Player Matchup

King Arthur
King Arthur
LexaRnD
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,201 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
Level 37
God Stats
4W - 1L
1,751 SR
Queue Stats
21W - 24L
1,350 Elo+
Party 2
Bacchus
Bacchus
ScrumptiousMommy
Bacchus
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,276 Elo+
Party 2
Cerberus
Cerberus
SmileyRiley-_-
Cerberus
Level 4
God Stats
0W - 2L
1,725 SR
Queue Stats
0W - 6L
1,068 Elo+
Party 3
Neith
Neith
iHaveGodAim-_
Neith
Level 6
God Stats
0W - 7L
1,114 SR
Queue Stats
6W - 18L
1,225 Elo+
Party 3
Team Averages
Level 12
1,518 SR
1,224 Elo+

VS

Team Averages
Level 16
1,458 SR
1,367 Elo+
Pele
Pele
Adritronn
Pele
Level 24
God Stats
1W - 4L
1,217 SR
Queue Stats
9W - 12L
1,384 Elo+
Solo
Ymir
Ymir
FMMW
Ymir
Level 29
God Stats
1W - 1L
1,465 SR
Queue Stats
224W - 205L
1,424 Elo+
Solo
Ratatoskr
Ratatoskr
HuyaTVzheng
Ratatoskr
Level 15
God Stats
8W - 5L
1,444 SR
Queue Stats
14W - 23L
1,313 Elo+
Party 1
Danzaburou
Danzaburou
可我只有你了
Danzaburou
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,422 Elo+
Party 1
Nu Wa
Nu Wa
节外生枝
Nu Wa
Level 8
God Stats
2W - 4L
1,663 SR
Queue Stats
7W - 17L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LexaRnD
King Arthur
12
2 / 11 / 3
8,074
425
3,436
24,850
14,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
11
5 / 9 / 5
8,823
464
11,699
14,429
3,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
5 / 8 / 4
8,026
422
7,048
13,325
13,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
9
0 / 14 / 0
6,368
335
2,071
18,976
9,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 11 / 1
6,770
356
4,522
12,977
3,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
8 / 1 / 9
9,873
520
11,708
8,854
4,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Ymir
FMMW
Ymir
13
4 / 4 / 15
9,091
478
6,257
12,260
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
HuyaTVzheng
Ratatoskr
19
13 / 1 / 11
11,817
622
9,901
10,833
5,457
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
14
8 / 5 / 11
9,798
516
10,182
10,500
3,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
19 / 1 / 17
11,768
619
27,757
8,872
3,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
115
12
Kills
52
53
Deaths
12
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Pele
8
1
9
12.5
W
Ymir
FMMW
Ymir
4
4
15
2.88
W
Ratatoskr
HuyaTVzheng
Ratatoskr
13
1
11
18.5
L
King Arthur
LexaRnD
King Arthur
2
11
3
0.32
L
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
5
9
5
0.83
L
5
8
4
0.88
L
Cerberus
0
14
0
0
L
0
11
1
0.05
W
Danzaburou
8
5
11
2.7
W
19
1
17
27.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,776
Damage
65,805
84,557
Taken
51,319
45,130
Mitigated
30,351
8,627
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
11,708
1,576
0
644
8,854
4,651
3,326
417
8,412
0
50,635
W
Ymir
FMMW
Ymir
6,257
622
0
1,468
12,260
13,241
0
1,482
10,648
20,067
0
W
Ratatoskr
HuyaTVzheng
Ratatoskr
9,901
3,719
0
2,604
10,833
5,457
872
1,582
9,201
0
85,675
L
King Arthur
LexaRnD
King Arthur
3,436
1,008
0
3,455
24,850
14,700
103
10,219
14,090
0
18,705
L
Ah Muzen Cab
MamaFarthole
Ah Muzen Cab
11,699
4,964
0
2,369
14,429
3,866
555
5,338
8,933
0
35,544
L
7,048
816
0
691
13,325
13,735
385
4,739
8,404
16,230
0
L
Cerberus
2,071
467
0
720
18,976
9,411
559
9,540
8,848
19,749
0
L
4,522
1,652
0
1,392
12,977
3,418
0
2,571
10,268
0
41,914
W
Danzaburou
10,182
4,221
594
2,590
10,500
3,873
2,946
2,995
7,455
0
51,513
W
27,757
9,775
0
1,938
8,872
3,129
1,644
2,643
6,154
76,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,061
Gold Earned
52,347
202
Minions Killed
481
0
Camps Cleared
0
1,423,610
Distance Traveled
1,792,711
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,873
520
101
5
0
341,107
0
W
Ymir
9,091
478
27
1
0
363,438
0
W
Ratatoskr
11,817
622
149
8
0
445,118
0
L
King Arthur
8,074
425
24
1
0
304,415
1
L
Ah Muzen Cab
8,823
464
43
2
0
260,158
0
L
Bacchus
8,026
422
25
1
0
313,672
0
L
Cerberus
6,368
335
32
2
0
303,187
1
L
Neith
6,770
356
78
4
0
242,178
2
W
Danzaburou
9,798
516
96
5
0
309,511
0
W
Nu Wa
11,768
619
108
6
0
333,537
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role