Player Matchup

Neith
Neith
Darkarous
Neith
Level 16
God Stats
1W - 1L
1,746 SR
Queue Stats
19W - 15L
1,493 Elo+
Solo
Tyr
Tyr
JCarter
Tyr
Level 28
God Stats
23W - 26L
1,891 SR
Queue Stats
106W - 99L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
PapaMirx
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
dreamkiller3435
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,513 Elo+
Solo
Guan Yu
Guan Yu
moraesvini
Guan Yu
Level 5
God Stats
1W - 1L
1,686 SR
Queue Stats
7W - 7L
1,354 Elo+
Solo
Team Averages
Level 17
1,664 SR
1,490 Elo+

VS

Team Averages
Level 25
1,629 SR
1,582 Elo+
Bakasura
Bakasura
Kapota45
Bakasura
Level 23
God Stats
10W - 5L
1,660 SR
Queue Stats
39W - 55L
1,349 Elo+
Solo
King Arthur
King Arthur
ShenExMachina
King Arthur
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 4L
1,922 Elo+
Solo
Cthulhu
Cthulhu
Zachv09
Cthulhu
Level 27
God Stats
24W - 19L
1,501 SR
Queue Stats
415W - 385L
1,497 Elo+
Solo
Danzaburou
Danzaburou
pwure
Danzaburou
Level 28
God Stats
2W - 0L
1,748 SR
Queue Stats
89W - 81L
1,580 Elo+
Party 1
Zeus
Zeus
sinfwul
Zeus
Level 28
God Stats
1W - 0L
1,735 SR
Queue Stats
93W - 88L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darkarous
Neith
10
1 / 2 / 2
5,998
461
7,959
7,968
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tyr
9
2 / 2 / 1
5,912
455
2,429
8,066
3,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
PapaMirx
Zhong Kui
10
3 / 3 / 1
5,985
460
4,699
7,011
4,190
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 5 / 1
5,561
428
4,427
9,459
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
moraesvini
Guan Yu
8
0 / 8 / 4
5,363
413
3,005
11,323
7,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Kapota45
Bakasura
13
4 / 2 / 4
7,846
604
4,157
8,146
2,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
ShenExMachina
King Arthur
15
1 / 0 / 3
8,386
645
3,665
5,843
2,950
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Zachv09
Cthulhu
11
2 / 1 / 8
7,344
565
5,339
11,576
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
pwure
Danzaburou
11
6 / 1 / 4
7,571
582
7,586
8,135
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
sinfwul
Zeus
13
7 / 3 / 1
8,163
628
7,946
5,288
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
20
20
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
Darkarous
Neith
1
2
2
1
L
Tyr
2
2
1
1.25
W
Bakasura
Kapota45
Bakasura
4
2
4
3
L
Zhong Kui
PapaMirx
Zhong Kui
3
3
1
1.17
W
King Arthur
ShenExMachina
King Arthur
1
0
3
2.5
W
Cthulhu
Zachv09
Cthulhu
2
1
8
6
L
1
5
1
0.3
L
Guan Yu
moraesvini
Guan Yu
0
8
4
0.25
W
Danzaburou
pwure
Danzaburou
6
1
4
8
W
Zeus
sinfwul
Zeus
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,519
Damage
28,693
43,827
Taken
38,988
21,693
Mitigated
16,279
10,079
Healing
11,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Darkarous
Neith
7,959
3,178
0
2,704
7,968
2,400
189
1,856
5,733
0
42,096
L
Tyr
2,429
584
0
3,116
8,066
3,203
0
907
7,053
0
18,051
W
Bakasura
Kapota45
Bakasura
4,157
2,954
405
1,395
8,146
2,815
790
1,614
6,457
0
31,067
L
Zhong Kui
PapaMirx
Zhong Kui
4,699
774
0
2,143
7,011
4,190
0
4,310
2,463
22,878
0
W
King Arthur
ShenExMachina
King Arthur
3,665
660
0
2,199
5,843
2,950
0
0
5,795
0
53,559
W
Cthulhu
Zachv09
Cthulhu
5,339
1,268
0
4,406
11,576
6,328
150
3,046
8,430
22,089
0
L
4,427
1,469
259
812
9,459
4,754
0
2,646
6,739
23,651
0
L
Guan Yu
moraesvini
Guan Yu
3,005
1,334
162
883
11,323
7,146
0
3,120
7,725
0
21,587
W
Danzaburou
pwure
Danzaburou
7,586
2,667
0
2,434
8,135
2,467
1,974
1,655
6,455
0
32,465
W
Zeus
sinfwul
Zeus
7,946
1,432
0
408
5,288
1,719
2,106
2,811
2,402
40,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,819
Gold Earned
39,310
244
Minions Killed
379
0
Camps Cleared
0
1,140,628
Distance Traveled
1,235,299
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,998
461
77
6
0
229,556
4
L
Tyr
5,912
455
44
3
0
226,424
1
W
Bakasura
7,846
604
75
6
0
260,385
0
L
Zhong Kui
5,985
460
44
3
0
227,045
4
W
King Arthur
8,386
645
117
9
0
271,480
8
W
Cthulhu
7,344
565
38
3
0
266,277
1
L
Ymir
5,561
428
43
3
0
237,488
0
L
Guan Yu
5,363
413
36
3
0
220,115
1
W
Danzaburou
7,571
582
57
4
0
222,695
5
W
Zeus
8,163
628
92
7
0
214,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role