tteQ1
Tsukuyomi
6,775
1,838
0
1,562
6,501
2,119
0
817
5,684
0
29,693
W
Medusa
Snøwfall
Medusa
5,462
2,317
0
1,995
5,521
1,335
645
103
5,390
0
31,583
W
Fenrir
lordotar00
Fenrir
4,937
899
0
2,914
5,818
2,091
0
552
5,190
0
36,047
L
Hercules
xBACO2003x
Hercules
501
148
0
1,110
3,632
1,029
0
622
3,010
0
4,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
25,466
274
Minions Killed
197
0
Camps Cleared
0
992,328
Distance Traveled
692,196
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,838
684
29
3
0
204,134
6
W
Erlang Shen
6,323
632
61
6
0
195,501
3
W
Ra
6,328
633
69
7
0
201,473
2
L
Nu Wa
5,030
503
37
4
0
164,199
1
L
Zhong Kui
4,841
484
36
4
0
101,860
2
L
Izanami
5,180
518
58
6
0
156,991
0
L
Tsukuyomi
6,473
647
61
6
0
187,832
2
W
Medusa
5,996
600
54
5
0
177,334
3
W
Fenrir
6,905
691
61
6
0
213,886
3
L
Hercules
3,942
394
5
1
0
81,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role