Player Matchup

Ullr
Ullr
Platinum III
HopérONE
Ullr
Platinum III
Level 139
God Stats
3W - 3L
1,680 SR
Queue Stats
80W - 87L
1,851 MMR
Solo
Kali
Kali
Platinum II
MrHotSauce
Kali
Platinum II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum II
NATO
Tiamat
Platinum II
Level 158
God Stats
5W - 5L
1,673 SR
Queue Stats
150W - 126L
2,112 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
OzShiiYeah
Cu Chulainn
Platinum II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold I
diegopro234
Ymir
Gold I
Level 135
God Stats
1W - 0L
1,554 SR
Queue Stats
96W - 93L
1,746 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,581 SR
1,742 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 103
1,750 SR
1,871 MMR
Scylla
Scylla
Platinum II
DarkMantle
Scylla
Platinum II
Level 41
God Stats
35W - 30L
1,956 SR
Queue Stats
345W - 321L
1,964 MMR
Solo
Medusa
Medusa
Platinum I
Luma
Medusa
Platinum I
Level 160
God Stats
14W - 13L
1,684 SR
Queue Stats
135W - 126L
1,970 MMR
Solo
Ares
Ares
Platinum V
TheDeluxeLlama
Ares
Platinum V
Level 123
God Stats
0W - 2L
1,740 SR
Queue Stats
192W - 192L
1,839 MMR
Solo
Pele
Pele
Gold III
TrapKetchum
Pele
Gold III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 24L
1,792 MMR
Solo
King Arthur
King Arthur
Platinum V
Ultralordbob
King Arthur
Platinum V
Level 128
God Stats
12W - 6L
1,869 SR
Queue Stats
140W - 120L
1,789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
4 / 4 / 10
14,524
581
10,251
18,596
7,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 2 / 6
15,308
612
18,797
20,112
12,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
NATO
Tiamat
20
10 / 2 / 7
17,579
703
39,160
19,875
22,066
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
OzShiiYeah
Cu Chulainn
20
5 / 5 / 2
15,555
622
22,972
30,599
26,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
4 / 4 / 13
12,330
493
7,287
20,491
20,364
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
Guan YuSetAthenaApolloDanzaburou

VS

Bans
TsukuyomiCabrakanGaneshaSobekGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DarkMantle
Scylla
18
1 / 4 / 6
11,944
478
11,292
18,374
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Luma
Medusa
17
3 / 8 / 2
11,076
443
13,757
23,488
7,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
4 / 10 / 2
11,786
471
8,443
24,533
23,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 5 / 3
13,305
532
14,844
22,458
9,674
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ultralordbob
King Arthur
19
1 / 4 / 7
11,795
472
16,190
33,299
32,892
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
37
30
Kills
17
17
Deaths
31
38
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
DarkMantle
Scylla
1
4
6
1
W
Ullr
4
4
10
2.25
L
Medusa
Luma
Medusa
3
8
2
0.5
W
7
2
6
5
W
Tiamat
NATO
Tiamat
10
2
7
6.75
W
Cu Chulainn
OzShiiYeah
Cu Chulainn
5
5
2
1.2
L
4
10
2
0.5
L
8
5
3
1.9
L
King Arthur
Ultralordbob
King Arthur
1
4
7
1.13
W
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,467
Damage
64,526
109,673
Taken
122,152
88,148
Mitigated
81,393
38,027
Healing
25,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DarkMantle
Scylla
11,292
1,273
0
1,687
18,374
6,864
0
12,775
5,599
91,909
0
W
Ullr
10,251
4,464
0
3,877
18,596
7,040
5,523
1,206
17,286
0
108,689
L
Medusa
Luma
Medusa
13,757
6,180
0
4,979
23,488
7,974
461
8,286
15,202
0
81,396
W
18,797
10,133
0
4,841
20,112
12,054
2,974
2,352
17,636
0
133,466
W
Tiamat
NATO
Tiamat
39,160
4,438
663
12,429
19,875
22,066
2,457
9,926
9,512
165,319
0
W
Cu Chulainn
OzShiiYeah
Cu Chulainn
22,972
4,238
0
10,526
30,599
26,624
1,716
3,637
26,396
14,930
98,663
L
8,443
241
0
1,012
24,533
23,989
0
15,566
8,967
23,616
0
L
14,844
2,900
0
6,025
22,458
9,674
1,395
6,085
16,373
0
109,793
L
King Arthur
Ultralordbob
King Arthur
16,190
1,928
0
12,154
33,299
32,892
74
7,859
25,440
32
91,320
W
7,287
1,147
545
5,146
20,491
20,364
560
6,595
13,716
28,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,296
Gold Earned
59,906
800
Minions Killed
765
0
Camps Cleared
0
2,453,558
Distance Traveled
2,364,994
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,944
478
212
8
0
467,378
6
W
Ullr
14,524
581
167
7
0
466,101
3
L
Medusa
11,076
443
139
6
0
443,307
8
W
Kali
15,308
612
161
6
0
554,671
2
W
Tiamat
17,579
703
254
10
0
480,243
8
W
Cu Chulainn
15,555
622
194
8
0
470,889
6
L
Ares
11,786
471
36
1
0
451,673
2
L
Pele
13,305
532
201
8
0
504,424
6
L
King Arthur
11,795
472
177
7
0
498,212
7
W
Ymir
12,330
493
24
1
0
481,654
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role